Phasmophobia – All Ghost types,strength and weaknesses

Phasmophobia – All Ghost types,strength and weaknesses 1 - steamlists.com
Phasmophobia – All Ghost types,strength and weaknesses 1 - steamlists.com
The Phasmophobia ghost types each have their own strengths and weaknesses, along with different appearances as revealed by photos of their character models. Different ghosts can haunt and taunt players in the co-op horror game, but there are weaknesses players can take advantage of. So what are all the ghost types in Phasmophobia, and what are their pictures?

 

All ghost types list

There are 12 different ghost types in Phasmophobia. Thankfully, knowing which ghosts can haunt and attack a player in Phasmophobia is step one of being a success in the game. Knowing the enemies a player can face before heading into a horror game should help out no end.

The complete Phasmophobia ghost types list is as follows:

Spirit
Wraith
Phantom
Poltergeist
Banshee
Jinn
Mare
Revenant
Shade
Demon
Yurei
Oni

All ghost strengths and weaknesses

Each Phasmophobia ghost type has a different list of strengths and weaknesses. Knowing how to deal with each type will help ghost-hunting teams avoid being hunted,

SPIRIT
No unique strengths
Weaknesses:
Smudge Sticks
A Spirit is the most common type of ghost in Phasmophobia. This doesn’t mean it isn’t a handful, however. Players should find Spirits at the sites of their unexplained deaths. While a Spirit has no particular strengths, they are weak to Smudge Sticks. Use a Smudge Stick on a Spirit and it will stop attacking for a relatively long period of time.

A Spirit Box, Fingerprints, and Ghost Writing are evidence of a Spirit.

WRAITH
Strengths:
Wraiths cannot be tracked by footsteps
Weaknesses:
Toxic reaction to Salt
A Wraith can fly, meaning you cannot track them with footsteps. Wraiths can travel through walls, too. Have some Salt on you to help with a Wraith attack; Wraiths don’t love Salt. Fingerprints, Freezing Temperatures, and a Spirit Box is evidence of a Wraith.

PHANTOM
Strengths:
Simply looking at a Phantom will dramatically lower your sanity
Weaknesses:
Photographing a Phantom
Phantoms can possess the living, commonly summoned by an Ouija Board, instilling fear into anyone nearby. Remember to not look directly at a Phantom and set up your camera to take a photo (this will make it temporarily disappear). EMF Level 5, Ghost Orbs, and Freezing Temperatures are all evidence of a Phantom.

POLTERGEIST
Strengths:
Poltergeists can throw many different objects at once
Weaknesses:
Empty rooms
Poltergeists can throw objects and generally cause a ruckus. Get one in an empty room, however, and they are a lot easier to deal with. Spirit Boxes, Fingerprints, and Ghost Orbs are evidence of a Poltergeist.

BANSHEE
Strengths:
Target one player at a time
Weaknesses:
Fear of the Crucifix
A stalker of its individually chosen prey, a Crucifix nearby a Banshee will make it less aggressive. EMF Level 5, Fingerprints, and Freezing Temperatures are all evidence of a Banshee. Knowing how to use the Crucifix will help here.

JINN
Strengths:
Jinns are faster when players are far away from them
Weaknesses:
Turn off the location’s power source to stop a Jinn from using its ability
Fast, territorial ghosts. A Spirit Box, Ghost Orbs, and EMF Level 5 are all evidence of a Jinn.

MARE
Strengths:
Increased chance of attacking in the dark
Weaknesses:
Light sources (turn the lights on, use torches, etc…)
Make sure you turn the lights on as this ghost is stronger in the dark. A Mare’s evidence is a Spirit Box, Ghost Orbs, and Freezing Temperatures.

REVENANT
Strengths:
When hunting a victim, it is quick, faster than anything
Weaknesses:
Hiding from a Revenant makes it move very slowly
A slow, violent ghost that picks up tremendous speed when hunting its prey. Remember to hide. Revenant evidence is EMF Level 5, Fingerprints, and Ghost Writing.

SHADE
Strengths:
Shyness makes it hard to find
Weaknesses:
If there are multiple players nearby, a Shade will not enter into hunting mode
A shy ghost, make sure to travel in a group. Evidence of a Shade is EMF Level 5, Ghost Orbs, and Ghost Writing.

DEMON
Strengths:
Demons attack more than any other ghost type
Weaknesses:
Ask Demons successful questions on the Ouija Board
This won’t lower a player’s sanity
Demons are the most aggressive ghost. Ask it good questions to avoid lowering your sanity. Evidence of a Demon is a Spirit Box, Ghost Writing, and Freezing Temperatures.

YUREI
Strengths:
Strong effect on a player’s sanity
Weaknesses:
Smudge the room of a Yurei to stop it wandering around the location for a long time
Yureis have a big effect on your sanity, remember to Smudge the room it’s in to stop it wandering around for some time. Evidence of a Yurei is Ghost Orbs, Ghost Writing, and Freezing Temperatures.

ONI
Strengths:
More active when players are nearby
Can move objects at great speed
Weaknesses:
More active players will make an Oni easier to find and identify
Another strong ghost that is more active when more players are around it. Evidence of an Oni is EMF Level 5, Spirit Boxes, and Ghost Writing.

Written by Ozone

This is all about Phasmophobia – All Ghost types,strength and weaknesses; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!


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