Welcome, and we hope you find this guide to Plan B: Terraform – How to install akarnokd mods useful.
Plan B. Terraform, currently in Early Access stage, does not support Steam Workshop. However, this does allow for modders to create amazing mods. akarnokd created the QoL/Cheat mob. This guide explains how to install Akarnokd mods. It also explains the features available with the mods.
i Note: This guide refers to my Traditional Chinese guide, [steamcommunity.com].
Plan B. Terraform, currently in Early Access stage, does not support Steam Workshop. However, this does NOT stop players who are pa*sionate about making mods. One of the most notable mods is the QoL/Cheat mods that akarnokd has created.
This guide is intended to provide step by step instructions for installing the akarnokd MODS and outline the core functions of the mods. You can find more information about akarnokd modding on the mods page.
Github page – [github.com]
. (This guide is a simplified edition of that page.
1. Download the.zip file containing BepInEx 5.4.21
BepInEx – An open-source plugin / modding platform for Unity Mono IL2CPP and.NET Framework games.
BepInEx Releases Page – [github.com]
Download the 64 bit BepInEx.21+.
i Note: You should not download the prerelease 6.x.x version.
2. Unpack and place the BepInEx.zip file in the game’s directory
Here’s one example of the most commonly used path for the game directory:
C:\Program Files (x86 – \Steam\steamapps\common\Plan B Terraform\
i Note: Different devices may have different paths to the directory.
Move the BeplnEx.zip downloaded file into the game’s directory. Right click the.zip to select “Extract This”.
3. Generate the BepInExplugins directory
Run the game. Then quit the game. The plugins directory must then be found under the BeplnEx folder.
Here’s an example for the most common path to the plugins directory.
C:\Program Files (x86 – \Steam\steamapps\common\Plan B Terraform\BepInEx\plugins
i Notice: The path to plugins directory can differ between devices.
4. Download the.zip file to akarnokd mods
akarnokd modifications releases page – [github.com]
To download the most recent akarnokd.zip. If you are only looking to install a particular mod and not the whole package, you can download the.zip file.
5. Unpack the mod.zip files into the BepInExplugins directory
Move the.zip mod file that you downloaded into your BepInExplugins folder. Next, right-click on the file and click “Extract Here”. After the extraction is complete it should be possible to activate the Mods during your playthrough.
i Note: It is important to preserve the directory structure within the.zip file. This allows players to install and uninstall mods easily.
6. Mod configuration (Optional).
Many mods contain configuration files which you can edit under BepInExconfig directory. These files are editable via any text editor.
If something doesn’t work, delete the.cfg. Mods will create a default version the next time the game starts.
1. Delete the mod directory under the BepInExplugins directory
If you want to delete a particular mod, you only need to delete the mod directory and all files. Example:
c:\Program Files (x86 – \Steam\steamapps\common\Plan B Terraform\BepInEx\plugins\akarnokd – (Feat) Add City Names
2. Delete mod configurations from the BepInExconfig directory.
c:\Program Files (x86 – \Steam\steamapps\common\Plan B Terraform\BepInEx\config\AMo Zu .cfg
List of Current Mods
The latest veriosn, v63, includes the following mods.
- Add City Names Modify the selection of cities the game will use for the map generation.
- City Population LabelA – Display the total population under the city name in the main or minimap.
- Depot Priority — Priorities set on depots so containers can force-transfer to higher priority depots
- Disable Building – Enable or disable production building via a keyboard shortcut (or on-screen button).
- Goto Exhausted Ore – Shows a blinking panel at the bottom left if an extractor has run out of minable.
- Hotbar is an addition to the screen that adds a bar at bottom with 3 subpanels. There are 9 slots in each subpanel, which allow you to select the building you wish to build quickly.
- More Cities — Generate more cities in a new game.
- More Ore Fields. – Create more and larger ore areas.
- Multiplayer Lan/Internet co-op multiplayer where only one player is the hosts. (Opens wiki).
- Live GUI Scaler Hold CTRL and press Numpad Minus, Numpad Max or Numpad Plus to scale the GUI
- Navigate and Points of Interest — Displays a panel at the right of your screen with cities, landmarks, and more. Clickable/Scrollable.
- Production LimiterA – Limit production items that are placed in the global storage.
- Production Statistics Shows the production & consumption speed of items.
- VSync Limit Framerate — Reduce the framerate, when vsync has been turned on, to 1/2/3 or 1/4 the system’s default rate
- Hungarian Translation Hungarian Translation. Magyar Forditas, translated into English by akarnokd
- Traditional Chinese Translation Traditional Chinese Translation. (Fan Ti Zhong Wen) – Translated by Johnruby.
- Build Ice Extractors Anywhere– Allows you to build Ice Extractors everywhere on the map, and not just on ice.
- Edit Ore Cells is a method to place and remove ores from a surface.
- Endless Resources– All resource nodes extracted will have a maximum amount and will not run out.
- Progress Speed Speed up extractors. Drones. Vehicles.
The following mods let players customize their configuration.
You can customize the list of cities the game will use to generate your map. The game randomly chooses these names.
In the configuration, list all city names (comma seperated). Mods can then add or remove these names from the default game list.
Configuration file: akarnokd.planbterraformmods.feataddcitynames.cfg
City Population Label
Display the city population number in the main view and the minimap (configurable).
Configuration file: akarnokd.planbterraformmods.uicitypopulationlabel.cfg
Priority for Depot
So containers can be force-transferred into higher priority depots if they are set with priorities
Select a depot from the list and click on the small panel in the screen’s bottom left corner. The up-and-down buttons can be used to adjust the priority. You can have any prioritization number, but it is only the relative amounts between depots within each others reach.
When copying a prioritised depot, newly constructed depots will copy the priority numbers (not holding any keys), give ever increasing numbers while Shift is held, and decrease in number by pressing Ctrl. This should allow you to create long priority chains that can be used forwards or backwards. To reset priority, use the Middle button on the panel.
To show or hide priority numbers in a world overlay, press P (configurable).
Configuration file: akarnokd.planbterraformmods.featdepotpriority.cfg
Use an onscreen button or keyboard shortcut to activate and deactivate production buildings.
Toggling enable/disable a building with K (configurable), or using the factory icon button (default lower-left of screen) is an option. Disabled buildings will appear as a red circle (), above the buildings on your main screen.
Your save maintains the building status. The save format of the mod is not altered and it remains compatible to the vanilla save. This means that you won’t have to remove the mod.
The size and position of the factory button do not adjust to the screen resolution. The configuration settings allow the player to adjust its size and position.
Configuration file: akarnokd.planbterraformmods.featdisablebuilding.cfg
Visit Exhausted Extractors
Shows a blinking panel in the bottom left corner if an extractor has run out of minable.
The panel doesn’t adapt to screen sizes. The panel can be moved by the player using the configuration.
Configuration file: akarnokd.planbterraformmods.featgotoexhaustedextractors.cfg
This adds a bar to the bottom of the screen that has 3 subpanels and 9 slots. This allows you quickly to select the building you wish to build.
The H key (configurable), allows you to hide the bar.
Right click on any building that you want to use for a slot. To hide the selection pane, press Escape. Mouse scroll allows you scroll the panel. Click the middle to clear a space.
The hotbar lets you choose any building.
Configuration file: akarnokd.planbterraformmods.feathotbar.cfg
In order to create a new game, you will need to generate more cities.
Currently, the default setting is 3 cities for each planet. This mod adds a slider in the New Planet screen, where you can adjust the number of cities to be generated. If you set it at 2, the game will have five cities.
Configuration file: akarnokd.planbterraformmods.featmorecities.cfg
More Ore Fields
Modify the logic of ore field generation by changing the field frequency or size range in the New Planet dialog.
Configuration file: akarnokd.planbterraformmods.featmoreorefields.cfg
Live GUI Scaler
This mod requires game version 623+. It is not compatible with older versions of the game due to a lack of official scaling support.
Hold CTRL while pressing Numpad Minus, Numpad Max or Numpad Plus to scale the GUI. You can set the minimum (50%) or maximum (300%) as well as the scaling step (5%)
Note: The game can scale between 70% and 270%. You may see the options screen jump back into this range if you click on the options button.
Configuration file: akarnokd.planbterraformmods.uiliveguiscaler.cfg
Navigate to Points of Interest
Adds a panel to right of screen with landmarks or cities. Click on a line to bring up the map. Scroll up or downward by hovering your mouse over the panel.
To hide the panel you can use L (configurable).
If the panel does NOT adapt to screen size, use the configuration option to position the panel. You can also adjust the font size.
Configuration file: akarnokd.planbterraformmods.featnavigatetopoi.cfg
Limit the production of items that go into the global stock. The screen’s top-left button (“Limit Prod”) opens up a dialog that allows you to adjust each limit ingame (ShortcutF4 configurable).
You can hold CTRL+SHIFT to change the button’s amount 10x and CTRL+SHIFT 100x. (Clicking on the +100 button while holding CTRL+SHIFT will increase it by 10000.
Configuration file: akarnokd.planbterraformmods.featproductionlimiter.cfg
Add a button at the top of the screen that, when clicked on, will display current consumption and production statistics.
You can toggle between the panels via F3 (configurable).
i The save formats are not altered by the mod. They will still work with the vanilla save.
The graphics do not adapt for the current screen resolution. You can adjust the fonts, buttons and panel sizes through configuration.
Configuration file: akarnokd.planbterraformmods.featproductionstatistics.cfg
VSync Limit Framerate
VSync in Unity games will defaultly render everything at the system’s default framerate when it is turned on. E.g., 60 FPS if you have 60Hz monitor. Unfortunately, this can put unnecessary strain on the system.
VSync will reduce framerates by the mod to 1/2/3/3/4 of their default framerate. The config file may contain the setting for the divider.
Configuration file: akarnokd.planbterraformmods.uivsynclimitframerate.cfg
Anywhere you can build ice extractors
Allows the building of Ice Extractors anywhere on a map, not only on ice.
Configuration file: akarnokd.planbterraformmods.cheatbuildiceextractorsanywhere.cfg
Edit Ore Cells
Click on the surface for more information.
Configuration file: akarnokd.planbterraformmods.cheateditorecells.cfg
All resource extractions will have a minimum amount that will never run dry. The default is at least 500 units
Configuration file: akarnokd.planbterraformmods.cheatendlessresources.cfg
Speed up Progress
Configuration file: akarnokd.planbterraformmods.cheatprogressspeed.cfg
Many QoL features are in the works according to the Dev (i.e. Gaddy, the solo modder, already has many QoL features in place. However these features may not be implemented immediately. Players can always rely on akarnokd mods for a better gaming experience. Many thanks for akarnokd (;. ) <3
Feel free join the mailing list if you have questions or suggestions about akarnokdmods
official Discord – [discord.com]
Please send us your comments to #modding_csharp
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