Monster Hunter: World – Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

Monster Hunter: World – Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card 1 - steamlists.com
Monster Hunter: World – Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card 1 - steamlists.com

In this guide I’ll explain how to get rid off of bleached colours, make your game look sharper and less jagged.

My specs: GTX 1060 6 Gb, Ryzen 5 3600 with 16Gb of slow-a*s DDR4-2400 RAM.

FPS: In town locations it’s 70-80, in the heaviest places of these locations (Astera market and Seliana spot between all the merchants) it’s 65-70. Lowest I dipped to was 45 fps when 2 Bowgun manics and two blast DB sociopaths were beating the ♥♥♥♥ out of poor Stygian Zinogre in the Guiding Lands (one of the most poorly optimized locations + lots of lightning effects from the monster + A LOT of explosions) and it still jumped back up really fast.

So, let’s get to the point now!

 

1. Basic in-game settings.

Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card - 1. Basic in-game settings.

1. First of all, it’s really important for you to turn on DirectX 12 as it will MASSIVELY increase your performance.
2. Screen mode may vary depending on how much you Alt+Tab, but Full Screen is gonna give you the best performance since your PC doesn’t have to process some of the other stuff.
3. At least for me, game feels a lot smoother without V-Sync of Frame Rate limitations, but you can change that if you want.
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

4. Quality should either stay Variable with prioritized resolution or “High”.
5. Texture quality, for now will stay full, we’ll come back to it later.
6. Ambient Occlusion is a fairly power hungry thing, but playing without it completely is a big no-no if you want the game to look decent. Thankfully, the low looks almost exactly like the high (because of the thing that we’ll do later), with the exception of some objects that are far away, and also saves us about 8-10 fps.
7. Volume Rendering Quality is the worst thing to ever exist. Don’t ever turn it on. Volume Rendering makes your whole game more Soapy and Foggy while also stealing about 10-20 fps depending on the quality you chose. Without it you’ll have both better image quality and performance.
8. Shadow quality doesn’t improve all that noticably from Low to High, but the it’s also a 1 FPS difference between the two, so I would choose high.
9-10. Capsule AO and Contact Shadows are settings which do not really impact performance all that much. They both make the game more lively with the shadows from your player character, so I’d say they are worth those 0-2 FPS changes.
11. This might look weird that I completed turned off AA in my game, but we’ll get to it later, just like with the Texture quality, trust me.
12. LOD Bias is what makes objects that are far away more detailed. This settings should stay at Variable or High. Variable is better in my opinion, because most of the time you fight monsters in enclosed spaces, so you won’t really care if the game makes trees outside of the cave less detailed, especially since it can give you a fast FPS boost if you dip low.
13. No limit. -1 makes the whole game look worse.
14. Foliage sway gives a life to Ancient Forest and locations alike. If you can, leave it on, but if you feel like you’re lagging in those locations – turn it off, there will be a decent increase in performance.
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

15. Subsurface Scattering increases the quality of skin on Monsters. Doesn’t require much and make them look better, leave it on.
16. Screen space reflections are totally on you to decide. If you need some more FPS – off, don’t mind it – on.
17. Antisotropic Filtering actually doesn’t even look like it changes anything, but again, it’s about 0-1 FPS change, so I still leave it at max, but that’s on me.
18. Water reflections make liquids look less dull. Leave it on for quality.
19. Snow Quality can be a performance hungry thing in the Iceborn’s frosty location. Low looks really bad and you will probably notice it during the hunts, max looks great but it will take about 8-10 frames away from you. Medium is a good compromise of looks and performance. You will not see the difference during the hunts probably.
20. SH Diffuse quality should be low, end of story. Practically doesn’t change much and gives about 5 frames.
21. I cannot truly say anything about it because I have an old monitor that doesn’t support HDR. If you’re not sure – leave it off. Settings in russian also have a small additional detail which states that you may not see any changes even on a good monitor.
22-24. Motion blur and depth of field are absolute useless and serve no purpose but to take away your 2 frames and make hunts sometimes harder. I myself like Vignette, but because of the changes we’ll make later on I leave it Off in the base game.
25. Z-Prepass changes depth calculations. Depending on the system may either increase or decrease your performance. It gives a frame boost in my case, so I leave it on.

2. Tools to push the game even further.

Here I’ll list all you need to install/download for the biggest improvements.
Less go:

1. Free High-Res Texture pack on Steam: www.nexusmods.com – https://store.steampowered.com/app/960781/Monster_Hunter_World__High_Resolution_Texture_Pack/
Bloom has been the bane of my eyes for a long time in this game, especially in the snowy locations where everything just blinds you. I myself choose to download the complete Bloom removal. To install it simply click on “Manual download – slow download”, then unpack the .zip file in your game’s root folder (the one with .exe), which should be located in E:\Steam\steamapps\common\Monster Hunter World or whatever disc you store it on.

3. (Optional) Handler’s face remake:
www.nexusmods.com – https://www.nexusmods.com/monsterhunterworld/mods/1914?tab=files
Yep. That’s all it does…… Just choose to manually download the first file (Cuter Handler Face Model (Post-IB) – Model Only) and unpack it into your game’s root folder just like before.

4. Reshade and injector for it to work in DirectX 12 game:

4.1. Reshade: www.nexusmods.com – https://reshade.me
At some point devs ♥♥♥♥♥♥ up and made it so ReShade doesn’t work with clients that run DirectX12.
This will help us with this little problem. Unpack the .zip into the root folder and replace files if it asks.
Now we need to come back to ReShade’s launcher. Open it again, choose Monster Hunter, it will ask if you want to update or delete the reshade, choose “Update”.
This time you pick EVERYTHING in that long list by clicking on “Uncheck all” two times.
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

After press the big edit button you’ve seen already.
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

Ignore my preset and screenshot locations. Your effects and textures should now have these locations (maybe different disc), with effects having a really long route. It’s normal, my game is on disc E but it says C, it’s fine if yours differs too.
Performance mode and Skip Tutorial – checked. Now press OK and close the window.

3. Launch and ReShade settings.

We’re getting close, just a little left to do now!

For ReShade to work you’ll need to launch your game every time with the Injector that we downloaded at the end of the previous part.
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

Just make a shortcut to it and place it on your desktop.
Now launch your game with injector, get to the character selection and load into one of the Town locations.
Now you should open the ReShade menu by pressing “Home” on your keyboard (it’s above your arrows, a bit lower than Print Screen).
Here’s my personal preset that I use:
Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card

1. Colourfulness makes the game less bleached and gives colours a new life.
2. AMD settings increases the sharpness without a big FPS hit, it’s the best image sharpness tool in ReShade in terms of Quality/Performance.
3. ReShades FXAA is way better than the game’s one. So turn off any AA in the game and just use this. Double FXAA (ReShade + Game) will cause it to look blurry.
4. Works really well with Coloufulness by making some colours more defined.
5. Vignette is just what I like to run with. In my opinion it looks better than the base game’s one.

4. Fin.

Aaaaaaaaand we’re done here!

Results/Screenshots: Monster Hunter: World - Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card
Imgur because Steam won’t allow me to upload files that are over 2Mbs. Includes 3 screens + the one featured on this guide’s preview.

And that’s how I personally run my MH:W. To me the game looks really good, but a fair warning: before all of this I had a relatively low brightness set in-game, so everything looks fine to me. If yours is at the middle of the bar then you might want to lower it a bit.

Written by Holneer

I hope you enjoy the Guide we share about Monster Hunter: World – Best Game Settings for Visual + FPS Boost + Mods Guide for NVIDIA Card; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!


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