Inscryption – Obtaining Secrets Achievements Act 1-3

Inscryption – Obtaining Secret Achievements Act 1-3 1 - steamlists.com
Inscryption – Obtaining Secret Achievements Act 1-3 1 - steamlists.com

Nothing that is required or even mentioned in achievements ( contains spoilers for all acts)
 
 

Special Card Interactions

-The cat can only be sacrificed 9 times and becoming a 3 2 on its final life
 
-feeding the campfire special cards ( mentioned in cabin secrets )
 
-The two broken obols in act two can form a obol to give to the bone lord (i have another guide already for this so i there isnt a section in this one )
 
 
 

Shack Secrets

Act 1:
 
 
Some of these are obvious but ill list them all
 
 
-The skull can be looted for teeth
 
-The candle can be extinguished to grab a smoke from the bulb
 
-The clock at 11:00 gives a ring
 
-Placing cards according to the painting gives rewards
 
-The safe code is 273
 
-Giving the campfire certain cards and allowing them to eat it will kill them for the rest of the run allowing you to upgrade unopposed so far i believe this works for ring worm and the adder, maybe any card with poison ( this gives you 4 upgrades every time )
 
-A few other secrets are linked to progression so ill leave them to be found however choose the arcane eye
 
 
 

Great Kraken card

Act 2:
 
 
By clicking on the tentacle found in two locations you’ll be given the card (any order)
 
 
The dock found under The shack at the top right of the map
 
 
The bath on the top floor of the wizard tower
 
 
 

Clover

Act 2:
 
 
At the same dock area you visit to see the tentacle for the kraken card there is also a clover you can pickup to reroll your starting hand
 
 
 

Hidden Rooms

Act 2:
 
 
There are two rooms with just hidden lore sections that i know of, one is found within the wizard tower by walking up through the top left hand corner to find a passport on floor 2
 
 
The other is found near the cabin past the prospector where you take a photo of the fish, just past the bucket
 
 
Act 3:
 
There are plenty more hidden paths similar to the holo pelts and the mycologists hut that have some hidden files behind them or sometimes just upgrades remember to always hover your mouse over the sides where arrows could be but are not just to check
 
 
 

Woodcarver

Act 2:
 
 
This can be seen more easily with the monocle from the wizard tower, but if you visit the pelt location at the far left of the shack ( top right ) theres a secret path up from the area where you can visit the woodcarver for some lore
 
 
 

Goo Totem

Act 3:
 
 
The totem ( or whatever you wanna call it ) thats found to the right of the Goo wizards second locations has an interesting secret.
 
 
The first icon is found by setting the clock to 11:00
 
 
The second is from spinning the drone found past the first bridge ( click on the right or left side of it ) Then clicking on the camera beneath it to light the wall behind it
 
 
The 3rd is found from the shadow cast from the box to the right of the totem
 
 
The actual sigils are
 
 
flying (wing)
 
insta kill (Skull)
 
double hit (twin arrows)
 
 
 

Mushroom boys boss

Act 2:
 
 
The mushroom hut on the centre right of the map can be entered after two scribes are defeated ( sounds obvious but somehow i missed this on initial playthrough) Inside you’ll find the mushroom boys asking for duplicates, it’ll just cycle between the same 4 with one from each faction. Each of which can be bought from the Trader by repeatedly buying the bottom left slot.
 
 
After a few merges youll get a key for later.
 
 
Act 3:
 
 
Heading to a similar area on the new map ( go up one from the main shop and continue right till you cant ) at this point there is a hidden arrow on the bottom right you can find by placing the mouse over it. This will take you to outside the hut where using the key can take you to a secret boss.
 
 
In the second phase they merge your creatures so be careful whats on the board however you can get some powerful cards if you can understand the mechanics of phase 1
 
 
 

Pelts and Trader

Act 3:
 
 
The hollow trader is available by clicking on the lock in the lab at the top left side of the map, after that there are 5 hollow pelts to collect, one must be purchased from the store and the rest are found on hidden paths that are only revealed when you hover over the hidden arrow.
 
 

Written by McNady

 
 
I hope you enjoy the Guide we share about Inscryption – Obtaining Secrets Achievements Act 1-3; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


1 Comment

  1. For the Goo Totem
    “The 3rd is found from the shadow cast from the box to the right of the totem”
    I’ve seen this hint on multiple sites, but I think it’s finding an answer after you know it (trial and error after first two were known). The real hint I discovered shows when in the factory you create the exact same card as is shown to the left of the playing table next to a printer. See image below (after creating a proper card; stats need to be the same, cost and abilities, name doesn’t matter):

    https://imgur.com/uV9j321

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