Lamentum – Achievement Walkthrough Part 1

Lamentum – Achievement Walkthrough Part 1 3 - steamlists.com
Lamentum – Achievement Walkthrough Part 1 3 - steamlists.com

Welcome to this post Everything you need to know about Lamentum – Achievement Walkthrough Part 1 may be found in this guide. Take each step in accordance with this guidance.

All Achievements Guide & Walkthrough.

Walkthrough Part. 1

COURTYARD

You begin in the courtyard.

Pick up the Coin above the fountain.

Throw the Coin in the fountain (Note that you must do this in order to obtain an unusual coin later, and you will require all of the strange coins to be able to get the S ending).

Talk to the man who is reading a book by the top-right of the fountain.

Go to the left side of the courtyard, and interact with the rose bushes to obtain the Rose.

Alissa will appear to interact with her under the fountain and present the Rose to her.

VICTOR’S HOUSE

Check out the note on the desk beneath the red couch:

Dear Mr. Hartwell,
I'm afraid I have ill tidings.
As you requested, I have contacted some of the greatest medical minds with the intention of finding a potential cure for your wife's afflication.
Unfortunately, I must inform you that despite my best efforts, no effective treatment has been found. Your wife is not long for this world, treasure the time you have.
However, you should continue administering the medicine I prescribed for her daily and increase the dosage if her pain persists or increases.
Much to my regret, it is my duty to prepare you for the inevitable outcome.
Dr. R. Abrahamson.

Examine the note on the dresser to the right of the room.

Dear Victor,
I cried when I received your letter.
Alissa is like a sister to me. My heart is broken.
I still remember those happy days we spent together when we were girls. She was always the most daring and we got into such trouble because of her.
I never imagined that Alissa could fall to such an illness. She was always so strong.
Do not lose hope, Victor. Alissa is a fighter, and I pray every night that she overcomes the disease.
You must never give up. She needs you now more than ever.
With all my love,
Leonore Ferrer.

Turn right out of the room. Follow the hallway.

To enter the room of Alissa go north through the first door.

Talk with Alissa.

Take the vanity number Alissa’s Medicine.

Exit Alissa’s bedroom and walk to the right door to get into the kitchen.

Take the Firewood.

Use the Firewood stove to your right.

Take the Cup of Hot Water .

Combine Alissa’s Medicine with Cup of Hot Water to be able to Cup of Hot Water and a A Few Drops of Alissa’s Medicine .

Return to Alissa’s room and give Alissa the Cup of Hot Water with a few drops of Alissa’s Medicine .

After the cutscene, you’ll find yourself in front of Grau Hill, unlocking:

Lamentum - Achievement Walkthrough Part 1 - Walkthrough Pt. 1 - 200B20Eβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€ŽGrau Hill
Welcome to Grau Hill.β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž

MANSION

Grau Hill’s front door is open for interaction.

Go to the lower left double doors to gain access to Lord Steinrot’s office.

Talk with Lord Steinrot.

Leave Lord Steinrot’s office.

Alissa is waiting in the hallway. Talk to her.

Exit Grau Hill through the front door.

Interact with the carriage and take the Wedding Ring.

Enter Grau Hill once more.

Walk to the north of the room, past the statue, and walk up the steps via the right door.

Continue walking north along the hallway until you reach the first entrance (unchained farthest to the right).

Continue down the hall to the right.

Talk to Alissa.

Follow Alissa after she leaves.

Follow the blood and candles until you locate your body lying on a bed. It is crucial to engage with it.


From this point you will be able to earn Coins and Teeth. There are total of 10 Coins and 6 Teeth that you can collect.

Connect with the nightstand next to the bed and take out the Laudenum.

To heal for healing, make use of the Laudenum

See the table note in the window in front of you.

We've believed his lies all this time. How foolish we were.
Is there any hope for us? Maybe...
Maybe there's something in the Count's office that can get us out of here.
I have bandaged your wounds as best as I can, and I left something on the table to ease the pain.
I'll close the doors to keep you safe. Please don't leave this room.

Take the Ink number from the desk to your right of the piano.

The room is now closed and you must go through the first door on your left to enter the bathroom.

Engage with the bathtub and then take the Lock Pick.

Take a shower and walk to the next door.

To get the key for the lock drawer Lock Pick Use the Lock Pick

Half a bottle Laudenum .

Move to the left side of the room, and then pick up the Key in the wooden chair.

Interact with the crack in wall to hear a girl’s cry.

Exit the room and head left and towards the door with a chain.

Use the Key code to unlock the door.

Upon entering the room, you will meet your first monster. You will be able to unlock:

Lamentum - Achievement Walkthrough Part 1 - Walkthrough Pt. 1 - F7C2BACβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€ŽThe creature
The nightmare begins. β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Žβ€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž β€Ž

Interact with the bench to pick up the Porcelain Doll. As soon as the monster notices you, immediately leave the room.

Return back to the room with the crying girl and a crack in the wall.

Use the Porcelain Doll equipped to interact with the crack in wall. The girl will stop crying.

Leave the room. Now, the bottom-left door will be unlocked.

Make a left turn and then grab the Map from the table near the hole in the floor.

Turn right and walk down the hallway, pushing the box to the side.

The Jewellery Box is available from the bench.

Follow the stairs to the left.

To pick up the Lock Pick, interact with the table that is located beside the crate.

Turn left at the door to enter the art room.

The Broken Blazon is available on the table.

Leave the room and go back down the stairs in the same way you were when you came.

Take a step down and walk down the next flight of stairs.

In the main lobby, go to the right-hand side of the hallway and enter the double doors.

Go through the door on your left, just after the portrait of the blonde woman. This is the hunting area.

Take the Tongs off the crate at the bottom left corner.

Read the note document on the desk’s bottom left:

I'm afraid I'll forget everything.
Time pa*ses differently in this place, and slowly my memory is blurring and fading.
It's strange. There is something inside me that gives me the strength to continue.
I will continue writing; perhaps it will help keep my sanity.

The room is closed. Turn left and then back through the door leading to the main lobby.

Head left, directly across the hall, following the blood trail that runs beneath the hanging monster. Then, head to the left set of double doors.

Talk to the person who has been hurt.

Next to him, grab the Lamp.

Head into the room to the left of the man who was injured to go into the dining area.

To obtain Ammunition, use the Lock Pick lockable drawer.

Set up the Tongs, and then use them on the fireplace to obtain the Heavy Key.

Exit the dining room.

Take a left turn and then go through the southern door to enter the game room.

You can save this file and store any items you need to access. I put away the Jewellery Box , Jewellery Box, as well as the Tongs as well as the Tongs.

Thank you for reading the Lamentum – Achievement Walkthrough Part 1, and we sincerely hope that you found them to be of use. We encourage you to report any mistakes or ideas for enhancements in the section below, and we will fix them as quickly as possible. Today, I send you my very best wishes. To give credit where credit is due, I’d like to mention that an article written by Skramz inspired this guide. Also, if you like the post, don’t forget to add this website to your bookmarks; we publish new posts every day with additional material, so be sure to check back with this website frequently for more posts.


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