PAYDAY 2 – Anarchist Perks with Krinkovs [DSOD]

PAYDAY 2 – Anarchist Perks with Krinkovs [DSOD] 1 - steamlists.com
PAYDAY 2 – Anarchist Perks with Krinkovs [DSOD] 1 - steamlists.com
Welcome to my guide!
This build is based on the anarchist perk. A distinctive feature of this build is that you can hold 2 shots of a heavy unit, which will help beginners a lot. This build is not intended for playing in public, as it does not have inspire.
Also, if you don’t mind, please rate or reward my guide. This will greatly help in its promotion. Any adequate criticism is welcome. Enjoy your reading!

 
 

DLC needed for the build

 

  • Yakuza character pack. 
  • Butcher mod pack. 
  • Gage mod courier pack. 
  • Gage spec ops pack. 
  • Sydney character pack. 
  • Point break pack.

There are too many DLC in this game, too many… 
 
 

Skills and Perk

 

Perk

 
So, as you have already understood, we take an anarchist from the perks. He looks like this :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
I think it is not necessary to explain what it does and how it works. 
 

Skills

 

 
Mastermind :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Nothing unusual, we take Doctor Bags and stable shot for Krinkovs(If desired, these skills can be replaced with others). 
 
Enforcer :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Ace resilience we take to take the top skills, shock and awe for shields and iron man for the second shot at us. 
 
Technician :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Ace steady grip for stability, ace surefire for more ammo in magazine, lock n’ load 
for shooting while running and ace body expertise for damage. 
 
Ghost :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Ace parkour for move speed and reload while running. Next, take the crits. 
 
Fugitive :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Ace zerk for damage, ace frenzy for second shot. 
 

Explanations and build variations

 

 

Personally, I am comfortable playing on this variation of the build, but you can change it.

 
Variation for team play: completely remove body expertise, the proffesional, and die hard. Instead, we take inspire. We remove body expertise because we’re already doing a lot of damage, but without it it will not be so comfortable to play. 
 
Variation with dodge: completely remove body expertise, and doctor bags. Take ace duck and cover, ace parkour, ace shockproof and ace sneaky bastard. 
 
Variation with jokers(for nubs)))0)): remove only ace frenzy, iron man, bags and proffesional. Take all ace skills for jokers and nine lives. 
 
 

Weapons

 

Primary

 

 
We take Akimbo Krinokov Submachine Guns. It looks like this :PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Modifications :

  • The Bigger the Better Suppressor. 
  • Stability. 
  • Moscow Special Rail. 
  • LED Combo. 
  • AK Wood Grip. 
  • Speed Pull Magazine.

 

Secondary

 

 
We take Micro Uzi Sumachine Gun. It look like this(sry i’m lazy idiot) : 
PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
Modifications :

  • Custom Barrel. 
  • The Bigger the Better Suppressor. 
  • Accuracy. 
  • Micro Laser

 

Throwable

 
We take Concussion Granade. It look like this : 
PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 

Melee

 
We take Ice Peek. It look like this : 
PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 
In Equipments we take Doctor Bags. 
 
 

The End

 
This guide was difficult for me, so the best support from you will be like and comments. I hope you enjoyed it. Goodbye 
 
PAYDAY 2 - Anarchist Perks with Krinkovs [DSOD] 
 

Written by S4LPY

Hope you enjoy the Guide about PAYDAY 2 – Anarchist Perks with Krinkovs [DSOD], if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


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