Loop Hero – Resources and how to get them

Loop Hero – Resources and how to get them 14 - steamlists.com
Loop Hero – Resources and how to get them 14 - steamlists.com
A guide to help you identify how to get all the resources and understand what drop what. It is based on my observations so far (I have only completed 2 expeditions) so I am certainly missing a lot. It is also pretty rough, I ll work on making it more readable =)
It’s a WIP, any help is welcomed !

 

Resources and generation

 

General theory

Many resources drop depends on the type of enemies you are facing:

Resource How to get
Loop Hero - Resources and how to get them Astral Orb Defeating “Cosmic” enemies
Defeating “Mage” enemies
Loop Hero - Resources and how to get them Craft fragments & Orb of craft Defeating “Artificial” enemies
Defeating “Object” enemies
Loop Hero - Resources and how to get them Living fabrics & Orb of Evolution Defeating “Living” enemies
Defeating “Plant” enemies
Loop Hero - Resources and how to get them Memory fragments & Book of memories Cards overflow
Defeating Watchers
Crossing cemeteries (with the cemetery building inside your town)
Loop Hero - Resources and how to get them Noticeable change & Metamorphosis Transforming a tile (100% drop)
Loop Hero - Resources and how to get them Orb of Expansion Fighting more than 4 enemies at once (rate scale with enemy count)
Loop Hero - Resources and how to get them Orb of Immortality Defeating chapter Bosses
Loop Hero - Resources and how to get them Pitiful Remains & Orb of Afterlife Defeating “Undead” enemies
Defeating “Vampire” enemies
Loop Hero - Resources and how to get them Preserved Pebbles & Preserved Rock Placing Rocks or Mountains,
Crossing cemetery
Loop Hero - Resources and how to get them Rations & Food supply Placing Meadows
Defeating enemies inside Wheat fields
Defeating Scarecrow
Loop Hero - Resources and how to get them Scrap Metal & Stable Metal Item overflow
Loop Hero - Resources and how to get them Shapeless masses & Orb of Unity Defeating “Liquid” enemies
Defeating “Swarm” enemies
Loop Hero - Resources and how to get them Stable Branches & Stable Wood Crossing groves
Placing Forests and Thickets
Defeating Ratewolf and Scarecrow

 

Detailed origins and rate

 

Resource Origin Rate
Craft fragment Slime 0-1
Craft fragment Chest 2
Living fabric Bandit 0-1
Living fabric Ratwolf 0-1
Living fabric Spider 0-1
Memory fragment Card overflow 1
Memory fragment Cemetery (Crossing when upgraded) 1
Noticeable change Blooming meadow (Transforming) 1-2
Noticeable change Ransacked Village (Transforming) 1-2
Pitifull remains Skeleton 1
Pitifull remains Vampire 0-1
Preserved Pebbles Cemetery (Crossing) 1-2
Preserved Pebbles Mountain (Placing) 1-2
Preserved Pebbles Rock (placing) 1-2
Preserved Pebbles Treasury (Placing next to it) 2
Ration Meadow (Placing) 1-2
Ration Treasury (Placing next to it) 2
Ration Wheat fields (If enemy inside) 0-1
Ration Scarecrow 0-1
Ration Ratwolf 0-2
Scrap metal Treasury (Placing next to it) 1
Scrap metal Item overflow 1
Shapeless masses Slime 0-1
Stable branches Grove (Crossing) 1-2
Stable branches Treasury (Placing next to it) 1-2
Stable branches Ratwolf 0-2
Stable branches Scarerow 0-1
Stable branches Chest 4

 

Drop per Monster

Monster Quantity Ressource
Bandit 0-1 Living fabric
Bat 0
Ghoul 0
Goblin 0
Mosquito 0
Ratwolf 0-1 Living fabric
Ratwolf 0-2 Stable branches
Scarerow 0-1 Ration
Scarerow 0-1 Stable branches
Skeleton 1 Pitifull remains
Slime 0-1 Shapeless masses
Slime 0-1 craft fragment
Vampire 0-1 Pitifull remains

I’ll need way more testing to estimate the drop rate. Some are really consistent (like scarecrow dropping branches) some are really rare (like living fabric)

Drop per Tiles

Tile Action Rate Ressource
Blood path Transforming 1 Noticeable change
Blooming meadow Transforming 1 Noticeable change
Cemetery Crossing 1-2 Preserved Pebbles
Cemetery (with upgrade) Crossing 1 Memory fragment
Grove Crossing 1-2 Stable branches
Meadow Placing 1-2 Ration
Meadow Transforming back 1 Noticeable change
Mountain Placing 1-2 Preserved Pebbles
Mountain peak Transforming 9-12 Noticeable change
Ransacked Village Transforming 1 Noticeable change
Rock Placing 1-2 Preserved Pebbles
Wheat fields If enemy inside 0-1 Ration

Even if I have found the drop to be way more consistent than with monsters, I ll try to find the precise drop rate for each resources.

Treasury

Everytime you place a Tile next to the treasury, it generates either of the following :

  • 1-2 Stable branches
  • 2 Ration
  • 1-2 Scrap metal
  • 2 Preserved Pebbles

Completing the treasury will generate a bundle of 15 to 19 resources containing :

  • 1 Noticeable change (always)
  • 1 Scrap metal
  • 4-6 Ration
  • 3-9 Stable branches
  • 2-6 Preserved Pebbles

 

Written by A.K.A Pulco

Hope you enjoy the Guide about Loop Hero – Resources and how to get them, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


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