Outer Wilds – All Ship Log Entries and Key Events DLC Guide

Outer Wilds – All Ship Log Entries and Key Events DLC Guide 1 - steamlists.com
Outer Wilds – All Ship Log Entries and Key Events DLC Guide 1 - steamlists.com

List of all ship log entries and key events of the story, sorted “chronologically” (DLC included).
 
 

* Introduction *

 

(This guide is available in English – [steamcommunity.com]  and French – [steamcommunity.com] ).

 
 
Like many other Outer Wilds explorers, I am fascinated by the universe of the game.
 
 
I created this guide to list the 248 ship log entries and key events of the story, sorted “chronologically” (DLC included).
 
 
For some elements, I was inspired by different theories that I found, especially on this excellent
 
Reddit post – [reddit.com]  of “/RobinMayPanPan“.
 
 
Please let me know if you see any errors or if you have any suggestions.
 
Good reading, and have a nice trip!
 
 

Notes

 

  • This guide obviously contains SPOILERS of the whole story of the game.
     
     
     
    Consult it only after completing the game and the DLC.
  • All ship log entries respect the classification used in-game
     
     
     
    (with the addition of an “ID” to make it easier to quote them in comments):
     
     
     
     
     


     
     
     

    # ID
    Astral body
    Element
    Sub-element
    Entry detail

     
     
     

 

History

 

  • 2022/06/05 – First version


 
 
 

— [THE “INHABITANTS” PEOPLE] —

 
 
 

A.1) The Eye of the universe signal

 
– Birth and evolution of the “Inhabitants” people in their system
 
– Reception of the Eye of the universe signal
 


 

1
The Stranger
River Lowlands
Burned Slide Reel
A slide reel that shows the origin of the Stranger and its inhabitants.
2
The Stranger
Shrouded Woodlands
Forbidden Archive
I found a slide reel that shows the origin of the Stranger and its inhabitants.

 

 
– Construction of the Stranger, destruction of their planet
 


 

3
The Stranger
Shrouded Woodlands
Forbidden Archive
Intact slides reveal the sacrifice that was made to build the Stranger.
4
The Stranger
The Stranger
-
A massive artificial ring world hidden within some sort of cloaking field. It does not appear to be Hearthian or Nomaian in origin.
5
The Stranger
Hidden Gorge
-
A narrow gorge along the rightmost branch of the river. There are dwellings built into both cliff faces high above.
6
The Stranger
Reservoir
-
An enormous reservoir with wooden piers and buildings on both shores.
7
The Stranger
River Lowlands
-
A low-lying region near the entrance to the Stranger. There are wooden buildings along the banks of the river.
8
The Stranger
Cinder Isles
-
A pair of small rocky islands connected by a village of stilt houses.

 

 
– Travel to the Eye of the universe, construction of temples to worship it
 
– Arrival in the solar system, analysis of the Eye of the universe
 


 

9
The Stranger
Cinder Isles
Burned Slide Reel
A slide reel that shows the Stranger's inhabitants analyzing an anomaly that closely resembles the Nomai symbol for the Eye of the universe.
10
The Stranger
Starlit Cove
Forbidden Archive
I found a slide reel that shows the Stranger's inhabitants analyzing an anomaly that closely resembles the Nomai symbol for the Eye of the universe.

 

 
– Vision of a “destruction of the universe”, destruction of the temples, construction of a ship preventing the propagation of the Eye of the universe signal
 


 

11
The Stranger
Cinder Isles
-
I found a large metal symbol inside a burned-out building that closely resembles the Nomai symbol for the Eye of the universe.
12
The Stranger
Starlit Cove
Forbidden Archive
Intact slides reveal the construction and launch of a spacecraft designed to block the Eye's signal.

 

 
 
 

A.2) The virtual world

 
– Construction of a virtual world reproducing their home planet and a day/night cycle
 


 

13
The Stranger
Endless Canyon
Forbidden Archive
Intact slides reveal the creation of a simulated reality modeled after their home moon.
14
The Stranger
Endless Canyon
-
A massive canyon that stretches into the distance. A candlelit lodge is built into the far cliff face.
15
The Stranger
Shrouded Woodlands
-
A dense forest along the banks of a river.
16
The Stranger
Shrouded Woodlands
-
I heard music coming from a candlelit building across the water.
17
The Stranger
Starlit Cove
-
A secluded village nestled within a cove. A candlelit tower sits atop a nearby island.

 

 
– Elaboration of green lights and artefacts linking the real world and the virtual world
 


 

18
The Stranger
Endless Canyon
Forbidden Archive
I found a slide reel that shows the Stranger's inhabitants congregating around a strange green fire.
19
The Stranger
Hidden Gorge
Burned Slide Reel
A slide reel that shows the Stranger's inhabitants congregating around a strange green fire.
20
The Stranger
Hidden Gorge
Damaged Laboratory
A laboratory with three test chambers. The second chamber is badly damaged and can be entered through a hull breach in the side of the Stranger.
21
The Stranger
Hidden Gorge
Damaged Laboratory
I found a slide reel that shows three experiments conducted with three different artifacts. The third experiment appears to have been a success.
22
The Stranger
Hidden Gorge
Damaged Laboratory
I saw a vision-like recording of someone picking up an artifact and going to sleep in front of a green fire. The rest of the vision was distorted and difficult to make out, but a flame seemed to appear inside the artifact.
23
The Stranger
River Lowlands
-
I found several ornate metal artifacts inside a workshop surrounded by ghost matter.

 

 
– Discovery that their life remains possible in the virtual world even after the death of their physical bodies
 


 

24
The Stranger
Starlit Cove
Forbidden Archive
I found a slide reel that shows two artifacts being lit near a green fire. The first artifact lights after its bearer falls asleep, and the second artifact lights after its bearer dies.

 

 
– Writing of error reports
 


 

25
The Stranger
Endless Canyon
Forbidden Archive
I found a slide reel that appears to be some sort of error report. It shows one of the Stranger's inhabitants dropping their artifact on the ground and walking beyond its projection radius.
26
The Stranger
Shrouded Woodlands
Forbidden Archive
I found a slide reel that appears to be some sort of error report. It shows one of the Stranger's inhabitants jumping off a raft during a transition between areas and falling below the world.
27
The Stranger
Starlit Cove
Forbidden Archive
I found a slide reel that appears to be some sort of error report. It shows an alarm bell failing to wake up one of the Stranger's inhabitants.

 

 
 
 

A.3) The eternal denial

 
– Decision to live forever in the virtual world
 
– Construction of solar sails to move beyond the reach of a possible supernova of the sun
 


 

28
The Stranger
Reservoir
-
I found a projection that shows the Stranger moving beyond the reach of the supernova.

 

 
– Digitization of their knowledge and memories in the virtual world, partial destruction of physical versions
 


 

29
The Stranger
Abandoned Temple
-
I found a slide reel that shows the Stranger's inhabitants removing all of the slide reels from their shelves, scanning each reel with a device, and incinerating specific slides as well as entire reels.
30
The Stranger
Endless Canyon
Forbidden Archive
A library full of intact slide reels hidden deep underground.
31
The Stranger
Hidden Gorge
Slide Burning Room
A room full of burned slide reels piled next to a strange device.
32
The Stranger
Hidden Gorge
Burned Slide Reel
Several slides have been burned and cannot be viewed.
33
The Stranger
Shrouded Woodlands
Forbidden Archive
A library full of intact slide reels hidden deep underground.
34
The Stranger
River Lowlands
Slide Burning Room
A room full of burned slide reels piled next to a strange device.
35
The Stranger
River Lowlands
Burned Slide Reel
Several slides have been burned and cannot be viewed.
36
The Stranger
Starlit Cove
Forbidden Archive
A library full of intact slide reels hidden deep underground.
37
The Stranger
Cinder Isles
Slide Burning Room
A room full of burned slide reels piled next to a strange device.
38
The Stranger
Cinder Isles
Burned Slide Reel
Several slides have been burned and cannot be viewed.

 

 
– Creation of secret passages, creation of a cloaking field
 


 

39
The Stranger
Starlit Cove
-
I reached the tower's upper floors by projecting a path to a second entrance at the back of the tower
40
The Stranger
Island Tower
-
A tower that sits atop one of the Cinder Isles. The upper floors can only be reached from a second entrance at the back of the tower.
41
The Stranger
Island Tower
-
I found a slide reel that shows the Stranger's inhabitants opening a secret passage in a round room filled with lanterns and murals. The inhabitants are shown filing into three of these rooms throughout the Stranger.
42
The Stranger
Island Tower
Symbol Room
I opened the container marked with the symbol of a burning slide reel and found a vertical sequence of symbols inside.
43
The Stranger
Abandoned Temple
-
An abandoned temple marked with the symbol of a burning slide reel. It can be accessed from a passage in the Hidden Gorge.
44
The Stranger
Abandoned Temple
-
There is an interface upstairs that can be used to line up symbols in a vertical sequence.
45
The Stranger
Abandoned Temple
-
Entering the correct sequence opens the path to a secret room beneath the temple.
46
The Stranger
Abandoned Temple
Map Projection 1
A projection that seems to reveal a secret location somewhere within the Stranger.
47
The Stranger
Abandoned Temple
Map Projection 2
A projection that seems to reveal a secret location somewhere within the Stranger.
48
The Stranger
Abandoned Temple
Map Projection 3
A projection that seems to reveal a secret location somewhere within the Stranger.

 

 
– Passage of all inhabitants into the virtual world, abandonment of their physical bodies
 
 
 

A.4) The Prisoner

 
– Awakening of an inhabitant in disagreement with its leaders, deactivation of the ship preventing the propagation of the Eye of the universe signal
 


 

49
The Stranger
Submerged Structure
Sealed Vault
The Prisoner showed me a vision revealing the actions they took that resulted in their eternal confinement.

 

 
– Imprisonment of the inhabitant in a chest sealed by 3 chains and submerged
 


 

50
The Stranger
Reservoir
Burned Slide Reel
A slide reel that shows a strange vault being encased in a large metal structure and lowered underwater.
51
The Stranger
Reservoir
Burned Slide Reel
Nearly all of the slides have been burned and cannot be viewed.
52
The Stranger
Submerged Structure
-
A large metal structure suspended by chains. It can be entered by swimming from below.
53
The Stranger
Submerged Structure
-
There is a sealed vault illuminated by a green fire inside the structure.
54
The Stranger
Submerged Structure
Subterranean Lake
I discovered a vast subterranean lake beneath the submerged structure. The sealed vault is resting on the shore of the lake. There are three interfaces, each marked with one of the three symbols from the vault.
55
The Stranger
Submerged Structure
Subterranean Lake
I rotated the mechanism in front of the vault, causing it to strain against the chains holding it shut. Moments later rays of green light spilled out of the vault.

 

 
– Archiving of the 3 codes unlocking the chains of the chest
 


 

56
The Stranger
Island Tower
Symbol Room
A secret room filled with wooden containers marked with different symbols.
57
The Stranger
Hidden Gorge
Slide Burning Room
I found a hidden slide reel that shows a container marked with a glowing symbol being handed to a shadowy figure. The lights are extinguished, and the figure carries the container into a secret passage behind a mural of a large tree.
58
The Stranger
Endless Canyon
-
I found a mural of a large tree on the bottom floor of the lodge.
59
The Stranger
River Lowlands
Slide Burning Room
I found a hidden slide reel that shows a container marked with a glowing symbol being handed to a shadowy figure. The figure follows a procession of green lights through a forest to a candlelit building, where they carry the container into a secret passage behind a roaring fireplace.
60
The Stranger
Shrouded Woodlands
-
I found a covered bridge leading into the darkest part of the forest.
61
The Stranger
Cinder Isles
Slide Burning Room
I found a hidden slide reel that shows a container marked with a glowing symbol being handed to a shadowy figure. The lights are extinguished, and the figure carries the container down into a dark well.
62
The Stranger
Starlit Cove
-
The well at the bottom of the village is guarded by a statue that activates an alarm bell when it sees me.

 

 
– Destruction of the 3 codes unlocking the chains of the chest, destruction of the house of the Prisoner
 


 

63
The Stranger
Island Tower
Symbol Room
Three of the containers are marked with glowing vault seals, but their contents have been burned away.
64
The Stranger
Endless Canyon
Forbidden Archive
There is a container marked with one of the vault seals, but its contents have been destroyed.
65
The Stranger
Shrouded Woodlands
Forbidden Archive
There is a container marked with one of the vault seals, but its contents have been destroyed.
66
The Stranger
Starlit Cove
Forbidden Archive
There is a container marked with one of the vault seals, but its contents have been destroyed.
67
The Stranger
Starlit Cove
-
I found the remains of a burned-out building on the outskirts of the village.

 

 
– Reactivation of the ship preventing propagation of the Eye of the Universe signal, destruction of activation controls
 


 

68
The Stranger
Reservoir
-
I found a room with a burned control interface and a projection that seems to indicate a broken connection between the Stranger and another craft.

 

 
 
 

A.5) The natural extinction

 
– Passage of all inhabitants into the virtual world, abandonment of their physical bodies
 
– Natural death of all physical bodies of the inhabitants, survival in the virtual world
 
 
 

— [THE “NOMAI” PEOPLE] —

 
 
 

B.1) The Eye of the Universe signal

 
– Some time later, birth and evolution of the Nomai people in their system
 
– Travel from system to system with their Vessel and warp technology
 
– Reception of the Eye of the universe signal by the Escall team following the temporary release by the Prisoner of the Stranger
 


 

69
Brittle Hollow
Old Settlement
Mural (Panel 1)
A mural of a Nomai vessel encountering a signal.
70
Brittle Hollow
Old Settlement
-
The signal was somehow older than the universe itself. The Nomai decided to call it the "Eye of the universe."

 

 
– Warp of the Vessel to the source of the Eye of the Universe signal without warning the rest of the people
 


 

71
Dark Bramble
The Vessel
-
I found a recording of the original signal the Nomai encountered from the Eye of the universe. The Nomai were worried the signal might disappear, so they warped before they could tell another clan where they were going.
72
Brittle Hollow
The Hanging City
-
The Nomai traveled to this solar system in pursuit of a signal from something older than the universe itself. They named the source of this signal the "Eye of the universe."
73
Ember Twin
The Sunless City
-
The Nomai traveled to this solar system in pursuit of a signal from something older than the universe itself. They named the source of this signal the "Eye of the universe."

 

 
– Arrival in Dark Bramble, partial destruction of the Vessel, the warp core, and the communication system
 


 

74
Brittle Hollow
Old Settlement
Mural (Panel 2)
A mural of Dark Bramble ensnaring the Nomai vessel.
75
Dark Bramble
The Vessel
-
The Vessel's warp core is long dead.
76
Dark Bramble
The Vessel
-
The Nomai tried to call for help, but the Vessel's outgoing message system broke during the crash.
77
Dark Bramble
The Vessel
-
The Vessel can still hear incoming messages from other Nomai vessels. The remaining Nomai clans are regrouping in response to the impending death of the universe.

 

 
– Abandonment of the Vessel, expulsion of 3 escape pods
 


 

78
Brittle Hollow
Old Settlement
Mural (Panel 3)
A mural of three escape pods evacuating the Nomai vessel.

 

 
– Crash of an escape pod in Dark Bramble, death of its crew
 


 

79
Dark Bramble
Escape Pod 3
-
One of three Nomai escape pods that crashed in our solar system.
80
Dark Bramble
Escape Pod 3
-
All three escape pods were launched from something called the Vessel, which was badly damaged.
81
Dark Bramble
Escape Pod 3
-
The survivors from Escape Pod 3 detected two distinct beacons from the Vessel, as if it was in two locations at once.
82
Dark Bramble
Nomai Grave
-
The Vessel's beacon was dying, and would soon be gone completely.
83
Dark Bramble
Nomai Grave
-
The survivors from Escape Pod 3 followed one of the two Vessel beacons to a small Dark Bramble seed, where they could go no further.
84
Dark Bramble
Nomai Grave
-
The Nomai could faintly hear the Vessel's beacon from within the seed, but the opening was too small for a single Nomai to fit through, much less an escape pod.
85
Dark Bramble
Nomai Grave
-
If I launch my scout into the seed, I can take photos of an enormous derelict Nomai ship.

 

 
– Arrival of an escape pod on Brittle Hollow, construction of a city, construction of a gravity cannon
 


 

86
Brittle Hollow
Escape Pod 1
-
One of three Nomai escape pods that crashed in our solar system.
87
Brittle Hollow
Escape Pod 1
-
All three escape pods were launched from something called the Vessel, which was badly damaged.
88
Brittle Hollow
Old Settlement
-
The Nomai constructed a temporary settlement beneath their crashed escape pod.
89
Brittle Hollow
Old Settlement
-
The Nomai abandoned this settlement over growing concerns about its stability.
90
Brittle Hollow
The Hanging City
-
A Nomai city suspended beneath Brittle Hollow's northern glacier. The city is divided vertically into four districts.
91
Brittle Hollow
Gravity Cannon
-
A huge cylindrical structure that generates a strong upward gravity field.

 

 
– Arrival of an escape pod on Ember Twin, construction of a city, construction of a gravity cannon
 


 

92
Ember Twin
Escape Pod 2
-
One of three Nomai escape pods that crashed in our solar system.
93
Ember Twin
Escape Pod 2
-
All three escape pods were launched from something called the Vessel, which was badly damaged.
94
Ember Twin
The Sunless City
-
A Nomai city built into the walls of a huge underground cavern. The city is divided vertically into four districts.
95
Ember Twin
Anglerfish Fossil
-
Nomai children used to play a game here. One player was the anglerfish and wore a blindfold. The rest of the children (the littlefish) lined up against one wall. When the anglerfish said go, the littlefish had to sneak across to the other side.
96
Ember Twin
Anglerfish Fossil
-
The blindfold rule was added because real anglerfish are blind.
97
Ember Twin
Anglerfish Fossil
-
The adult Nomai were delighted to see the children incorporate their research into the game's rules.
98
Ember Twin
Gravity Cannon
-
A huge cylindrical structure that generates a strong upward gravity field.

 

 
 
 

B.2) The Quantum Moon

 
– Reunion of the two separated groups
 
– Observation of the Quantum Moon
 


 

99
Brittle Hollow
Tower of Quantum Knowledge
-
After the two groups of Nomai stranded on Ember Twin and Brittle Hollow were reunited, it became their united goal to find and visit the Quantum Moon.
100
Ember Twin
Quantum Moon Locator
-
A Nomai device created to track the Quantum Moon's location.
101
Ember Twin
Quantum Moon Locator
-
The Quantum Moon travels to at least five locations, but sometimes the locator can't tell where the moon is.
102
Ember Twin
Quantum Moon Locator
-
The Nomai hypothesized that the Quantum Moon might be a form of macroscopic quantum mechanics.

 

 
– Observation of quantum rock shards
 


 

103
Brittle Hollow
Tower of Quantum Knowledge
Quantum Shard
A strange rock shard that wanders when no one is watching. The Nomai determined this shard is the reason objects in this grove behave in a quantum manner.
104
Brittle Hollow
Tower of Quantum Knowledge
Quantum Shard
This shard emits the same signal as the Quantum Moon.
105
Brittle Hollow
Tower of Quantum Knowledge
Quantum Shard
The Nomai hypothesized that this shard is actually a piece of the Quantum Moon.
106
Ember Twin
Quantum Caves
-
I found a strange rock shard that moves when I’m not watching. It emits a signal on the Quantum Fluctuations frequency.
107
Ember Twin
Quantum Caves
-
The Nomai noticed a strange wandering rock that appeared in multiple caves on Ember Twin’s northern hemisphere.
108
Ember Twin
Lakebed Cave
-
A Nomai named Coleus was standing on the wandering rock when another Nomai's lantern died. When they relit the lantern, Coleus and the rock were both gone.
109
Ember Twin
Lakebed Cave
-
To travel with a quantum object, I must stand on the object and cease to observe my surroundings (meaning I must be in complete darkness). Coleus used this quantum rule to escape the cave he was trapped in.
110
Ember Twin
Lakebed Cave
-
Coleus and Merolae returned to examine the rock. They theorized that when a conscious being is in contact with a quantum object and ceases to observe his or her surroundings, the being can become entangled with that quantum object, and they both move together.
111
Timber Hearth
Quantum Grove
-
There is a strange rock shard in this grove that moves when I’m not watching. It emits a signal on the Quantum Fluctuations frequency.
112
Timber Hearth
Quantum Grove
-
I found a poem written on one of the trees in the grove.

 

 
– Conquest of the Quantum Moon, construction of buildings for the pilgrimage of future generations
 


 

113
Giant's Deep
Tower of Quantum Trials
-
This tower held knowledge a Nomai needed to make his or her first quantum journey.
114
Giant's Deep
Tower of Quantum Trials
-
"Observing a quantum object; observing an image of a quantum object. These are the same."
115
Giant's Deep
Tower of Quantum Trials
-
The Nomai called this the "Rule of Quantum Imaging."
116
Giant's Deep
Tower of Quantum Trials
-
"Remember, the other quantum shards have other lessons to teach."
117
Brittle Hollow
Tower of Quantum Knowledge
-
The pilgrimage to the Quantum Moon was a deeply significant journey for the Nomai.
118
Brittle Hollow
Tower of Quantum Knowledge
-
The Nomai built a shrine on the Quantum Moon to aid in the pilgrimage to its sixth location. "Remember this final rule: To explore the sixth location, the shrine must be on the moon’s north pole."
119
Quantum Moon
Quantum Moon
Quantum Shrine
A Nomai shrine that wanders about the Quantum Moon.
120
Quantum Moon
Quantum Moon
Quantum Shrine
"You have recalled the rule of quantum imaging" is inscribed next to a mural of a tower on an island.
121
Quantum Moon
Quantum Moon
Quantum Shrine
"Recall the rule of quantum entanglement" is inscribed next to a mural of a quantum shard in a cave.
122
Quantum Moon
Quantum Moon
Quantum Shrine
"Recall the rule of the sixth location" is inscribed next to a mural of a tower hanging above a black hole.
123
Quantum Moon
Quantum Moon
Solanum's Shuttle
Visitors to the Quantum Moon always arrive at the south pole (for reasons unknown to the Nomai).
124
Quantum Moon
Quantum Moon
Sixth Location
The Quantum Moon is the Eye of the universe's moon.
125
Quantum Moon
Quantum Moon
Sixth Location
At this location, the Quantum Moon becomes a reflection of the Eye itself.

 

 
– Travel of Solanum to the Quantum Moon
 


 

126
Brittle Hollow
Gravity Cannon
-
I recalled a Nomai shuttle from the Quantum Moon.
127
Quantum Moon
Quantum Moon
Solanum's Shuttle
A Nomai named Solanum landed her shuttle at the Quantum Moon's south pole and prepared to make the rest of the journey on foot.
128
Quantum Moon
Quantum Moon
Sixth Location
The Eye is likely the source of all macroscopic quantum phenomena in the solar system.
129
Quantum Moon
Quantum Moon
Sixth Location
Solanum wonders what would happen if a conscious observer were to enter the Eye.

 

 
 
 

B.3) The time travel

 
– Resumption of the search for the Eye of the universe
 
– Construction of ineffective locators, idea of sending a probe to search for the Eye of the universe
 


 

130
The Attlerock
Eye Signal Locator
-
A Nomai device created to pinpoint the sources of distant signals.
131
The Attlerock
Eye Signal Locator
-
The Nomai were disappointed by their failure to detect a signal from something called the Eye of the universe.
132
Brittle Hollow
Old Settlement
-
The Nomai worked together to recall an eye-shaped signal they encountered while aboard the Vessel.
133
Brittle Hollow
Southern Observatory
-
Based on their knowledge of the Quantum Moon, the Nomai believed the Eye was in a distant orbit around the sun.
134
Brittle Hollow
Southern Observatory
-
The new, more sensitive locator the Nomai built in this observatory was unable to detect any trace of the Eye's signal.
135
Brittle Hollow
Southern Observatory
-
The Nomai decided to stop searching for the Eye's signal and instead look for it visually by sending out a deep space probe.
136
Brittle Hollow
Southern Observatory
-
There were concerns that the probability of launching a probe in the correct direction would be absurdly small.

 

 
– Construction of the White Hole Station, construction of warp platforms from the black hole and the white hole
 


 

137
Brittle Hollow
Northern Glacier
-
The north pole of Brittle Hollow is covered in snow and ice. There is a uniquely shaped Nomai ruin on the surface.
138
Brittle Hollow
Northern Glacier
-
The Nomai were able to warp here from the White Hole Station. This is where they first recreated warp technology.

 

 
– Discovery of time travel during a warp, laboratory tests to control it
 


 

139
White Hole
White Hole Station
-
The Nomai noticed something strange: Warped objects appeared to arrive at the receiver on Brittle Hollow slightly before they departed the White Hole Station.
140
White Hole
White Hole Station
-
This negative time interval between an object arriving and departing was incredibly miniscule (roughly one hundred-thousandth of a second). The Nomai were skeptical if their equipment could even measure time to such a small degree.
141
Ember Twin
High Energy Lab
-
The Nomai successfully reproduced the temporal anomaly first observed at the White Hole Station (warped objects appear to arrive before they depart).
142
Ember Twin
High Energy Lab
-
The Nomai discovered they could increase the negative time interval between arrival and departure by adding energy to the warp cores.

 

 
 
 

B.4) The “Ash Twin Project” (1)

 
– Idea and conception of the “Ash Twin Project”:
 

  • Triggering of a supernova, to power an advanced warp core
  • Warp of the universe 22-minute in the past
  • Sending of a probe into space at random coordinates, searching for the Eye of the universe, during a travel of 22-minute
  • Restart of the time loop

– If the Eye of the universe has been found or there is a problem:
 

  • Activation of transfer statues, creation of a link between the transfer statues and people nearby them
  • Continuous recording of the memory of each linked person and of the probe result in storage masks
  • During the next warp, transmission of data from each storage mask to its recipient to become aware of the time loop

 

143
Ember Twin
High Energy Lab
-
The Nomai wanted to know if a 22-minute negative time interval was possible. They concluded it would require new technology to produce the necessary energy as well an advanced warp core to handle those energies. Ash Twin was proposed as a location for the project.

 

 
– Construction of warp towers on Ash Twin, construction of warp platforms on places useful for the realization of the project
 


 

144
Brittle Hollow
Black Hole Forge
-
All of the warp towers were being constructed on Ash Twin, while the six warp receivers were being constructed at different locations.
145
Brittle Hollow
Black Hole Forge
-
The warp receiver must be located on (or in close orbit around) the relevant astral body.
146
Brittle Hollow
Black Hole Forge
-
A warp tower's alignment point is not its warp receiver. Rather, a warp tower always aligns with the center of its corresponding astral body.
147
Brittle Hollow
Black Hole Forge
-
The Hourglass Twins are so close together they function as a single astral body, with a shared alignment point in between them.
148
Brittle Hollow
Black Hole Forge
Alignment Angle Diagram
A diagram depicting the alignment angle between a warp tower and its corresponding astral body.
149
Brittle Hollow
Black Hole Forge
Alignment Angle Diagram
Warp tower alignment angles are not exact. They only need to be within five degrees of the astral body's center.
150
Brittle Hollow
Black Hole Forge
Alignment Angle Diagram
This results in slightly longer warp windows that last roughly several seconds.
151
Brittle Hollow
Black Hole Forge
Alignment Angle Diagram
Anyone stepping onto the warp platform during the active window will be immediately warped.
152
White Hole
White Hole Station
-
Every Nomai warp tower is tuned to a specific astral body.
153
White Hole
White Hole Station
-
To use a tower, you must be standing on the warp platform during the tower's alignment with its corresponding astral body (the alignment happens when the astral body is directly overhead).
154
Ember Twin
High Energy Lab
Ash Twin Tower Designs
Designs for each of the towers on Ash Twin's equator.
155
Ember Twin
High Energy Lab
Ash Twin Tower Designs
Each tower warps to a different planet (although many Nomai were quick to note that the sun is not actually a planet).
156
Ember Twin
High Energy Lab
Ash Twin Tower Designs
Each tower was designed to visually reflect its warp destination.
157
Ember Twin
High Energy Lab
Ash Twin Tower Designs
The towers allowed the Nomai to quickly travel between Ash Twin and all other locations crucial to the Ash Twin Project.
158
Ash Twin
Ash Twin Towers
-
Several large Nomai towers form a ring around Ash Twin's equator.
159
Ash Twin
Ash Twin Towers
-
The White Hole Station was used as a model for these towers, which were built for the Ash Twin Project.

 

 
 
 

B.4) The “Ash Twin Project” (2)

 
– Construction of the protective shell of the central room of the project from an ore of Timber Hearth
 


 

160
Timber Hearth
Nomai Mines
-
The Nomai mined ore from this site to craft a protective shell designed to physically seal off the central chamber inside Ash Twin.
161
Timber Hearth
Nomai Mines
-
Once the shell was finished, the Nomai checked to ensure there were no longer any physical entrances or cracks.
162
Hollow's Lantern
Volcanic Testing Site
-
Ore samples from the Nomai Mines on Timber Hearth were sent to this volcano for durability testing.
163
Hollow's Lantern
Volcanic Testing Site
-
The Nomai were trying to craft a (briefly) supernova-proof shell to encase the Ash Twin Project.
164
Hollow's Lantern
Volcanic Testing Site
-
Even the smallest crack or opening in the protective shell would destroy everything.
165
Ash Twin
Ash Twin Project
-
A hollowed-out chamber inside Ash Twin. The energy cables from the surface are plugged into a protective casing at the center of the planet.

 

 
– Construction of the advanced warp core from the black hole on Brittle Hollow
 


 

166
Brittle Hollow
The Hanging City
-
The Nomai debated how to obtain the powerful, highly advanced warp core required for the Ash Twin Project.
167
Brittle Hollow
The Hanging City
-
I found a switch in the Meltwater District that raises and lowers the Black Hole Forge.
168
Brittle Hollow
Black Hole Forge
-
A Nomai named Poke successfully forged an advanced warp core for the Ash Twin Project.

 

 
– Construction of transfer statues and storage masks on Giant’s Deep
 


 

169
Giant's Deep
Statue Island
-
This island must be where the Nomai created statues like the one in our observatory.
170
Giant's Deep
Statue Island
-
I found a Nomai statue lying on the beach. It looks just like the one in our observatory.
171
Giant's Deep
Statue Island
Statue Workshop
The statues were designed to only activate once the Ash Twin Project succeeded, or in the event that it failed.
172
Giant's Deep
Statue Island
Statue Workshop
Nomai statues were designed to pair with a single user, record their memories, and send those memories to a storage unit within the Ash Twin Project.
173
Giant's Deep
Statue Island
Statue Workshop
Each storage unit inside the Ash Twin Project was equipped with a mask (the statue’s counterpart), which could then send those stored memories back to the corresponding user.
174
Ash Twin
Ash Twin Project
-
There are eight monoliths with Nomai masks attached. Three of the masks are actively receiving data from the Probe Tracking Module, Giant's Deep, and Timber Hearth respectively.

 

 
– Construction of the Orbital Probe Cannon on Giant’s Deep
 


 

175
Giant's Deep
Construction Yard
-
This island is where the Nomai built the Orbital Probe Cannon.
176
Brittle Hollow
Southern Observatory
Tornado Simulation
Most cyclones on Giant's Deep rotate clockwise. These are the cyclones the Nomai used to send components into orbit.
177
Orbital Probe Cannon
Orbital Probe Cannon
-
The Orbital Probe Cannon was created to find the precise location of the Eye of the universe.
178
Orbital Probe Cannon
Orbital Probe Cannon
-
The broken remains of a Nomai space station in orbit around Giant's Deep. There are three accessways branching off from the central hub area.
179
Orbital Probe Cannon
Orbital Probe Cannon
-
The Nomai pushed the Orbital Probe Cannon above its maximum power setting to create the greatest chance of finding the Eye of the universe.
180
Orbital Probe Cannon
Orbital Probe Cannon
Launch Module
A Nomai named Mallow argued that it wouldn't matter if the cannon's structural integrity was compromised, since they only needed to fire the probe once.
181
Orbital Probe Cannon
Orbital Probe Cannon
Launch Module
A Nomai named Privet countered that they wouldn't be capable of receiving the probe's data if the Probe Tracking Module was destroyed.
182
Orbital Probe Cannon
Orbital Probe Cannon
Probe Tracking Module
The statue in the Probe Tracking Module automatically records each probe's trajectory and transmits the data to the Ash Twin Project.

 

 
– Construction of the Sun Station to prematurely cause the supernova of the sun
 


 

183
Ember Twin
The Sunless City
-
The Nomai debated building a Sun Station in order to power the Ash Twin Project. Several Nomai opposed its construction, arguing that failure could result in the destruction of the solar system.
184
Ash Twin
Ash Twin Project
-
The Ash Twin Project was designed to use the energy from a supernova (triggered by the Sun Station) to send probe data from the Orbital Probe Cannon 22 minutes into the past.
185
Sun Station
Sun Station
-
The Sun Station was designed to make the sun go supernova.

 

 
– Trial and failure of the Sun Station
 


 

186
Sun Station
Sun Station
-
The Nomai fired the Sun Station but it had no effect on the sun. They concluded that the Sun Station could never cause the sun to go supernova.
187
Ash Twin
Ash Twin Project
-
The Sun Station did not work. Although the Ash Twin Project was theoretically sound, the Nomai were unable to power it.

 

 
 
 

B.5) The Interloper

 
– Arrival of the Interloper in the solar system
 
– Observation of the Interloper, pause of the “Ash Twin Project”
 


 

188
Sun Station
Sun Station
-
After the failure of the Sun Station, the Nomai took a break to investigate the newly arrived comet.
189
Giant's Deep
Construction Yard
-
For some reason, the Nomai put the Orbital Probe Cannon on indefinite hiatus. The cannon was not asked to fire.

 

 
– Exploration of the Interloper, discovery of deadly “ghost matter”
 


 

190
Ember Twin
Gravity Cannon
-
I recalled a Nomai shuttle from the Interloper.
191
The Interloper
Frozen Nomai Shuttle
-
I found a Nomai shuttle almost completely encased in ice.
192
The Interloper
Frozen Nomai Shuttle
-
The Nomai landed on the Interloper not long after its arrival in the solar system. The shuttle's equipment heard strange energy readings coming from somewhere beneath the surface.
193
The Interloper
Frozen Nomai Shuttle
-
There were three Nomai aboard the shuttle. One of them stayed behind to keep the shuttle warm while the other two explored the Interloper.
194
The Interloper
Frozen Nomai Shuttle
-
Clary, the Nomai who stayed behind, lost contact with the other two after they descended below the Interloper's surface.
195
The Interloper
Ruptured Core
-
The Nomai traced the strange energy readings to a spherical stone casing filled with some form of exotic matter.
196
The Interloper
Ruptured Core
-
They determined the exotic matter was both lethal and under extreme pressure. If the stone were to rupture, the exotic matter within would rapidly expand, completely blanketing the solar system almost instantaneously.
197
The Interloper
Ruptured Core
-
One of the Nomai stayed behind to examine the alien matter while the other rushed back to the surface to warn the rest of the Nomai.

 

 
 
 

B.6) The premature extinction

 
– Explosion of the core of the Interloper as the sun approaches, scattering “ghost matter” into the solar system
 
– Death of the Nomai people and all terrestrial life in the solar system, survival of Solanum on the Quantum Moon orbiting the Eye of the universe
 


 

198
The Interloper
Ruptured Core
-
I found the two missing members of the Nomai shuttle crew near a large ruptured stone that looks like it exploded from the inside.
199
Quantum Moon
Quantum Moon
-
I found a dead Nomai in a space suit near the south pole.
200
Quantum Moon
Quantum Moon
Sixth Location
Solanum has a hypothesis that she may not be entirely alive.

 

 
 
 

— [THE “HEARTHIANS” PEOPLE] —

 
 
 

C.1) The space conquest

 
– Some time later, birth and evolution of the Hearthians people out of the water
 


 

201
Timber Hearth
Nomai Mines
-
The Nomai discovered a species of four-eyed, semi-aquatic lifeforms in the waterways near the mine.

 

 
– Foundation of Outer Wilds Ventures, exploration of the solar system
 


 

202
Timber Hearth
Village
-
The one and only Hearthian village, as well as the main source of explosions on this planet.
203
Timber Hearth
Village
Zero-G Cave
A cave at the very center of Timber Hearth used by Outer Wilds Ventures to train new astronauts.
204
Timber Hearth
Village
Zero-G Cave
I successfully repaired another "satellite" for Gossan.
205
Timber Hearth
Radio Tower
-
A radio tower designed to receive photos taken by the deep space satellite. There are several photos of the entire solar system hanging on the walls. Hornfels noticed something strange in one of the photos, but concluded equipment malfunction was the only sensible explanation.

 

 
– Feldspar
 


 

206
Giant's Deep
Bramble Island
-
An island of thorny vines and what appears to be a frozen jellyfish. It looks like Feldspar camped here before heading off to Dark Bramble.
207
Timber Hearth
Dark Bramble Seed
-
A seed from Dark Bramble crashed here and has already taken root. Tektite wants to use a scout launcher to get a look at what's inside.
208
Timber Hearth
Dark Bramble Seed
-
I launched my Little Scout into the seed. Somehow the seed is much bigger on the inside.
209
Timber Hearth
Dark Bramble Seed
-
My signalscope picks up harmonica music when I aim it at the seed.
210
Dark Bramble
Feldspar's Camp
-
Feldspar is alive! They crashed their ship and is now camping inside a huge anglerfish skeleton.
211
Dark Bramble
Feldspar's Camp
-
Feldspar doesn't think my scout tracker is wrong when it says my scout is in two places at once. They have a theory that space doesn’t work the same inside Dark Bramble.
212
Dark Bramble
Feldspar's Camp
-
Feldspar doesn't sound overly eager to return to civilization. They've been enjoying the (relative) peace and quiet.
213
Dark Bramble
Frozen Jellyfish
-
Feldspar documented their attempts to eat this enormous jellyfish frozen in the ice. The outside was all rubbery and tough, possibly because it insulates the jellyfish’s insides from getting zapped by electricity.
214
Dark Bramble
Frozen Jellyfish
-
Feldspar decided to venture into the jellyfish’s interior cavity to see if it tasted any better on the inside.
215
Dark Bramble
Frozen Jellyfish
-
After tasting the inside of the jellyfish, Feldspar concluded that these jellyfish are only useful for insulation from electricity.

 

 
– Riebeck
 


 

216
Brittle Hollow
Riebeck's Camp
-
Riebeck is Timber Hearth's only archaeologist. They overcame their fear of space to explore Brittle Hollow's treasure trove of Nomai culture.
217
Brittle Hollow
Riebeck's Camp
-
Riebeck has set up camp at the bottom of the Crossroads. Their excitement at being surrounded by so much Nomai history is matched only by their terror of the black hole.

 

 
– Chert
 


 

218
Ember Twin
Chert's Camp
-
Chert has set up their astronomy gear on the north pole of Ember Twin.

 

 
– Gabbro
 


 

219
Giant's Deep
Gabbro's Island
-
Gabbro is lounging in a hammock near the island’s shore.

 

 
– Esker
 


 

220
The Attlerock
Esker's Camp
-
Esker is growing a crop of trees at their camp. They seemed to be doing ok, but they’ve probably been alone on the moon for too long.
221
The Attlerock
Lunar Lookout
-
A lookout platform with a spectacular view of the solar system. Esker uses their signalscope here to keep tabs on the other travelers.

 

 
 
 

C.2) The endless disappearance

 

[Beginning of the time loop searching for the Eye of the universe]

 

 
– Natural supernova of the sun, death of the Hearthians people and of all life in the solar system
 
– Activation of the first part of the “Ash Twin Project”:
 

  • Warp of the universe 22-minute in the past
  • Sending of a probe into space at random coordinates, searching for the Eye of the universe, during a travel of 22-minute

 

[End of the time loop searching for the Eye of the universe]

 

 
– Restart of the time loop 9 million times
 


 

222
Orbital Probe Cannon
Orbital Probe Cannon
Probe Tracking Module
The Orbital Probe Cannon has launched millions of probes.

 

 
 
 

C.3) The conscious explorer

 

[Beginning of the game]

 

 
– Localization of the Eye of the Universe by the probe
 


 

223
Orbital Probe Cannon
Orbital Probe Cannon
Probe Tracking Module
The 9,318,054th probe located a deep space anomaly matching all known criteria for the Eye of the universe.

 

 
– Activation of the second part of the “Ash Twin Project”:
 

  • Activation of transfer statues, creation of a link between “us” and the transfer statue of the museum, creation of a link between Gabbro and a nearby transfer statue

 

224
Timber Hearth
Village
-
The Nomai statue in the observatory opened its eyes and looked at me! I saw strange glowing lights and my own memories flashed before my eyes.
225
Timber Hearth
Village
-
Hal says the statue has never opened its eyes before (despite Hornfels' best efforts).
226
Giant's Deep
Gabbro's Island
-
Gabbro found a Nomai statue on another island. The statue's eyes started glowing and Gabbro saw their memories flash before their eyes.

 

 

[Beginning of the time loop]

 

  • Continuous recording of “our” memory, of Gabbro’s memory, of the probe result in storage masks

– Progressive death of stars and galaxies in the universe, overactivity of the sun
 


 

227
Ember Twin
Chert's Camp
-
Chert has spotted an unusually high number of supernovae recently.
228
Ember Twin
Chert's Camp
-
All of the stars in the universe are dying, including our sun.
229
Ember Twin
Chert's Camp
-
The stars are simply dying from old age. Apparently they're much older than we realized.
230
Ember Twin
Chert's Camp
-
Chert has become catatonic in response to our sun's imminent death.
231
Sun Station
Sun Station
-
According to a Nomai computer, our sun has reached the end of its natural life cycle.

 

 
– Natural flow of the sand from Ash Twin to Ember Twin
 
– Hollow’s Lantern eruption due to the overactivity of the sun, progressive destruction of Brittle Hollow
 
– Automatic deployment of solar sails of the Stranger, fast shifting beyond the reach of the supernova of the sun
 
– Disappearance of the Sun Station in the sun
 
– Collapse of the hydraulic dam of the Stranger due to the fast shifting
 
– Flooding of the Stranger, extinguishing the flames of certain “Inhabitants” causing their death in the virtual world
 
– Disappearance of the Interloper in the sun
 
– Natural supernova of the sun, death of the Hearthians people and of all life in the solar system
 
– Activation of the last part of the “Ash Twin Project”:
 

  • Warp of the universe 22-minute in the past
  • Transmission of data from each storage mask to its recipient

 

232
Giant's Deep
Gabbro's Island
-
Gabbro remembers dying. They saw their memories flash before their eyes, just like the time with the statue.
233
Giant's Deep
Gabbro's Island
-
Gabbro and I seem to be the only ones aware that we're in a time loop.

 

  • Sending of a probe into space at random coordinates

 

234
Giant's Deep
Construction Yard
-
According to a Nomai computer, a long-range probe was recently launched from the Orbital Probe Cannon.
235
Orbital Probe Cannon
Orbital Probe Cannon
Control Module
The Control Module (recently) received a request from the Ash Twin Project to launch the probe. The cannon was aligned with a randomly selected probe trajectory.

 

 
– Partial destruction of Orbital Probe Cannon
 


 

236
Orbital Probe Cannon
Orbital Probe Cannon
Control Module
The probe was successfully launched, but the cannon's structural integrity was compromised in the process. Damage is detected in multiple modules.
237
Orbital Probe Cannon
Orbital Probe Cannon
Launch Module
The Launch Module is badly damaged, but its projection pool is still intact.

 

 
– Burial of the tracking module in the core of Giant’s Deep
 


 

238
Brittle Hollow
Southern Observatory
Tornado Simulation
There also exists a rarer type of cyclone that spins the opposite direction and pushes objects beneath the waters and below the current.
239
Giant's Deep
Ocean Depths
-
The ocean is surprisingly calm beneath the current. Some sort of electrical field surrounds the planet's core.
240
Giant's Deep
Ocean Depths
-
I passed through the electric barrier and reached the coral forest at the planet's core.
241
Orbital Probe Cannon
Orbital Probe Cannon
Probe Tracking Module
I found Nomai coordinates marking the location of the Eye of the universe.

 

 

[End of the time loop]

 

 
– Restart of the time loop until its manual deactivation
 
 
 

C.4) The Eye of the Universe

 
– Possible encounter with Solanum on the Quantum Moon
 


 

242
Quantum Moon
Quantum Moon
-
I was able to land on the surface of the Quantum Moon.
243
Quantum Moon
Quantum Moon
Sixth Location
I met a living Nomai named Solanum at the south pole!

 

 
– Possible encounter with the Prisoner in the virtual world of the Stranger
 


 

244
The Stranger
Submerged Structure
Sealed Vault
I met one of the Stranger's inhabitants who was imprisoned within the vault!
245
The Stranger
Submerged Structure
Sealed Vault
I used the vision torch to share my knowledge of the solar system's history with the Prisoner.

 

 
– Removal of the advanced warp core of the “Ash Twin Project”, deactivation of the time loop
 


 

246
Ash Twin
Ash Twin Project
-
There is an advanced warp core inside the protective casing at the center of the planet. Removing the core will disable the Ash Twin Project.

 

 
– Insertion of the advanced warp core into the Nomai Vessel, inputting of the coordinates of the Eye of the universe
 


 

247
Dark Bramble
The Vessel
-
I found the derelict Nomai Vessel deep within Dark Bramble.
248
Dark Bramble
The Vessel
-
I activated a three-sided pillar on the Vessel's bridge that appears to be some sort of input device.

 

 
– Warp to the Eye of the universe
 
– Travel to the core of the Eye of the universe, conscious observation of the Eye of the universe
 
– Progressive death of stars and galaxies in the universe, construction of the foundations of a new universe from the reflection of “our” mind
 
– Birth of the new universe in a violent explosion
 
 

[End of the game]

 

 
 
 

— [THE NEW PEOPLE] —

 
 
 

D.1) The restart

 
– 14.3 billion years later, birth and evolution of a new people in their system
 
 

Written by Deaudouce

 
 
This is all about Outer Wilds – All Ship Log Entries and Key Events DLC Guide; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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