MONSTER HUNTER RISE – Switch Axe Guide for MHRise v.1.0.0 Video Tutorial

MONSTER HUNTER RISE – Switch Axe Guide for MHRise v.1.0.0 Video Tutorial 1 - steamlists.com
MONSTER HUNTER RISE – Switch Axe Guide for MHRise v.1.0.0 Video Tutorial 1 - steamlists.com

The Switch Axe is one of 14 Weapons available in Monster Hunter Rise, and a weapon I have personally loved for years, it being the new weapon featured in my first Monster Hunter title, Monster Hunter Tri. Since then, I’ve seen Switch Axe slowly and surely get love from Capcom with each game, getting tweaks and changes to transform it into the powerhouse it is today. This guide is to give people an idea of what Switch Axes are good options, as I personally hate the mentality of one Switch Axe being the “go-to” that previous Monster Hunter titles had (which, Rise does an excellent job of countering). This guide will also provide guides made by other users online, for things such as meta mixsets and the like.
 
Now, I had originally played Rise on the Switch, so most of the information I have is from base Rise being in three updates, versions 1.0, 2.0, and 3.0. On PC, the base version of Rise has all of these updates included from the get go, but this guide will be organized with the Switch’s release timeframe in mind. It should also be noted that this guide is not going to be a super hardcore meta guide (as I usually try to challenge meta with these guides). It also isn’t going to be a walk through “How to Play Switch Axe” guide, due to various different controls, there are plenty of videos online that do a far better job explaining controls than a written guide could ever do.
 
Let’s get started.
 
 

What is a Switch Axe?

 
Switches between Axe Mode, for fluid mobility and hefty single hits, and Sword Mode, for quicker strikes. Phial effects activated by the sword persist in axe form. – Official Switch Axe Description
 
 
The Switch Axe, also known as the Slash Axe in Japan (スラッシュアックス Surasshuakkusu) was first added to Monster Hunter in Monster Hunter 3 in 2009. It has been slowly grown stronger in every title since it’s addition, eventually reaching where it is now in Rise, years later.
 
 
Lore-wise, the Switch Axe is a morpher-class weapon, meaning it has the ability to change it’s own properties during combat. Other morphers include insect glaive, charge blade, and Frontier’s tonfas and magnet spikes. In World, it is considered to be one of the more technical weapons, not only with other morphers, but Hunting Horn and Bow as well.
 
 
It truly is a combination of two differently functioning weapons, it’s Axe Form, a slower, more mobile form, and it’s Sword Form, it’s far stronger, faster form. The Sword Form, while much stronger, only has a limited amount of uses before needing to be recharged. This charge belongs to it’s Phial, a battery-like device that offers additional effects and attributes to it’s sword form, giving the weapon far stronger power. Learning both and how they flow together will easily help in learning how to master the Switch Axe.
 
 
 

Axe Form, Sword Form, and Phials

Switch Axe, as stated before, is a combination of two weapons, a quick moving axe, and a stronger, slower sword. Both forms have pros and cons:
 
 
Axe Form Pros
 

  • Higher reach than almost all other blademaster weapons
  • Easier mobility when rolling than with sword
  • Can enter Maximum Potency, to charge Sword Form’s Amped State faster
  • Can gain bonus chip damage from Sword Form’s Amped State

 
Axe Form Cons
 

  • Attacks are slower
  • Does not gain additional effects from Phials when in Amped State
  • Transition Attacks to axe form are significantly weaker

 
Sword Form Pros
 

  • Stronger and faster attacks than axe form
  • Gains boosts from Phial
  • Can entered Amped State for bonus chip damage, which can be used in Axe Form
  • Has the skill “Mind’s Eye” built in, meaning no bouncing on attacks that would normally bounce for blademasters

 
Sword Form Cons
 

  • Much more limited mobility
  • Sword form is limited to a certain amount of swings before needing to be recharged
  • Chip damage from Amped State can quickly drain sharpness

 
As you can see, both Axe and Sword Forms must to used to maintain the true power of Switch Axe’s offensive capabilities. Axe is for your support, Sword is your strength. In past games, Sword was your primary form, but with Rise’s changes, both forms are a must to maintain and learn.
 
While knowing how to use your Axe and Sword Forms are extremely important, there is one more part to Switch Axe that can completely change not only your armor sets’ skills, but possibly even your playstyle. And that is the Switch Axe Phial.
 
 

Phials

 
Phials are a unique thing to Switch Axe, which drastically change what bonus effects your Sword Form gains during combat. While other weapons, like Charge Blade, also have Phials, these function differently from Switch Axe’s singular Phial, and should not be treated the same way.
 
 
Switch Axe currently has six different Phial types. Each phial has different abilities and rate of charge, which I’m simply calling “Amp”, which is the internal name for Amped State’s charge. This is going to be a bit confusing, as this is translating math into something much more understandable.
 
 

Phial TypeWhat It DoesCharge Rate in Amp
Power15% Raw Damage Boost150 Amp
Elemental45% Elemental Damage Boost, 45% Status Buildup Rate70 Amp
ExhaustAdds the specified amount of Exhaust, and +5 KO per hit70 Amp
ParalysisAdds the specified amount of Paralysis100 Amp
PoisonAdds the specified amount of Poison50 Amp
DragonAdds the specified amount of Dragon Elemental Damage50 Amp

 
In Sword Form, every attack charges Amp, with certain attacks charging more Amp than others. This allows for some move combos to be more useful in charging Amped State, where others are more useful in dealing damage while in Amped State.
 
Amped State is a mode Sword Form can go into after dealing enough damage in Sword Form. The Sword glows with a pulsing energy, and all sword form attacks land a second, weaker hit. This extra hit offers bonus chip damage, allowing for more damage, sometimes to multiple monsters at once.
 
Amped State also allows players to latch onto monsters while doing an elemental discharge attack, allowing for increased damaged to be output with Zero Sum Discharge. However, this is also called a “Noob Killer”, as while latched on, the player will take damage from the monster’s movements, and can easily kill a novice player. It’s important to learn when it’s safe to attach to the monster.
 
Luckily, you can detonate the Discharge early, which not only can save your skin, it also will put you right next to the monster in sword form, or allow you to combo into a Soaring Wyvern Blade Silkbind Move (if you have enough sword form charge available). This can be very useful for dealing a powerful, quick, burst of damage without needing to waste too much time. However, detonating early will result in a weaker finishing explosion.
 
While in Amped State, your Axe Form will also gain bonus chip damage. Keep in mind, your Axe DOES NOT gain Phial effects, only bonus chip damage and effects.
 
 
 

Silkbind Attacks and Switch Skills

Silkbind Attacks are special moves that revolve around Rise’s new combat mechanic, Wirebugs. Silkbind Attacks give users new, powerful attacks or abilities that can help better control the flow of combat.
 
There are currently 3 Silkbind Attacks for Switch in Monster Hunter Rise:
 
 
Switch Charger
 
“Let the silk breathe life into your sword!
 
Uses a Wirebug to launch you forward while quickly regenerating your Switch Gauge. In addition, the Switch Gauge won’t decrease for a short period of time.”
 
 
This move is your bread and butter for Switch Axe. Performing this move allows you to instantly recharge your Switch Gauge, as well as giving it a short period where no Sword Form attacks drain the Switch Gauge. This move will also reposition you with a slide, and with correct timing, can give you brief invincibility, making it a great option to dodge attacks.
 
 
Invincible Gambit
 
“Advance with a body of steel!
 
A forward-moving spinning attack. Fortifies the user, making them immune to flinching or being knocked back by even the fiercest of attacks.”
 
 
Those of you that have played the Rise demo more than likely know this move. This move has you performing two spinning axe attacks while launching forward, finishing with a power overhead chop. While using this move, you gain hyper armor, making you immune to any sort of flinching, as well as taking reduced damage. Keep in mind, you will still take damage, so be careful when using this. An additional note, you have some control in your turn radius with each spin, so try to aim yourself at weak spots.
 
 
Soaring Wyvern Blade
 
“Uses a Wirebug to fly up while slashing, ending with a Forward Slash from midair. If the Forward Slash is successful, the weapon’s Activation Gauge fills up, a large explosion goes off where it connected.”
 
 
Soaring Wyvern Blade is a move that lacks lacks horizontal movement, but makes up for this iwth vertical movement, launching the hunter up into the air. This allows the hunter to perform a downward trust, with either axe or sword form, followed by a short slide for recovery. When in sword form, this move will also give an extra burst of damage, as long as there is enough Switch Gauge. Finally, the biggest draw with this Wirebug Move is that it can be comboed with the Zero Sum Discharge’s Finisher, allowing you to essentially negate the immobility and cooldown period after using ZSD, allowing you to quickly get back into the fight. A fully finished ZSD, combined with a successful Soaring Wyvern Blade, is your strongest attack combo in the game. Hitting multiple monsters can result in even more damage.
 
 

Switch Skills

 
Now, onto Switch Skills. Switch Skills are a newly introduced mechanic in Rise, allowing the player to switch out a few moves for other moves, allowing users to change key parts of their combat into something more to their style. For those of you who played Generations or Generations Ultimate on 3DS or Switch, they’re similar to Arts.
 
 
Forward Overhead Slash
 
“A lunging attack performed by winding up the axe and smashing it down.
 
Difficult to pull off but delivers good damage. A subsequent Sword Mode attack will turn into a Double Slash.”
 
 
Once this move is unlocked, it will be a very basic component of your combos. It’s much better than the standard Overhead Slash, as it allows you to close into your attacking spot, while also putting you immediately into a strong combo. Plus it deals more damage, making this almost mandatory for high damaging SA play.
 
 
Compressed Elemental Discharge
 
“A finishing blow for the Element Discharge.
 
Puts you into a knockdown-resistant stance and delivers a swift strike accompanied by an elemental explosion.
 
The Activation Gauge has no effect on this action.”
 
 
This move is a very interesting swap out for the Elemental Discharge. Instead of latching onto the monster, you instead stay on the ground, dealing a quick, massive discharge. This discharge, while dealing less overall damage compared to ZSD, can charge a massive chunk of your Amp Gauge, and has a much faster recovery time vs an Elemental Discharge or a Zero Sum Discharge. Personally, I use this move with the Invincible Gambit Silkbind as my primary Silkbind Attack, allowing me to have good repositioning, as well as quick bursts of damage.
 
 
Every weapon in Rise has one set of swappable Silkbind Moves, and two sets of regular moves. These moves must be unlocked by completing a specific quest or other requirements. This table lists moves than can be swapped, as well as unlocking requirements.
 
 

Base MoveSwitch SkillUnlock Requirement
Forward SlashForward Overhead SlashCraft or Upgrade 8 Different Switch Axes
Finishing DischargeCompressed Finishing DischargeClear ★4 Hub Quest: Study the Switch Axe
Invincible GambitSoaring Wyvern BladeClear ★3 Village Urgent Quest: Feathered Frenzy

 
My personal recommended combinations are “Elemental Discharge” combined with “Soaring Wyvern Blade”, and “Invincible Gambit” combined with “Compressed Finishing Discharge”, both using “Forward Overhead Slash”. This is just a personal bias, feel free to combine any Switch Skills to find something that suits your playstyle.
 
 
 

Best Armor Skills

So now with technicalities and formalities out of the way, let’s start getting into the nitty-gritty. Armor Set Skills are a core staple for Monster Hunter, and with Rise, it’s no different. However, Rise brings a lot more to the table for Switch Axe this time around.
 
 

Core Skills

 
Rapid Morph
 
This skill should always be your #1 priority. This skill allows you to morph from Axe to Sword, and vice versa, significantly faster, with up to +30% Morph Speed at level 3. Not only that, but both level 2 and 3 also give a damage boost to all morphing attacks, with +20% increased damage for Morph Attacks. Combine this with the fact your Morph Attacks are your strongest attacks in your arsenal, leads this to be your #1 skill.
 
 

 
This video shows off how much of a game changer Rapid Morph is for Switch Axe.
 
 
Power Prolonger
 
This skill is more of a nice support skill, but definitely something to keep an eye out for and use if you have the room on your armor set. Power Prolonger is a skill that on Switch Axe, will increase the time your Amp State is charged for up to 90 seconds at level 3. While all phials will gain a boost from PP3, it shines most for SAs with Power and Paralysis Phials for their extremely long Amped State charge time, allowing you to worry less about charging Amped, and focus more on dealing chip damage.
 
 

Damage Skills

 
Weakness Exploit
 
Another bread and butter skill. Weakness Exploit is a powerful skill that will give you 50% crit rate increase on a monster’s weakspots at level 3. Since you’re goal to aim for weak spots on monsters, like the head, tail, and any other squishy parts, this skill is a must have to simply boost your damage. This skill should be your #2 priority.
 
 
Attack Boost
 
Attack Boost is a great skill that increases your raw damage output for attacks. You’re going to want levels 4 – 7 though, because this will also give you a percentage based increase in raw damage, which in come cases can give a weapon an extra +70 raw damage increase. The higher you can get Attack Boost, the better.
 
 

Support Skills

 
Evade Extender
 
In the past, I’ve been against relying on this skill, but with changes in Rise, this is a VERY nice skill to have. It’s simple, when you roll or dive, this skill increases the distance you move. For Switch Axe, you don’t want to use more than level 1, as it can easily mess up your positioning. Level 1 is plenty.
 
 
Speed Sharpener
 
This skill is essentially a free skill for any open level 1 gem slots. It shortens the weapon sharpening animation by one cycle for each level. Level 3 is obviously ideal, however, the item Great Whetfish can remove the need for this skill.
 
 
Handicraft
 
This is a very useful skill to have. Another simple one, it simply raises your weapon’s sharpness level. In many cases, it will boost your weapon to the next color of sharpness, however this will require usually Handicraft level 2 or higher. Higher color sharpness, means more raw and elemental damage.
 
 
Protective Polish
 
This is another very nice skill to have, especially on weapons with lower sharpness. This skill, when you sharpen your weapon, will stop all sharpness drain for a set amount of time, up to 90 seconds at level 3. Combine this with Handicraft and even Speed Sharpener, and sharpness will hardly be an issue.
 
 

What about Critical Skills?

 
So one thing that’s interesting with Switch Axe in Rise, is that Critical skills are not as important. The reason for this is surprisingly simple: your highest damaging moves’ damage are NOT effected by critical hits, only raw damage. The ticks from Elemental Discharge, the finisher from Zero Sum Discharge, Compressed Discharge, the burst damage from Soaring Wyvern Blade, and even your Amped State’s bonus chip damage, all ignore crits. Meaning, crit skills really can be passed over.
 
 
However, if you, for whatever reason, do not plan on using these attacks reliably, you’ll want your skills like Critical Boost, maxing out Critical Eye, or even going for 100% Affinity and using Master’s Touch. Keep in mind, these moving you’re skipping out on are very powerful.
 
 

What about Focus?

 
NEVER use Focus on Switch Axe. It does borderline nothing to charge your amped state. If you see anywhere saying to use focus, never trust that source for anything Monster Hunter related.
 
 

Best Armor Pieces and Mixes

 
You might be thinking to yourself “Well, Switch Axe seems very interesting, what armor should I start out focusing on?” Luckily, Rise thought this out, and a few armor sets are designed with learning certain weapons in mind.
 
 
Volvidon
 
He’s an early-game monster, and his armor set has skills like Rapid Morph and Evade Extender, giving you some good skills early on. Works well for early Low Rank, and his High Rank armor set works well for early High Rank.
 
 
Death Stench
 
While obtainable in Low and High Rank, it shines better in High Rank. It can be a pain to get as well, requiring Sinister Darkcloth. This is only available from Sparkling Bonepiles found from the Meowcenaries. Send your Buddies to the Sandy Plains with a Lagniapple to increase your odds. Features Rapid Morph Skills in Low Rank and High Rank, but gains Protective Polish in High Rank.
 
 
Almudron
 
Almudron is your Switch Axe God. His armor and Switch Axe were also not only featured in the demo, but his armor is catered towards Switch Axe. Both Low Rank and High Rank have Rapid Morph, as well as Power Prolonger, your two key SA skills. It also has Razor Sharp, an okay skill to help with managing sharpness, and evade window, to make dodging easier. His gear is more for late Low Rank and getting into End Game High Rank, so keep that in mind when going for his gear.
 
 
Mixed Sets
 
For mixing, currently only one armor piece truly stands out: Almudron Helm S. This not only has Rapid Morph level 2, it also has two level 2 slots, meaning you can slot in a Quickswitch Jewel to boost to level 3, you also can slot in another level 2 or lower deco of your choice. The only thing that could really outshine this would be a charm with Rapid Morph 3, and two level 2 or higher slots. You’ll be using this armor piece a lot unless Desire-Sensor-san shines her light upon you.
 
Your next go-to armor piece is the Jyuratodus Mail. While it’s defense isn’t great, it comes with Power Prolonger 2 and Evade Extender 1, perfect for Switch Axe. You also get 3 level 1 slots, perfect for slotting in any other small skills.
 
 
As for resources for good Switch Axe mixed sets, it’s, in my opinion, hard to find an actual good source.
 
First is Youtuber FoxInvictus. He’s a guy who makes my appreciation for Switch Axe look like a day at Girl Scout camp. He looks hardcore into math, made his own damage calculator, everything. He works a lot with analyzing numbers, and points out things, like how Critical Skills aren’t as beneficial on Switch Axe. His stuff is aimed more for a lot of efficiency, as he is a speedrunner.
 
Here’s a link to his Youtube Channel: https://www.youtube.com/c/FoxInvictus/videos – [youtube.com] 
 
Here’s his meta mixed sets: https://imgur.com/gallery/LaUmv7c – [imgur.com] 
 
 
Next is RhythmWiz’s Meta Mixes list from Reddit. His guide is for much more casual players, with a very broad look at making mixes, perfect for people who like the weapon, and want to take the next step with Switch Axe’s damage. Keep in mind, this is NOT meta like the post says it is, it’s a very casual “ease into Switch Axe” set up.
 
Here’s a link to the imgur post: https://imgur.com/a/d7WX7oQ – [imgur.com] 
 
 
Finally, here is a tool made by the Japanese community. It’s an armor set search tool, you can put in what charm you have, put in what desired skills you want, and it’ll push out a list of armor sets, complete with decos. I use this a lot when making my own personal mixes.
 
Here’s a link to the Set Search: https://mhrise.wiki-db.com/sim/?hl=en – [wiki-db.com] 
 
 
 

Kamura Tree

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Kamura Tree - 209A2B2

NameKamura Ninja Axe
Rarity5
Attack190
SharpnessBlue
Elementn/a
Affinity0%
Defensen/a
Slots[2][1]
PhialPower
Rampage Skills
  • Affinity Boost IV
  • Defense Boost II
  • Master Rider

 
The Kamura Ninja Axe is a surprisingly strong option for Switch Axe. It has good raw, good slots, and good, blue sharpness. It, unfortunately, doesn’t have any amazing Ramp Ups, the only real good one being Master Rider, allowing Wyvern Riding to deal more damage and have more health.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Kamura Tree - 167AFC6

NameParting Slice
Rarity6
Attack190
SharpnessBlue
ElementWater 29
Affinity15%
Defensen/a
Slots[1]
PhialPower
Rampage Skills
  • Attack Boost III
  • Affinity Boost II
  • Water Boost II

 
Parting Slice is similar to the Kamura Ninja Axe, same raw, very similar blue sharpness, but some less slots. However, you do get an additional 29 Water element, making this weapon great for fighting anything weak to water element. The only Ramp Up you would really want to focus on is Attack Boost III, because of this Switch Axe’s Power Phial. If you wanted, you could go for Water Boost II, but it won’t be as useful.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Kamura Tree - BF72C7E

NameRath Blaze Splitter
Rarity6
Attack210
SharpnessBlue
ElementFire 30
Affinity0%
Defensen/a
Slots[1][1]
PhialPower
Rampage Skills
  • Attack Boost III
  • Fire Boost I
  • Element Exploit

 
Rath Blaze Splitter is a great Switch Axe for dealing with fire weak monsters, thanks to that 30 Fire coupled with it’s great 210 Raw. While it does have blue sharpness, it’s not a lot, and protective polish is a must when using this weapon. While Attack Boost III is a good option, your best bet is Element Exploit, allowing you to deal additional elemental damage to Fire Weak enemies. Plus, there’s some bonus level 1 slots, to slot in something like Speed Sharpener, to help maintain sharpness.
 
 
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Kamura Tree (cont.)

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Kamura Tree (cont.) - 427A3C2

NameAxe of Wisdom
Rarity6
Attack200
SharpnessBlue
Elementn/a
Affinity0%
Defensen/a
Slots[3]
PhialDragon 25
Rampage Skills
  • Attack Boost II
  • Boost Equipped Coating
  • Silkbind Boost

 
Axe of Wisdom is a personal favorite, and it’s another good all-arounder. Great raw, good blue sharpness, and a level 3 slot. It also has a Dragon Phial, meaning an extremely fast Amped State charge, easily boosting this Switch Axe’s damage. For a Ramp Up, either Boost Equipped Coating or Silkbind Boost. Boost Equipped Coating gives your phial an additional +10, giving you +35 Dragon Element when in Sword form. Silkbind Boost roughly boosts damage from Silkbind Moves by 15%. Either way, this is an overall good Switch Axe.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Kamura Tree (cont.) - 8ECF1EB

NameAmber Hoarfrost
Rarity6
Attack190
SharpnessBlue
ElementIce 29
Affinity30%
Defensen/a
Slots[2]
PhialElement
Rampage Skills
  • Attack Boost IV
  • Affinity Boost II
  • Iceblight Exploit

 
Amber Hoarfrost is your best option for an Element Phial for an Ice Element Switch Axe. Good Raw, combined with a 30% Affinity, and 29 Ice element makes this great for a crit-based mix. It’s blue sharpness is unfortunately on the lower side, needing sharpness-related skills to work really well. For Ramp Ups, Attack Boost IV is your best bet, as the Affinity Boost won’t do much, and Iceblight Exploit requires Snowbeetles.
 
 
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Ore Tree

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Ore Tree - D7A4900

NameGriõr’s Landmaker
Rarity6
Attack210
SharpnessBlue
ElementPoison 25
Affinity0%
Defensen/a
Slotsn/a
PhialElement
Rampage Skills
  • Attack Boost II
  • Poison Boost I
  • Small Monster Exploit

 
As is tradition with Monster Hunter, the rathian’s Switch Axe is a great option. Griõr’s Landmaker offers 210 Raw, blue sharpness, and an Element Phial, allowing you to get a lot of damage off fairly quickly. It’s blue sharpness is lower, so sharpness skills will be needed.
 
There’s a few things that make this Switch Axe very unique from others. First is the combination of status and an Element Phial. While this occurs on a few Switch Axes, poison in Rise has changed, allowing you to constantly apply procs for poison while the monster itself is poisoned, meaning you can apply poison rather quickly and constantly. The other unique this is that it’s best Ramp Up isn’t even a Ramp Up it can actively get. You need Silkbind Boost, which can be obtained from Elite Switch Axe II, and upgrading to Griõr’s Landmaker. Take these into consideration when using this Switch Axe.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Ore Tree - 3A3E623

NameConqueress
Rarity6
Attack210
SharpnessBlue
Elementn/a
Affinity0%
Defense+10
Slots[1][1][1]
PhialExhaust 30
Rampage Skills
  • Affinity Boost III
  • Boost Equipped Coating
  • Silkbind Boost

 
Conqueress is THE dedicated Exhaust Phial-based Switch Axe. It has a natural Exhaust of 30, which can be made even stronger with Stamina Thief 3, which can be fully slotted into the slots on the axe itself. It’s strong Raw also makes this a great overall hard hitter, and the bonus +10 defense is nice as well, as it’s hard to make a high defense mix without a godcharm for exhaust. It’s blue could use a little help, so be sure to get your sharpness skills, and keep in mind exhaust will NOT work on elder dragons or apexes, making this really only work well for any non-end game monsters. Boost Equipped Coating or Silkbind Boost are your best Ramp Up options, depending if you want more exhaust, or more damage on your Silkbind Moves.
 
 
 

Ore Tree (cont.)

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Ore Tree (cont.) - 965C21D

NameFall Drache
Rarity6
Attack200
SharpnessBlue
ElementDragon 22
Affinity5%
Defense+5
Slots[3]
PhialPower
Rampage Skills
  • Affinity Boost III
  • Defense Boost II
  • Dragon Boost II

 
Fall Drache was a personal favorite for me in the base release of Rise. Great raw, blue sharpness, good dragon element, little bit of affinity and defense, level 3 slot, it’s essentially a great all-arounder. It’s Ramp Ups aren’t anything amazing, so pick either Affinity Boost III or Dragon Boost II. Alternatively, you could get Master Rider from The Shredder I and upgrade it into Fall Drache, but it isn’t a massive boost or anything. Really, anything goes for this one.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Ore Tree (cont.) - 41DA93F

NameDoom Bringer Axe
Rarity6
Attack180
SharpnessBlue
ElementWater 42
Affinity0%
Defensen/a
Slots[2][1]
PhialElement
Rampage Skills
  • Attack Boost III
  • Water Boost II
  • Element Exploit

 
As is tradition for 5th Generation Monster Hunter, Switch Axe gets some stupidly good Water Element Switch Axe. From Taroth Axe “Water” in World, Deep Lagoon II in Iceborne, Doom Bringer Axe brings the pain to anything weak to water element, posting an amazing 42 Water element. Combined with it’s Element Phial and the Element Exploit Ramp Up, this is not a tank, it’s a submarine. It also comes with some good slots, a level 2 and a level 1, allowing for a bit more freedom with mixes, and blue sharpness, which will need Sharpness skills to maintain effectively.
 
 
 

Bone Tree

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Bone Tree - 139054D

NameGnashing Flammenbeil
Rarity6
Attack230
SharpnessBlue
ElementFire 20
Affinity-20%
Defensen/a
Slots[2][1]
PhialElement
Rampage Skills
  • Affinity Boost II
  • Fire Boost III
  • Brutal Strike

 
Gnashing Flammenbeil is the strongest choice for a Fire element-driven set. Very strong raw, blue sharpness, good element, element phial, decent slots, it’s rather similar to the Doom Bringer Axe. The blue is EXTREMELY low, so as per usual, sharpness skills are required. For Ramp Ups, either Affinity Boost II or Fire Boost III are you best choices, Affinity Boost II being the more preferred option due to it being able to negate the -20% Affinity a bit.
 
Brutal Strike could be used, but it doesn’t apply to negative crits every time, making it very much a gambler’s choice for a very small damage boost. If you want to ignore sharpness management, you could get Dulling Strike from Power Gasher II, and upgrade it up, but this is another gambler’s Ramp Up, as it isn’t a guaranteed damage increase with green sharpness. You could, however, use Bludgeoner to get a 10% attack boost, but this would require Bludgeoner 3.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Bone Tree - B15B625

NameRex Gnasher
Rarity6
Attack220
SharpnessWhite
Elementn/a
Affinity-20%
Defensen/a
Slotsn/a
PhialExhaust 24
Rampage Skills
  • Attack Boost III
  • Affinity Boost II
  • Brutal Strike

 
Rex Gnasher is considered the meta option for Rise. Even tho it is a great option, it’s not really meta, this idea being pushed by people who think crits are the meta choice for Switch Axe. It has amazing Raw, natural white sharpness, and an Exhaust Phial, meaning it’s great for non-end game. It, again, needs sharpness skills, but luckily it doesn’t need to be boosted to white. Attack Boost III or Affinity Boost II are going to be your best options for Ramp Ups, with either one working well.
 
It’s a great Switch Axe, but it is definitely not meta. Be wary of any sources saying it is.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Bone Tree - A7168E1

NameGrand Chaos
Rarity7
Attack240
SharpnessGreen
Elementn/a
Affinity-15%
Defense+15
Slots[1]
PhialExhaust 16
Rampage Skills
  • Affinity Boost III
  • Defense Boost II
  • Dulling Strike

 
Grand Chaos is a VERY weird Switch Axe. Overall it is an amazing Switch Axe. Highest raw, Exhaust Phial for KOs and Exhaust, a nice bonus defense of +15, even a level 1 slot. Even it’s -15% Affinity is negligible. It’s sharpness though is some of the weirdest in the game, as you have two options to make it good.
 
Sticking to Green means using the Dulling Strike Ramp Up, and combining it with Bludgeoner. This makes it quite strong, especially when paired high levels of Attack Boost. The other option is using Handicraft 3 and Protective Polish, in conjecture with Affinity Boost III, making it another alternatively strong option. The latter is more used by speed runners, with the former being easier to pull off without a god charm.
 
Either way, it is a very good option for those wanting to be more creative with their mixed sets.
 
 
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Bone Tree (cont.)

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NameNight’s Crescent
Rarity6
Attack180
SharpnessWhite
Elementn/a
Affinity40%
Defensen/a
Slots[2]
PhialPoison 17
Rampage Skills
  • Attack Boost III
  • Affinity Boost II
  • Boost Equipped Coating

 
Night’s Crescent is another Switch Axe claimed to be meta, while lacking anything that really make it meta. It’s 180 Raw, natural white sharpness, and 40% Affinity are great, but again, you need to maintain sharpness. While you’d think it would be best to use Master’s Touch, due to how Master’s Touch works in Rise, and combined with crits not boosting your hardest hitting attacks, Protective Polish wins again. Everything else on this Switch Axe is pretty basic. Level 2 slot is nice, and due to changes to how Poison works in Rise, Poison Phial is a good option. The best Ramp Ups are Attack Boost III or Boost Equipped Coating, depending if you want more Raw or Poison.
 
While it looks like it has a lot going for it, Night’s Crescent just doesn’t deal out the numbers to make it remotely meta. Sorry crit chasers, this really isn’t great for meta.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Bone Tree (cont.) - 541797B

NameVermilingua
Rarity6
Attack200
SharpnessBlue
ElementParalysis 16
Affinity0%
Defensen/a
Slotsn/a
PhialElement Phial
Rampage Skills
  • Attack Boost IV
  • Defense Boost II
  • Dulling Strike

 
Vermilingua is another 200 Raw and Blue sharpness Switch Axe. Really, the big draw with this Axe is that it’s a decent paralysis option. While it’s natural 16 Paralysis doesn’t seem that great, the Element Phial helps this a lot, making it a good paralysis option. Use the Attack Boost IV Ramp Up to make a great damage-dealing paralysis Switch Axe.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Bone Tree (cont.) - C6446C9

NameDespot’s Cloudburst
Rarity6
Attack200
SharpnessBlue
ElementThunder 32
Affinity0%
Defense+15
Slots[1][1]
PhialPower
Rampage Skills
  • Attack Boost II
  • Thunder Boost II
  • Anti-aquatic Species

 
Despot’s Cloudburst is another weird Switch Axe. It’s not it’s 200 Raw, natural Blue sharpness, or 32 Thunder element that make it such a strong option, and used by speed runners (even though this does make it a very strong option). It’s not it’s bonus +15 Defense, or it’s two level 1 slots. No. The thing that makes a strong choice is the Ramp Up Anti-aquatic Species.
 
Anti-Aquatic Species is powerful Ramp Up that deals an extra 10% damage to any Leviathans, Piscine Wyverns, or Amphibians, and making it the speedrunner’s choice in most situations against these monster types. Not saying it isn’t strong outside of these monsters, but it really shines here when fishing.
 
 
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Miscellaneous Trees

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Miscellaneous Trees - 29D9473

NameSinister Shadowslice
Rarity6
Attack200
SharpnessBlue
ElementBlast 23
Affinity0%
Defensen/a
Slots[2][1]
PhialPower
Rampage Skills
  • Attack Boost III
  • Blast Boost II
  • Magnamalo Soul

 
The Sinister Shadowslice is a fairly good Switch Axe. Has the standard 200 Raw, blue sharpness that needs protective polish, good slots, etc. What makes this axe unique, however, is the blast element, being one of the few blast weapons this game, allowing for a bit of extra damage. Combining this with Attack Boost III is your best bet.
 
You can also run this with Magnamalo Soul, but this is really only usefull with wearing 4+ armor pieces from Magnamalo’s matching armor. Which can combo with Hellfire Cloak, and Resuscitate, allowing for a boost in damage. Keep in mind, this isn’t meta, it’s more for funsies and being flashy.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Miscellaneous Trees - B6EAAB6

NameUndying Light
Rarity7
Attack220
SharpnessGreen
ElementThunder 22
Affinity15%
Defensen/a
Slots[3]
PhialElement
Rampage Skills
  • Affinity Boost II
  • Thunder Boost II
  • Dulling Strike

 
Undying Light is another odd Switch Axe. It has rather high raw, combined with good Thunder Element and Element Phial. The thing that really balances out this weapon is the sharpness. Similar to Grand Chaos, you can really go for White Sharpness, or stick with the Green Sharpness, and combine it with Bludgeoner and the Dulling Strike Ramp Up. Either way, Thunder Boost II will be a better Ramp Up to go for.
 
 
 

Miscellaneous Trees (cont.)

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Miscellaneous Trees (cont.) - 17CFD82

NameAbyssal Gale Axe
Rarity7
Attack210
SharpnessBlue
ElementDragon 14
Affinity0%
Defensen/a
Slotsn/a
PhialPower
Rampage Skills
  • Dragon Boost IV
  • Anti-aerial Species
  • Ibushi Soul

 
Abyssal Gale is a great option. While it’s not the meta Dragon Switch Axe, it’s a VERY good second choice, it’s biggest selling feature being it’s absurdly high blue sharpness. If you hate Sharpness management, this weapon is perfect for you. For Ramp Ups, while Ibushi Soul is tempting, Narwa’s Armor isn’t good, making it a waste of skill, even with Allmother upgrades. The Ramp Up you’re going to want is Anti-aerial species. It’s a 10% damage increase to all Flying Wyverns, and any monster that can fly, excluding Bishaten and Tobi-Kadachi. This makes for a VERY strong Switch Axe.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Miscellaneous Trees (cont.) - 0943501

NameAbyssal Storm Axe
Rarity7
Attack190
SharpnessBlue
ElementThunder 43
Affinity0%
Defensen/a
Slotsn/a
PhialElement
Rampage Skills
  • Attack Boost III
  • Anti-Aerial Species
  • Narwa Soul

 
For the first time in Monster Hunter history, the final boss’ Switch Axe is a meta pick. Abyssal Storm Axe is one of two Switch Axes debated as “the best” Switch Axe for Monster Hunter Rise. It has a great raw, an actually decent chunk of blue sharpness, very high Thunder Element (an element many monsters have some sort of weakness to), on top of having the coveted Anti-Aerial Species Ramp Up. Just like Ibushi, Narwa Soul is not a good Ramp Up, due to Ibushi’s armor not being that great. Alternatively, Attack Boost III is better Ramp Up for any fights with monsters that aren’t effected by the bonus 10% from Anti-Aerial.
 
 
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NamePetal Cloud
Rarity5
Attack170
SharpnessWhite
Elementn/a
Affinity0%
Defensen/a
Slots[2][1]
PhialDragon 17
Rampage Skills
  • Attack Boost II
  • Affinity Boost IV
  • Coating Switch Boost

 
This weapon is better used as a tutorial weapon. It’s not some great end game choice, but it has a few Quality of Life additions that make things a bit easier. Decent slots, natural white sharpness, a and a fast charging Dragon Phial. It also has the rare Ramp Up Coating Switch Boost. What this special Ramp Up does, is that any morphs to axe form restore a good chunk of your Sword Meter, meaning you can consistently stay in Sword Form, theoretically, forever. All of thse combined stats make this a much easier to use Switch Axe for less damage. Plus it’s one of the very few “Blacksmith Tree” Switch Axe designs the series has, making this easily a weapon to go after.
 
 
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DLC Trees

These sections are simply called the DLC Trees, as these were Switch Axe trees added after updates to the Switch Version of Monster Hunter Rise. These in particular were added in update 2.0.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - DLC Trees - 83D4710

NameBalor’s Mirage
Rarity7
Attack190
SharpnessBlue
ElementPoison 28
Affinity0%
Defensen/a
Slots[2][1]
PhialPower
Rampage Skills
  • Affinity Boost II
  • Defense Boost III
  • Chameleos Soul

 
Balor’s Mirage is the first Switch Axe of the post-narwa grind. It has good raw, blue sharpness, good slots and good poison, making it for a good alternative to Rathian’s Switch Axe. The biggest draw with this Switch Axe is the Ramp Up, Chameleos Soul. Chameleos Soul is basically the ultimate gambler’s perk, but with no downsides. About every minute or so, you can proc one of four random effects: Defense Boost, Attack Boost, Faster Stamina Regeneration, and Health Restoration. These buffs have an internal cool down and cannot activate while another boost from the Ramp Up is in effect. It’s definitely not a hardcore meta pick, but from my using of it, it has helped a lot and makes for a fun weapon.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - DLC Trees - 1F4093B

NameDaora’s Janah
Rarity7
Attack190
SharpnessWhite
ElementIce 41
Affinity0%
Defensen/a
Slots[1]
PhialPower
Rampage Skills
  • Attack Boost III
  • Affinity Boost III
  • Kushala Daora Soul

 
Daora’s Janah is another switch axe that get’s debated heavily for being “the best”. While it is extremely strong, good raw, natural white extremely high ice element, it is not the best. It is, however, the best ice switch axe, rivaling Barioth’s. The biggest draw that pushes this, however, is the Kushala Daora Soul. As you land attacks, your affinity will slowly rise, capping at 40%. However, over time, this will decrease, meaning you need to constantly land hits to gain this boost. A very unique and fun choice of Switch Axe that can be quite powerful.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - DLC Trees - 5B7D32B

NameTeostra’s Castle
Rarity7
Attack210
SharpnessBlue
ElementBlast 36
Affinity0%
Defensen/a
Slots[2]
PhialElement
Rampage Skills
  • Attack Boost III
  • Fire Blight Exploit
  • Teostra Soul

 
Teostra’s Castle is a weapon that I’ve heard described as “pretty good, but it’s not meta”. It’s basically like a lot of the other choices I’ve listed, good raw blue sharpness, blah blah. However, it’s a blast Switch Axe with Element Phial. This weapon can apply a lot of blast damage, especially with the Teostra Soul Ramp Up. If you don’t wanna focus blast, Attack Boost III is another good option.
 
 
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DLC Trees (cont.)

As with the previous section, these are Switch Axes added with the free content updates added to the Switch Version, post release. This section covers the last Switch Axe added with 2.0, as well as 3.0.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - DLC Trees (cont.) - A2E9076

NameBazelrush Rookslayer
Rarity7
Attack220
SharpnessBlue
ElementBlast 17
Affinity-15%
Defensen/a
Slots[1]
PhialPower
Rampage Skills
  • Defense Boost II
  • Blast Boost II
  • Brutal Strike

 
Really, Bazelrush Rookslayer is another blue sharpness with high raw option. Another blast option, giving good bonus damage. This is good alternative to Teostra’s Switch Axe, giving more raw at the cost of blast status. It also doesn’t have the best Ramp Ups, so either Defense Boost II or Blast Boost II are going to be your go-to’s.
 
 
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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - DLC Trees (cont.) - EDC7F15

NameReddnaught Dunat
Rarity7
Attack180
SharpnessWhite
ElementDragon 37
Affinity0%
Defensen/a
Slots[2]
PhialElement
Rampage Skills
  • Attack Boost III
  • Wyvern Exploit
  • Valstrax Soul

 
Reddnaught Dunat is considered THE meta Switch Axe, rivaled only by Narwa’s axe. While it has good raw and very nice dragon element combined with an Element Phial, it has a very unique aspect that many new players may be surprised about. It has a lot of natural white sharpness, and then drops immediately to red sharpness. This means a lot less sharpness management, but you still want to maintain the sharpness, as a drop to red is a MASSIVE drop in damage.
 
As for Ramp Ups, all three are good choices for different scenarios. Attack Boost III is your general, all purpose choice, giving a flat boost to raw. Wyvern Exploit is your more specialized Ramp Up, giving a 5% increase of raw damage towards any sort of Wyvern (bird wyvern, flying wyvern, etc) and Leviathans, as they are “Sea Wyverns” in Japanese. This is usually the speedrunner’s choice.
 
Valstrax Soul is your element-driven option. It’s rather simple, you get an increase of dragon element damage while you have Dragonblight afflicted. This is meant to be combined with Valstrax’s armor’s unique skill, Dragonheart. Dragonheart applies you with dragonblight when you’re below a certain amount of health. However, if your weapon is dragon element, you don’t lose your elemental attacks. This means it’s perfect with Reddnaught Dunat, especially since Full Valstrax Armor is a highly recommended option for the endgame grind.
 
You can see why this is considered the meta choice.
 
 
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Rampage Tree

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MONSTER HUNTER RISE - Switch Axe Guide for MHRise v.1.0.0 Video Tutorial - Rampage Tree - 54FCDF0

NameRampage Slicer S
Rarity7
Attack210
SharpnessBlue
Elementn/a
Affinity0%
Defensen/a
Slotsn/a
PhialPower
Rampage Skills
  • See Below

 
The Rampage weapons are a new type of weapon that revolves around Ramp Ups. Originally, it was a weapon only obtainable from the Rampage, as Apex monsters were only in Rampages. However, since then, Apexes have their own quests, making them a bit less time consuming to grind. But what makes Rampage Weapons special?
 
Well, they are rather customizable. By default, they’re your standard issue “high raw + blue sharpness” weapons, making for a rather engaging option. But through Ramp Ups, you can change certain stats, and make a weapon a bit more tuned to your play style. These Ramp Ups are sorted into 3 separate groups.
 
 
The first group is more general purpose changes, basic stat changes like raw, affinity, sharpness, etc. It’s difficult to explain the sharpness changes without a lot of pictures, but I’ll explain what to specifically look out for below.
 

Ramp UpDescription
Attack Boost IVAttack +10
Elemental Boost IIElement +7
Affinity Boost IVAffinity +10%
Defense Boost IIIDefense +30
Sharpness Type IModifies the sharpness of Ramped-Up weapons.
Sharpness Type IIModifies the sharpness of Ramped-Up weapons.
Sharpness Type IIIModifies the sharpness of Ramped-Up weapons, but reduces Attack by 10.
Sharpness Type IVModifies the sharpness of Ramped-Up weapons, but reduces Attack by 20.

 
Next, we have elemental changes. This section allows for you to change your weapon’s element or status.
 

Ramp UpDescription
Non-element Boost+10 Attack if the Ramped-Up weapon has no element.
Fire IIISets weapon element to Fire and adds +20 to its value, but reduces attack by 5.
Water IIISets weapon element to Water and adds +20 to its value, but reduces attack by 5.
Thunder IIISets weapon element to Thunder and adds +20 to its value, but reduces attack by 5.
Ice IIISets weapon element to Ice and adds +20 to its value, but reduces attack by 5.
Dragon IIISets weapon element to Dragon and adds +20 to its value, but reduces attack by 5.
Poison IISets weapon element to Poison and adds +20 to its value, but reduces Attack by 10.
Paralysis IISets weapon element to Paralysis and adds +15 to its value, but reduces Attack by 10.
Sleep IISets weapon element to Sleep and adds +12 to its value, but reduces Attack by 10.
Blast IISets weapon element to Blast and adds +15 to its value, but reduces Attack by 10.

 
Finally, we have the weapon-specific changes. These here have either general overall changes to the weapon’s stats, or changes the Phials to something other than Power.
 

Ramp UpDescription
Attack SurgeAttack +20 Affinity -30%
Elemental SurgeWeapon Element +10 Attack -15
Affinity SurgeAffinity +20% Attack -10
Phial: ElementChanges equipped phial to an element phial.
Phial: Poison IIIChanges equipped phial to a Poison Phial, and adds +30 to the phial’s element.
Phial: Paralysis IIIChanges equipped phial to a Paralysis Phial, and adds +25 to the phial’s element.
Phial: Dragon IIIChanges equipped phial to a Dragon phial, and adds +30 to the phial’s element.
Phial: Exhaust IIIChanges equipped phial to an Exhaust Phial, and adds +40 to the phial’s element attack.

 
Now really, you could do whatever you wanted with Rampage Weapons, in terms of customization. However, my key recommendations are:
 

  • Sharpness Type I
  • Non-element Boost
  • Phial: Poison/Paralysis/Dragon/Exhaust III

 
With Sharpness Type I, you can easily boost your sharpness to White with just one level of handicraft, which can last a while with Protective Polish. Non-element Boost gives you a flat +10 to Raw, which is always nice. Finally, the Phial really just depends on what you want. I personally have 4 Rampage Switch Axes, each with one of my recommended Phial types, just because it really allows for Phials to shine outside of weapons that aren’t the strongest.
 
I’ve also seen Attack Surge used as well, giving a massive boost to Raw, making it for a very strong Raw weapon. These also work for easy to make elemental Switch Axes, relying less on RNG drops. Really, the opportunities are endless with these, and they’re very fun to play with.
 
 
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Conclusion and Credits

Thank you for spending the time to check out this guide! I really enjoyed the making of my last Switch Axe Guide for Monster Hunter World, and Rise did Switch Axe real justice. Like seriously, it feels like who ever balanced Switch Axe tapped my mic when I talk to my friends about weapon balancing, it’s weird. If you see any errors or have any quests, please feel free to ask in the comments below! My plan is to update with when Sunbreak releases, as well as all of it’s post-release content, so stay tuned!
 
Happy hunting!
 
~ JPM
 
Switch Axe Enthusiast
 
 

Credits

 
– FoxInvictus. He really is the one that broke down the meta, and probably more enthusiastic about Switch Axe than I am. Please, do check out his videos, he’s a cool guy, and really knows his stuff.
 
https://www.youtube.com/c/FoxInvictus/videos – [youtube.com] 
 
– Reddit. Just, multiple users in general had helped with compiling information of Switch Axe when Rise released on Switch, and it had helped me with gathering information.
 
 

Guide Update History

 
 
v. 1.0.0 – 19 January, 2022 – Guide is released!
 
 

Written by JPM岩

 
 
This is all about MONSTER HUNTER RISE – Switch Axe Guide for MHRise v.1.0.0 Video Tutorial; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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