Lords of Infinity – Mending Family Relationships

Lords of Infinity – Mending Family Relationships 1 - steamlists.com
Lords of Infinity – Mending Family Relationships 1 - steamlists.com

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Hunting

Part1:

In his hunting trip the objective is to get approval from other participants.Basically to show off.

First if there is a wardrobe you can chose to dress fashionably and get + 10 approval later.

#Lord Ardant says the shooting is quite good; I must see for myself.

Then you can chose your gun:shotgun, rifle, or musket

Action Result
I shall aim for the closer targets; they should be easy enough marks. if

shotgun: 40 + soldiering >= 55: approval +10

rifle: 0 + soldiering >= 55; approval +30

musket: 20 + soldiering >= 55: approval +20

Otherwise: approval -40

I’d like to show off my skills, but not on birds too far to reliably hit. if

shotgun: 20 + soldiering >= 75: approval +25

rifle: 20 + soldiering >= 75; approval +25

musket: 30 + soldiering >= 75: approval +25

Otherwise: approval -30

I’ll make a show of it and try for the longest, most difficult shots. if

rifle: 40 + soldiering >= 100; approval +30

musket: 20 + soldiering >= 100: approval +40

Otherwise: approval -15

#Pig-sticking sounds exciting; I must try my hand at it.

Action Result
I’ll stick to the paths, try to approach carefully. reputation %+10, Hunting to 0, Approval -20
I mean to be direct and go right through the fields. if soldiering >= 60:approval +20

otherwise: reputation %-10, hunting to 0 and, approval -10

I’ll drive them into the village square and corner them there. reputation %-20, hunting to 40 and approval -10
I’m content enough to let the others take over, now that they’ve arrived. if hunting = 20: +20 approval
I can’t afford to be overconfident now; I’ll approach cautiously. if soldiering + hunting >= 75: approval +30

otherwise: approval -10

I mean to take down the biggest pig I can find. if soldiering + hunting >= 100: approval +40

otherwise: approval -10

#I think I’ll stay in the banquet tent a while and take my ease.

Action Result
I shall be as generous as possible. Four hundred crown should suffice. wealth -400, Approval +30
Fifty crown should be ample to cover my costs wealth -50, Approval +10
I couldn’t get away with paying less than twenty crown. wealth -20
If nobody is forcing me to pay, then why pay at all?. -20 approval
I tell stories of the battles I fought in Antar. if soldiering + hunting >= 100: approval +30

if ruthlessness <= 60: approval +10

if <100: approval – 10

I’ll tell amusing anecdotes about life on campaign. if soldiering + hunting >= 100: approval +30

if ruthlessness >= 40: approval +10

if <100: approval – 10

I’ve met a great many interesting people; I should talk about them. if charisma >= 60: approval + 20

otherwise: approval -10

There are some stories I’ve encountered in my reading which might prove entertaining. if charisma + intellect >= 60: approval + 20

otherwise: approval -10

Ending

Approval Result
>= 120 reputation %+15 and respectability %+10
>= 80 reputation %+5 and respectability %+5
>= 40
< 40 reputation %-10, respectability %-10 and can’t continue hunting

Part2:

Hunting at 40

Action Result
If I’m entitled to the best position due to my title, I mean to take it. hunting + 40
I will cede the forefront to another; Lord Ardant, perhaps. hunting and approval +20
>As the least experienced hunter, I will insist that I be treated as the most junior. hunting -20 and if approval:

< 60: approval + 40

>= 60: approval + 20

if soldiering >= 55:

There’s nothing for it, I will help the man back to camp.

approval + 20 and to ending
if soldiering >= 55:

I’ll quickly see that the man gets help before resuming the chase.

hunting – 20
if soldiering >= 55:

Someone else can help him, I must ride on!

approval – 20 and hunting +10
if soldiering < 55:

I must slow the beast down, let it recover its equilibrium.

hunting – 20 plus

if soldiering + charisma < 75: hunting – 30

if soldiering < 55:

I must try to calm the poor creature without slowing down too much.

if soldiering + charisma < 75: approval – 30
if soldiering < 55:

Damn this intransigent thing! I ride on and hang on as best I can.

f soldiering < 45: approval – 20 and to ending
It’s my right to strike the first blow, and I mean to take it! if soldiering + hunting >= 100: Hunted alone

otherwise: – 30 approval and to end

Perhaps if I asked for some help… if soldiering + hunting >= 65: approval + 20

otherwise: – 20 approval and to end

No, I’ll cede my place to a more experienced hunter. approval – 10

Approval +50 if hunted alone, but -50 if also got >= 120 hunting in part1

Ending

Approval Result
>= 120 reputation %+20 and respectability %+15
>= 80 reputation %+10 and respectability %+5
>= 40 reputation %-5, respectability %-5
< 40 reputation %-15, respectability %-15

 

Catching Poachers

Here you will try to catch some poachers:

Part1:

Action Result
I must call up my tenants and organise a search. charisma %+5 and roll 0 to 80

if fief_content >= 45: -15 dieroll

if charisma > dieroll: success

otherwise: content %-15 and can’t continue later

I shall handle this personally, regardless of the risk. soldiering %+5 and roll 0 to 65

if soldiering > dieroll: intellect %+5:

and if intellect > dieroll: sucess or if intellect <= dieroll: fail

if soldiering <= dieroll: health -10, health -5 if >35 years old, soldiering %-10 and can’t continue later

On second thought, I have no desire to involve myself in this issue. soldiering %-5, intellect %-5, charisma %-5 and can’t continue later

Part2:

Action Result
if not feuding:The courtesies must be observed; I shall inform Lord permission to act
I shall make an investigation directly—without informing Lord if intellect + charisma >= 100: continues investigation

otherwise: if not feuding: respectability %-10 and reputation %-10 and continues investigation

If feuding: ends investigation with respectability %-20

I must be as discreet as possible. I’ll send agents to investigate for me. if content >= 50: continues investigation

if content < 50: ends investigation with respectability %-20

Action Result
I must make sure. We’ll arrest these men openly. respectability %-5 and to questioning

if without permission: also fiancee %-15

I’ll try to lure these suspects into a trap. if charisma + respectability >= 65: to questioning

if without permission: also fiancee %-10

if charisma + respectability >= 65: content %-10 and reputation %-10

A secret ambush will suit my needs best. if intellect + soldiering >= 100: to questioning

intellect + soldiering >= 100: reputation %-10

If someone is found guilty:

Action Result
The Intendancy can hand down sentences far harsher than I can—I’ll leave this to them respectability %+10 and content %-10

if permission to act: fiancee %-20

if no permission to act: fiancee %-10

A good horsewhipping will be punishment enough respectability %+5 and content %-5

if permission to act: fiancee %-10

if no permission to act: fiancee %-10

A warning will suffice—so long as it prevents repeat offenses. respectability %-10 and content %+10

if permission to act: fiancee %-10

if has permission:

Lord has the right to punish his own tenants. He will decide the sentence.

fiancee %+15

 

Mending Family Relationships

Here the MC improves his relationship with family members:

Sister:

Improvement result
0 soldiering %-5, intellect %-5, charisma %-5,

improvement + 1 and if feminist >= 2: improvement + 1

1 soldiering %-5, intellect %-5 and improvement + 1
2 soldiering %-5, intellect %-5 and improvement + 1

if relationship = 1 then to 2

if relationship = 1 then improvement + 1

3 soldiering %-5, intellect %-5 and improvement + 1
4 soldiering %-5 and improvement + 1
5 improvement + 1 and relationship to 3

Siblings:

Improvement result
0 soldiering %-5, intellect %-5, charisma %-5,

improvement + 1

1 soldiering %-5, intellect %-5, charisma %-5,

improvement + 1

2 soldiering %-5, intellect %-5 and improvement + 1

if relationships = 1 then to 2

3 soldiering %-5and improvement + 1
4 improvement + 1 and relationships to 3

Mother:

Improvement result
0 soldiering %-5, intellect %-5 and charisma %-5

improvement + 1

1 soldiering %-5, intellect %-5 and charisma %-5

improvement + 1

if relationship = 1 then to 2

2 soldiering %-5, intellect %-5 and charisma %-5

improvement + 1

3 soldiering %-5, intellect %-5 and charisma %-5
4 soldiering %-5, intellect %-5 and charisma %-5

improvement + 1 and relationship to 3

 

Writing a Memoir

This actually is the possible continuation of a Guns activity, and start with 4 maximum

Progress Result
0 +2 progress

if idealism >= 65: memoir tone 1

if idealism < 35: memoir tone 3

otherwise: memoir tone 2

soldiering %-5 and charisma %-5

All time but when not 0 +2 progress. soldiering %-5 and charisma %-5
5 or 6 set progress to 6

set quality to charisma + intellect

8 or 10 #My memoirs aren’t fit to be published without additional work. +1 edition
8 or 10 #Yes, perhaps I should seek out a publisher. progress to 11
8 quality: +20 and +10 if intellect or charisma at 45 or 65

totaling +60 maximum

10 quality: +10 and +5 if intellect or charisma at 45 or 65

totaling +40, 60+40=+100 maximum

At progress 13 you pick the Publisher:

  • #The Royal University will publish my memoirs unaltered; that’s worth more than money.
  • #Given the circumstances, Palmer and Stern are likely the best option.
  • reputation >= 45: I opt for the offer with the most potential for profit: Gonzales and Pound’s.
  • reputation >= 65: To have my memoirs published by Broglie and Crown? I cannot pass that up.

A disgraced MC can write the truth:

#I must write the truth. soldiering %-5,charisma %-5 and the revelation of the secret.

You can change the tone:

# I’m not so jaded as I once was; my writing should reflect that. Change tone to 1

#It would be best to…soften some of the edges, for the sake of the publick. Change tone to 2

#I’m not as foolish as I once was; my writing should reflect that. Change tone to 2

#I must write the truth as I know it, no matter how bleak. Change tone to 3

Publishing in chapter 9:

  • The Royal University
  • Palmer and Stern: -10 quality, cancel revelation of secret.
  • Gonzales and Pound’s: +20 quality, cancel revelation of secret, if tone 3 change to 2.
  • Broglie and Crown: +10 quality

 

Publisher set Influence to change Influence
The Royal University reputation + 40 quality:

>= 150: +60

>= 125: +40

>= 100: +20

<75: -20

Palmer and Stern reputation + 10 quality:

>= 150: +30

>= 125: +20

>= 100: +10

<75: -10

Gonzales and Pound’s reputation quality:

>= 150: +30

>= 125: +20

>= 100: +10

<75: -10

Broglie and Crown reputation + 10 >= 150: +60

>= 125: +40

>= 100: +20

<75: -20

Publisher Influence Result
The Royal University >= 150 sales = 200

if tone 1 or 3: reputation %+15

if tote 2: reputation %+30

if revealed secret: reputation %-40

Palmer and Stern >= 150 sales = 600

if tone 1:wulframite power – 15, inf_royalists %+20, inf_wulframites %-20

if tote 2: reputation %+15

if tone 3: wulframite power +15,inf_royalists %-20, inf_wulframites %+20

Gonzales and Pound’s >= 150 sales = 2500

if tone 1:wulframite power – 30, inf_royalists %+20, inf_wulframites %-20

if tote 2: reputation %+15

reputation %-35

Broglie and Crown >= 150 if tone 1:wulframite power – 20, inf_royalists %+30

if tote 2: reputation %+25

if tone 3: rwulframite power + 20, inf_wulframites %+30

And reputation %+25

if revealed secret: reputation %-40

The Royal University >= 125 sales = 160

if tone 1 or 3: reputation %+10

if tone 2: reputation %+25

if revealed secret: reputation %-30

Palmer and Stern >= 125 sales = 450

if tone 1:wulframite power – 10, inf_royalists %+10, inf_wulframites %-10

if tote 2: reputation %+10

if tone 3: wulframite power +10,inf_royalists %-10, inf_wulframites %+10

Gonzales and Pound’s >= 125 sales = 1600

if tone 1:wulframite power – 20, inf_royalists %+20, inf_wulframites %-20

if tote 2: reputation %+15

and reputation %-35

Broglie and Crown >= 125 if tone 1:wulframite power – 15, inf_royalists %+20

if tote 2: reputation %+25

if tone 3: rwulframite power + 15,inf_royalists %-20

And reputation %+20

if revealed secret: reputation %-35

The Royal University >= 100 sales = 120

if tone 1 or 3: reputation %+5

if tone 2: reputation %+20

if revealed secret: reputation %-25

Palmer and Stern >= 100 sales = 300

if tone 1:wulframite power – 5, inf_royalists %+5, inf_wulframites %-5

if tote 2: reputation %+5

if tone 3: wulframite power +5,influence with royalists %-5, inf_wulframites %+5

Gonzales and Pound’s >= 100 sales = 800

if tone 1:wulframite power – 15, inf_royalists %+10, inf_wulframites %-10

if tote 2: reputation %+5

and reputation %-25

Broglie and Crown >= 100 if tone 1:wulframite power – 10, inf_royalists %+10

if tote 2: reputation %+5

if tone 3: rwulframite power + 10,inf_wulframites %+10

And reputation %+15

if revealed secret: reputation %-25

The Royal University >= 65 sales = 120

if tone 1 or 3: reputation %-5

if tone 2: reputation %+15

if revealed secret: reputation %-20

Palmer and Stern >= 65 sales = 150

if tone 1:wulframite power +5, inf_royalists %-5

if tote 2: reputation %+5

if tone 3: wulframite power -5, inf_wulframites %-5

Gonzales and Pound’s >= 65 sales = 400

if tone 1:wulframite power – 5

if tote 2: reputation %-5

and reputation %-15

Broglie and Crown >= 65 if tone 1:wulframite power -5, influence with royalists %+5

if tone 3: wulframite power +5,influence with royalists %+5

And reputation %+5

if revealed secret: reputation %-20

The Royal University < 65 sales = 40

if tone 1 or 3: reputation %-10

if revealed secret: reputation %-15

Palmer and Stern < 65 sales = 100

if tone 1: inf_royalists %-10, inf_wulframites %-15

if tote 2: reputation %-10

if tone 3: inf_royalists %-15, inf_wulframites %-10

Gonzales and Pound’s < 65 sales = 400

if tone 1:wulframite power +10 and reputation %-5

if tote 2: reputation %-15

Broglie and Crown < 65 reputation %-5

if revealed secret: reputation %-15

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