Introduction
This guide has been written to introduce you to crafting in Otherland! Throughout this you’ll learn how to use each of the tabs of the SOMA forge and how to create cosmetic costumes to wear over your armor using the disguise tab!
I’ve made this guide based on what I know about the system as there wasn’t a guide out there yet. if you see anything I’ve missed or you think should be added, please let me know and I’ll do my best to get it added! 🙂 https://store.steampowered.com/news/app/376310?updates=true&emclan=103582791439307666&emgid=4039122238472132794
Where to find the SOMA Forge
To begin crafting you’ll need to find a SOMA Forge. There are two physical Soma forge locations in Otherland. One can be found in Lamdba mall, opposite the Auction house and next to the green art installation.
The other can be found in the center of the Lantern District. At physical SOMA forge locations, talk to the NPC behind the counter to bring up the crafting menu!
The SOMA Forge can also be accessed in the open world. In most major villages and questing areas, you’ll come across the SOMA Forge panels shown below. These allow you to craft or repair on the go without having to return to Lambda!
Soma Forge locations are displayed on the map by a SOMA and hammer icon, so if you’re struggling to find one, it’s always worth bringing up your map and seeing if there’s any nearby.
What is SOMA?
Soma is an in-game resource used in crafting and clan-space upgrades. There are 8 colours of soma (Black, Green, Blue, Cyan, Violet, Orange, Yellow and Red) and these can be obtained from killing enemies in the world or by decoding it from unwanted weapons and armor.
Soma can also be grown from soma seeds using the Somaponics lab, an optional room for your U|Space (I’ll include an additional section at the end of this guide, detailing how to use that for growing SOMA)
The SOMA colour dropped from enemies depends on their level and difficulty. Black is the lowest level of SOMA and drops from easy difficulty enemies in low level areas, whilst Red is the highest level and drops from max level, high difficulty enemies.
Some additional details on SOMA from the devs is below:
When it comes to killing enemies, the SOMA you gather from them is going to be the color required to craft items on their level (for example a level 30 enemy will drop mostly Blue SOMA, but also a bit of Green and Black SOMA). However, you need to keep in mind a few modifiers to that rule:
Enemies of “minion” difficulty will always drop SOMA of a lower level than they are.
Enemies harder than “elite” will drop SOMA of a higher level.
Enemies of “boss” difficulty will have a chance to drop twice as much SOMA.
The colour of SOMA needed for crafting will depend on the level of item you’re creating. Higher level items will require higher levels of SOMA.
Crafting Basics
In this section you’ll learn how to use the crafting tab of the Soma Forge.
Schematics
To begin crafting you’ll need a schematic. Schematics come in 5 different rarities (Normal, Uncommon, Magical and Rare) Magical are redeemed from Superior Schematics and Rare from Epic. You’ll receive schematics as rewards for Quests in the main story or can buy them from vendors in the world and from other players at the auction house. They also drop from the reward chests you receive for completing challenges or world quests!
Right clicking a schematic will add it to your crafting list. Once added it’s unlocked forever and can be used as many times as you want.
The Crafting Tab
The first thing you’ll want to do after opening the SOMA forge for the first time is to drag the whole panel to the middle of your screen. By default it’s pushed to the upper left of your screen which obscures the schematics that you’ve unlocked.
Your panel should look like the above. To the left hand side of the screen there is a list of armor and weapon types that you’ve unlocked recipes for. Clicking on these will open a sub menu that contains the names of recipes unlocked for that type. When you select a schematic it’ll display the crafting page for that item.
The image below shows the areas of interest for the crafting page.
The first thing to do is to set your items level. The bar above allows you to select levels between 1 and 64, but as the max level in this game is 60, you won’t want to go above that.
Next, select which primary and secondary stat weights you’d like on your item.
You can find out the stat weights used by your class by hovering your mouse over the stats on the player screen.
Or by using this chart below!
Class | Primary Stat | Secondary Stat |
Warrior | Strength | Agility |
Assassin | Agility | Strength |
Energizer | Focus | Agility |
Marksman | Agility | Focus |
Next select whether you want the tertiary stats of the item to be Offensive or Defensive.
With all the above done, now you’re ready to choose how much SOMA you want to spend on the item and craft it! The more SOMA you use on an item, the better the item will be, but there’s a catch! Your SOMA for a craft will always be safe up until the highlighted line below. Items created below that point are guaranteed to be made but there is no chance of a critical success from them.
Items crafted above that point will have a chance for critical success, but also have the ability to fail. The higher the crit chance, the more likely your item will become unstable and fail. The maximum crit/fail chance without using boosters is 50%.
Crafted items will appear in your inventory. If your item fails you’ll receive a notification that it wasn’t successful in the crafting window.
Now you know about the basics of crafting, I’ll go on to explain boosters and how you can up your critical chance and lower your failure chance even on unstable crafts! 🙂
Increasing your luck using Boosters
If you’re planning an unstable craft, the best way to increase your chances of success is to use a booster.
Boosters can be bought using Credits at the Get Lucked Up shop on the main Lambda s*rip.
This shop sells 5 boosters for use in crafting! Prices and descriptions for each of them can be found below.
Booster | Description | Price |
Costume Booster | Use this item in the SOMA Forge in order to craft a costume. | 100 Credits |
Luck Booster | Add this item to a crafting queue to decrease the chance of a fail. | 200 Credits |
Precision Booster | Add this item to a crafting queue to increase the chance of a critical success | 200 Credits |
Protection Booster | Add this item to a crafting queue to not loose materials if the craft fails | 200 Credits |
Reward Booster | Add this item to a crafting queue to increase the chance of getting crystal sockets | 200 Credits |
You can also get these boosters (and other crafting related credits items) in reward chests from Challenges (Protect, Survive or Slaughter missions accessed through the group finder)
All but the costume booster (which I’ll be explaining later) can be used simultaneously in the 4 slots above the crit and fail chance to give you the best chance of success!
Only one of each booster can be used per craft though, so you couldn’t just stack luck boosters to make it 100% crit chance.
No Boosters used.
Using all boosters.
The precision booster on a max SOMA craft increases your crit chance by 10% while the luck booster decreases the fail by 10%. The protection booster means that even if this craft fails, you won’t loose SOMA and the reward booster increases the chance of having crystal sockets in your craft (skip to the modding section to learn about these!)
It’s definitely easy to see the benefits of using Boosters when creating a high-risk craft!
If your craft crits or has slots, you will get the notification below in your chat box after crafting it.
Costumes and the Disguise Tab
‘Costumes’ or ‘Disguises’ are Otherland’s take on the Transmog System. Every character in Otherland has two equipped item tabs. ‘Equipment’ for worn items with stats and ‘Disguise’ for worn non-stat items for cosmetics only.
Some items in Otherland are already costumes. The Red Army disguise set you get given during the main quest line, holiday rewards and costumes bought in the Credit Store are all examples of these!
If you have no disguises equipped the disguise tab can be used to toggle visibility on your equipped regular armor. When a disguise is equipped on this tab you can toggle the visibility between the disguise and your regular armor. The above image is an example using my character. I’ve got a full disguise equipped but have toggled off the visibility on the mask, gloves and shirt.
Crafting a disguise is easy. Choose the schematic you’d like to craft and click the small ‘Disguise’ checkbox below. Add the Costume Booster (Bought from the ‘Get Lucked Up’ store in Lambda) to the slot and click create!
You’ll be rewarded by a ‘Normal’ quality level 1 item that can be equipped in the disguise tab to override the look of your equipped armor.
Recoding Tab
The recoding tab is used to redefine the stat weights of an item.
It requires a recode token for each weight changed, primary, secondary and tertiary. Recode tokens are available for 100 Credits on the Credit Store or can be dropped from Challenge reward chests.
Recoding an item is very simple, just drag the item you want to recode into the tab, drag 1 – 3 recode tokens to the 3 slots at the bottom of the tab (depending on how many stats you’d like to change) choose the stat weights you’d like to modify and press recode!
Here’s an example of re-coding the Strength/Focus Beam Gun I crafted, into a Strength/Agility Beam Gun to better suit my Warrior.
Decoding Tab
Decoding is essentially recycling or salvaging in Otherland. It allows you to disassemble any crafted or dropped weapons/armor/augments you no longer need and turn them back into SOMA for future crafting!
The SOMA gained from decoding will depend on the level and rarity of the item. Higher Level, rarer items will return higher levels of SOMA. It’s good to note however that SOMA gained this way will always be less than the SOMA required to craft the item to begin with.
You can decode up to 20 items at a time and the SOMA you’ll gain from decoding them is shown below the grid, so you’ll always know how much you’ll end up with before going ahead with it.
Modding Tab
Sometimes a crafted item will have sockets. There are 3 types of socket, Amber, Ruby and Sapphire. The amount of socket slots an item has (or whether they have any at all) is up to chance but this chance can be increased with the Reward Booster from ‘Get Lucked Up’.
You can see this Beam Gun has 2 empty sockets (A Ruby and a Sapphire) by looking at the 3 coloured blocks underneath its name. An item with full sockets will show those blocks in a much brighter colour.
To add gems to these sockets, simply drag and drop your crafted item into the Modding tab, like below! It will highlight the empty sockets available to be modded.
Gems are available from either the Lots of Slots store in the Lambda Mall or from the Credits Store. Credit Store gems also drop from the reward chests from Challenges.
There are several different stat modifications available for each colour gem and the affect these gems have on your item will depend on what it is (Weapon, Augment or Armor).
In the next section of this guide I’ve included the stock from Lots of Slots and from the Credits Store so you can see what modifications are available for them!
When crystals are added to the Modding tab they show the stat outcome and how much the crystal has modified them so you can decide whether or not you want to go ahead with it. Once a crystal is added to an item it can only be removed using a Crystal Removal (available in the Credits Store for 100 Credits) if you don’t remove a crystal before adding another to a socket, the previous one will be destroyed.
You can easily tell if an item already has crystals in it’s slots by looking at the bar under their name, filled slots will now show up brightly.
Modding: Lots of Slots Store
Lots of Slots Crystal Stock
Amber Crystals
Name | Placed in Armor | Placed in Augment | Placed in Weapon | Price |
Hasty Amber Crystal v.1 | Agility: 2 | Agility: 2 | Agility: 2 | 400 Bits |
Hasty Amber Crystal v.2 | Agility: 5 | Agility: 5 | Agility: 5 | 1000 Bits |
Hasty Amber Crystal v.3 | Agility: 10 | Agility: 10 | Agility: 10 | 2000 Bits |
Polished Amber Crystal v.1 | Focus: 2 | Focus: 2 | Focus: 2 | 400 Bits |
Polished Amber Crystal v.2 | Focus: 5 | Focus: 5 | Focus: 5 | 1000 Bits |
Polished Amber Crystal v.3 | Focus: 10 | Focus: 10 | Focus: 10 | 2000 Bits |
Powerful Amber Crystal V.1 | Strength: 2 | Strength: 2 | Strength: 2 | 400 Bits |
Powerful Amber Crystal V.2 | Strength: 5 | Strength: 5 | Strength: 5 | 1000 Bits |
Powerful Amber Crystal V.3 | Strength: 10 | Strength: 10 | Strength: 10 | 2000 Bits |
Ruby Crystals
Name | Placed in Armor | Placed in Augment | Placed in Weapon | Price |
Blitz Ruby Crystal v.1 | Armor Penetration: 2 | Attack Power: 4 | Attack Power: 5 | 400 Bits |
Blitz Ruby Crystal v.2 | Armor Penetration: 5 | Attack Power: 12 | Attack Power: 15 | 1000 Bits |
Blitz Ruby Crystal v.3 | Armor Penetration: 10 | Attack Power: 24 | Attack Power: 30 | 2000 Bits |
Destructive Ruby Crystal V.1 | Critical Damage: 2 | Special Damage: 2 | Special Damage: 3 | 400 Bits |
Destructive Ruby Crystal V.2 | Critical Damage: 4 | Special Damage: 10 | Special Damage: 12 | 1000 Bits |
Destructive Ruby Crystal V.3 | Critical Damage: 8 | Special Damage: 18 | Special Damage: 20 | 2000 Bits |
Hateful Ruby Crystal V.1 | Critical Chance: 2 | Critical Chance: 1 | Critical Chance: 1 | 400 Bits |
Hateful Ruby Crystal V.2 | Critical Chance: 3 | Critical Chance: 2 | Critical Chance: 2 | 1000 Bits |
Hateful Ruby Crystal V.3 | Critical Chance: 6 | Critical Chance: 3 | Critical Chance: 3 | 2000 Bits |
Hurtful Ruby Crystal V.1 | Critical Damage: 2 | Heavy Damage: 4 | Heavy Damage: 5 | 400 Bits |
Hurtful Ruby Crystal V.2 | Critical Damage: 4 | Heavy Damage: 6 | Heavy Damage: 7 | 1000 Bits |
Hurtful Ruby Crystal V.3 | Critical Damage: 6 | Heavy Damage: 20 | Heavy Damage: 25 | 2000 Bits |
Militant Ruby Crystal V.1 | Hit Chance: 1 | Hit Chance: 1 | Hit Chance: 1 | 400 Bits |
Militant Ruby Crystal V.2 | Hit Chance: 2 | Hit Chance: 3 | Hit Chance: 2 | 1000 Bits |
Militant Ruby Crystal V.2 | Hit Chance: 4 | Hit Chance: 6 | Hit Chance: 4 | 2000 Bits |
Sapphire Crystals
Name | Placed in Armor | Placed in Augment | Placed in Weapon | Price |
Averse Sapphire Crystal v.1 | Armor: 5 | Hit Chance: 1 | Hit Chance: 1 | 400 Bits |
Averse Sapphire Crystal v.2 | Armor: 12 | Hit Chance: 3 | Hit Chance: 2 | 1000 Bits |
Averse Sapphire Crystal v.3 | Armor: 35 | Hit Chance: 6 | Hit Chance: 4 | 2000 Bits |
Careful Sapphire Crystal v.1 | Block Chance: 2 | Parry Chance: 6 | Parry Chance: 8 | 400 Bits |
Careful Sapphire Crystal v.2 | Block Chance: 6 | Parry Chance: 18 | Parry Chance: 40 | 1000 Bits |
Careful Sapphire Crystal v.3 | Block Chance: 14 | Parry Chance: 40 | Parry Chance: 80 | 2000 Bits |
Vigilant Sapphire Crystal v.1 | Dodge Chance: 3 | Parry Chance: 6 | Parry Chance: 8 | 400 Bits |
Vigilant Sapphire Crystal v.2 | Dodge Chance: 9 | Parry Chance: 18 | Parry Chance: 40 | 1000 Bits |
Vigilant Sapphire Crystal v.3 | Dodge Chance: 18 | Parry Chance: 40 | Parry Chance: 80 | 2000 Bits |
Modding: Credits Store
Credits Shop Crystal Stock
The crystals available in the credits store are shown below! You can also drop these crystals from the reward chests for the in-game Challenges found in the group finder.
Name | Placed in Armor | Placed in Augment | Placed in Weapon | Price |
Blitz Ruby Crystal v.4 | Armor Penetration: 20 | Attack Power: 48 | Attack Power: 60 | 200 Credits |
Careful Sapphire Crystal v.4 | Block Chance: 28 | Parry Chance: 80 | Parry Chance: 160 | 200 Credits |
Destructive Ruby Crystal v.4 | Critical Damage: 16 | Special Damage: 36 | Special Damage: 40 | 200 Credits |
Hasty Amber Crystal v.4 | Agility: 20 | Agility: 20 | Agility: 20 | 200 Credits |
Hateful Ruby Crystal v.4 | Critical Chance: 12 | Critical Chance: 6 | Critical Chance: 6 | 200 Credits |
Hurtful Ruby Crystal v.4 | Critical Damage: 12 | Heavy Damage: 40 | Heavy Damage: 50 | 200 Credits |
Militant Ruby Crystal v.4 | Hit Chance: 8 | Hit Chance: 8 | Hit Chance: 8 | 200 Credits |
Polished Amber Crystal v.4 | Focus: 20 | Focus: 20 | Focus: 20 | 200 Credits |
Powerful Amber Crystal v.4 | Strength: 20 | Strength: 20 | Strength: 20 | 200 Credits |
Vigilant Sapphire Crystal v.4 | Dodge Chance: 36 | Parry Chance: 80 | Parry Chance: 160 | 200 Credits |
Averse Sapphire Crystal v.4 | Armor: 70 | Hit Chance: 12 | Hit Chance: 8 | 200 Credits |
Colouring Tab
The colouring tab allows you to use dye to change the colour of a piece of armor.
To use this tab you’ll need dye. There are various colours that can be bought for 50 Credits each on the Credits Store or you can drop random dyes from Challenge reward chests.
To use the colours tab, drag the item you’d like to colour into the slot. A second slot will appear for the dye, just drag the dye from the credits tab of your inventory into this slot and click colourize and it’ll dye it that colour!
Here’s an example using blue dye on the purple disguise chest plate I created earlier to demo the costume booster!
A few back pieces aren’t dyable currently, but If an item can’t be dyed you’ll get a warning appear and your dye will not be consumed.
Repair Tab
The Repair Tab is another tab that’s very simple to understand and use! You’ll be using it a lot throughout your journey through Otherland!
Every item in this game has durability depending on its level and rarity. This durability will get worn down over time when fighting enemies. When the durability of an item reaches 0 it will break and become unusable until repaired.
You can check the durability of an item by hovering over it. Here you will see the repair cost needed to get this item back to max durability too. When questing it’s worth using the repair station as often as you can to avoid items breaking.
If an item breaks a message will appear in your chat box to let you know which item has broken.
There are 3 ways to repair items in Otherland. You can repair individual items by dragging and dropping them onto the grid. The cost to just repair these is indicated by the ‘repair’ button.
You can repair only what’s equipped on your character and the cost is indicated above the ‘Repair Equipped’ button.
Or you can ‘Repair All’ this will repair everything equipped on your character and also everything in your inventory. If you’re carrying around old equipment that you’re not going to use again, it’s worth decoding them before clicking repair all, as you’ll waste bits repairing items you have no use for.
Additional Tips!
Coming Soon!
Bonus: Growing SOMA using the SOMAponics Lab U|Space Upgrade
Coming Soon!
Hope you enjoy the Guide about Otherland – An In-depth Guide to Crafting, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
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