Phasmophobia – How to Identify Ghost Tips

Phasmophobia – How to Identify Ghost Tips 1 - steamlists.com
Phasmophobia – How to Identify Ghost Tips 1 - steamlists.com

Easily identify ghosts with more details and by their hidden abilities!
 
 

Work In Progress

Please feel free to comment on anything that might be missing or incorrect. Thanks!
 
 
 

Useful Information

The * symbol means it is currently being tested.
 
 
LoS – Line of sight
 
Breaker – Circuit breaker or fuse box
 
(m)etres
 
(s)econds
 
(min)utes
 
 
Crucifix : 3m
 
Fingerprints : 2min
 
Hunts : 50% sanity
 
Hunts Cooldown : 25s
 
Hunts Ghost Electronic Interference : 10m
 
Hunts Ghost Flicker Rate : 0.3s – 1s
 
Hunts Ghost Speed : 1.5m/s
 
Smudge Stick : 90s, 6m
 
Total Activty : Jumps of 5, means EMF 5
 
 
 

Banshee (Tunnel Vision)

Crucifix : 5m
 
Events : Prefers singing
 
Hunts : Chases main target only or everyone else if target not in investigation area
 
Hunts : Only checks the sanity of target when attempting hunts
 
Parabolic Microphone : Scream
 
 
 

Demon (Always Hunting)

Ability : Hunt at any sanity
 
Crucifix : 5m
 
Hunts : 70% sanity
 
Hunts : Cooldown 20s
 
Smudge Stick : 60s
 
 
 

Deogen (Slow Chaser)

*Hunts : Look at ghost to slow it down
 
Hunts : 0.5x speed LoS (loopable), 2x speed no LoS
 
 
 

Goryo (Missing Evidence)

Characteristics : Less likely to roam around
 
Evidence : DOTS guaranteed in nightmare
 
Video Camera : Hold camera outside of ghost room and look for DOTS in person
 
 
 

Hantu (Cold)

Breaker : Twice more likely to turn off
 
Breaker : Never turns on
 
Evidence : Freezing temperatures guaranteed in nightmare
 
Hunts : Moves faster when cold, slower when warm (loopable)
 
 
 

Jinn (Power)

*Ability : Teleport to player when hunting (only once)
 
Ability : Chance of -25% sanity within 3m (breaker on)
 
Breaker : Never turns off
 
Hunts : 2x speed >2m LoS (breaker on), 1x speed no LoS
 
 
 

Mare (Dark)

Characteristics : Decreased interaction when lights on
 
Events : Prefers exploding lights
 
Hunts : 60% sanity, ghost room lights off
 
Hunts : 40% sanity, ghost room lights on
 
Lights : Chance of turning lights off immediately
 
Lights : Never turns on light
 
 
 

Moroi (Accelerating)

*Hunts : Speeds up over time
 
 
 

Myling (Silent Steps)

Hunts : Quieter footsteps (hear footsteps same time as electronics begin to flicker, same floor)
 
Parabolic Microphone : Murmuring or growling
 
 
 

Obake (Special Fingerprints)

Ability : Fingerprints disappear in less than 2 minutes
 
Evidence : Fingerprints guaranteed in nightmare
 
Fingerprints : 75% chance to leave fingerprints
 
Fingerprints : 6/5 finger handprints
 
Fingerprints : 2/1 fingerprints on light switches
 
Fingerprints : 5/4 fingerprints on keyboards and prison cell block gates
 
 
 

Oni (Active)

Ability : Throw items fast and far
 
Characteristics : Very active
 
Events : Prefers physical form
 
Events : Will never cause ghost events where it appears as a smoke and hisses at player
 
 
 

Onryo (Candle)

Ability : 50% chance of hunting after extinguishing flames, increased after every kill (~100% after 2 kills)
 
Characteristics : Prioritize blowing out a flame instead of using a crucifix (use multiple candles)
 
Flames : Blows out flames more often
 
Hunts : 60% sanity, no flames
 
 
 

Phantom (Camera-Shy)

Ability : Walks to players
 
Photo : Taking a photo makes it instantly and temporarily disappear (‘ghost’ photo but not visible)
 
Hunts : Flash visible every 1 to 2 seconds, invisible for longer periods of time
 
 
 

Poltergeist (Item Explosion)

Ability : Throw multiple items
 
Ability : Throw items fast and far
 
Characteristics : Interact with objects much more frequently
 
Total Activty : 0 – 10 short spike
 
 
 

Raiju (Electronics)

Hunts : 65% sanity
 
Hunts : Active electronics gives speed boost
 
Hunts : Interfere with electronics at a longer range (same floor)
 
 
 

Revenant (Fast Chaser)

Hunts : 2x speed LoS, 0.5x speed no LoS
 
 
 

Shade (No Evidence)

Characteristics : Low activity if player in room
 
Events : Prefers mist-type ‘hissing’
 
Events : Prefers shadow form
 
Hunts : 35% sanity
 
Hunts : Will not hunt if player in room
 
Summoning Circle : Chance of shadow form
 
 
 

Spirit (420)

Smudge Stick : 180s
 
 
 

Thaye (Tired)

Characteristics : Activity decreases over time
 
*Hunts : 20% sanity
 
Hunts : Slows down over time (loopable)
 
 
 

The Mimic (Ghost Orbs)

Ability : Copy other ghosts (multiple times, not during hunts)
 
Evidence : Ghost Orbs guaranteed in nightmare
 
Evidence : 3+ evidence in nightmare and 4+ evidence in others
 
 
 

The Twins (Multiple Locations)

Characteristics : Interactions occuring in very quick succession
 
Crucifix : Only works on main twin
 
Decoy Twin : Cannot be detected by motion sensors
 
Decoy Twin : Only gives EMF 5 as evidence
 
Hunts : Decoy twin less chance of hunts
 
Hunts : Main twin 0.9x speed, decoy twin 1.1x speed
 
Hunts : Start in either twin location
 
Total Activty : Slope gradient change (not flat)
 
 
 

Wraith (Salt)

Ability : Teleports to players, EMF 2/5 at teleport location
 
Salt : Footsteps, no footprint (don’t put salt on carpet)
 
Salt : Increased interactions after stepping on salt
 
 
 

Yokai (Deaf)

Characteristics : Talking nearby will increase the chance of interactions
 
Hunts : 80% sanity within 2m of ghost when talking
 
Traits : 2m hearing range
 
 
 

Yurei (Door)

Ability : Closes a door sharply (7.5m , -13% sanity)
 
Events : Prefers hisses
 
 

Written by Raven

 
 
This is all about Phasmophobia – How to Identify Ghost Tips; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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