Phantom Abyss – Detailed Information All WIP Playthrough in Phantom Abyss

Phantom Abyss – Detailed Information All Whips Playthrough in Phantom Abyss 1 - steamlists.com
Phantom Abyss – Detailed Information All Whips Playthrough in Phantom Abyss 1 - steamlists.com
This guide details all the whips in the game

 

Preface

 

  • Guide was written in early Early Access. All items are subject to change.
  • All whips (except the adventurers whip) have exactly one curse, which is listed at the bottom
  • To remove a curse, obtain a relic of at least the equivalent color as the whip. So for a blue whip, gather a relic from either the blue or red level.
  • Without curses, some whips are objectively better than others.
  • Releasing a whip early costs 3 tokens of the whip’s color
  • When you enter the lobby, there is a percentage chance that a whip will be available for purchase.

 

Green whips

 

 

Abstract Whip

 

  • Blessings cost 30% less (effectively you get one blessing for free, comparatively)
  • Start with 2 hearts

Adventurer Whip

 

  • A whip with no benefits nor drawbacks

Bamboo Whip

 

  • Being within a meter from another phantom for 2s heals you for ½ heart
  • Buying a blessing damages you for 1 heart

Bone Whip

 

  • Standing in water for 2s uses 50 coins to heal ½ heart
  • Getting damaged makes you drop all your coins Sonic the Hedgehog style

Cable Whip

 

  • Start with 5 hearts
  • Blessings cost 30% more (effectively skipping the first blessing)

Crikey Whip

 

  • Start with 4 hearts
  • Standing in water a few seconds causes damage

Deluxe Whip

 

  • Falls fast enough to require rolls no longer damage you
  • Guardians gain 2 levels per floor (up to a total of 12)

Obsidian Whip

 

  • Coins are worth 50% more (effectively the first 2 blessings are free, comparatively)
  • You only gain coins from chests you yourself open

 

Blue whips

 

 

DIY Whip

 

  • Start at 4 hearts
  • Chests up to ~50m away are outlined through walls
  • Any chests a phantom gets to first will contain no coins

Feather Whip

 

  • Coins are worth twice as much (Effectively the first three blessings are free, comparatively)
  • All damage is doubled

Hobby Whip

 

  • Every blessing bought heals 1 heart (~8 total)
  • Start at 1 heart

Knight Whip

 

  • Start at 6 hearts
  • Guardians gain 2 levels per floor (up to a total of 12)

Scale Whip

 

  • Heal half a heart every time you enter another floor (5½ total)
  • Dart trap cooldown is significantly decreased

Wooden Whip

 

  • Start at 4 hearts
  • Dart statues will no longer fire
  • Blessings costs 30% more (effectively skipping the first blessing)

 

Red Whips

 

 

Cursed Whip

 

  • Everything deals halved damage
  • Screen goes completely black for a few seconds every 30 seconds or so

Fire whip

 

  • Lava no longer hurts you
  • Standing in lava for 2s uses 50 coins to heal half a heart
  • Buying a blessing damages you for 1 heart

Ice Whip

 

  • Start with 5 hearts
  • Sliding is significantly faster
  • All floors act as if covered by ice

Lightning Whip

 

  • Start with 5 hearts
  • Walking and running is significantly faster
  • Getting crushed (boulders, pyramids, etc) or taking fall damage instantly kills you

Vine Whip

 

  • Start with 5 hearts
  • Jump height is significantly increased
  • Darts (statues etc) instantly kill you

Void Whip

 

  • Guardians no longer appear
  • Start with 1 heart

 

Whip categories

All the whips can be categorized into five major categories as seen below. All whips are organized very subjectively in order of strength.

Treasure whips

 

  • Feather whip (100% more gold)
  • Obsidian whip (50% more gold)
  • Abstract whip (30% more gold)
  • DIY whip (See treasure chests through walls)

 

Heart whips

 

  • Cursed whip (½ damage)
  • Knight whip (+3 heart containers)
  • Lightning whip (+2 heart containers)
  • Vine whip (+2 heart containers)
  • Cable Whip (+2 heart containers)
  • Wooden whip (+1 heart container)
  • DIY whip (+1 heart container)
  • Crikey whip (+1 heart container)

 

Healing whips

 

  • Hobby whip (Heal 1 heart per blessing)
  • Fire whip (Heal in lava [red] for 100 gold/heart)
  • Bamboo whip (Heal by running next to a phantom)
  • Bone whip (Heal in water [green,blue] for 100 gold/heart)
  • Scale whip (Heal 1 heart per 2 floors)

 

Trap mitigation whips

 

  • Void whip (Disables guardian)
  • Wooden whip (Disables dart statues)
  • Deluxe whip (Disables fall damage)

 

Movement whips

 

  • Lightning whip (Run faster)
  • Vine whip (Jump higher)
  • Ice whip (Slide faster)

 

Written by Snapjaw

Hope you enjoy the Guide about Phantom Abyss – Detailed Information All Whips Playthrough in Phantom Abyss, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


Be the first to comment

Leave a Reply

Your email address will not be published.


*