HROT – Enemies of Czechoslovakia

HROT – Enemies of Czechoslovakia 18 -
HROT – Enemies of Czechoslovakia 18 -
This guide covers all the monsters one can find in their adventure through 1980s Czechoslovakia.



Some enemies are unnamed, like the yellow hazmat suit people, so I’ve made names for them myself. Also, I play on Very Hard, so the descriptions for enemies are written from that perspective. Lastly, this guide is a work-in-progress, which means the full list of enemies may not currently be included. 

Common enemies

HROT - Enemies of Czechoslovakia 
Smaskous are the first enemies found in the game, and also some of the weakest. They are humanoids clad in rags and gas masks, and wield what appears to be an AK-47. However, they only fire in semi-auto, and deal moderate damage. They can be killed quite easily, a single shotgun blast or a few swings from your trusty sickle will take them out. While they can easily be beaten alone, they often travel in groups which makes it a much tougher fight. 
HROT - Enemies of Czechoslovakia 
Liquidators carry pump-action shotguns and are covered head-to-toe in a biohazard suit. Their shotgun packs quite a punch. If your health is low, they may kill you in a single shot. They are also quite fast moving, as well as very tough. They can take around four shotgun blasts to kill, and can be a very strong enemy when in close quarters. 
HROT - Enemies of Czechoslovakia 
Rats are large rodents with glowing red eyes. They are very weak, and will die from a few hits of your pistol or a few swings from your sickle. The sickle, in particular, is quite a good weapon against them as their damage hitbox is larger than it first appears. Rats only pose a problem when combined with other, stronger enemies, in tight spaces. 
HROT - Enemies of Czechoslovakia 
SUPs (Samostatný Útočící Pes – Standalone Attacking Dog) are feral dogs with splotches of blood covering their dark coat. While not extremely tough, they are quite agile, often utilizing a leap attack to maul the player. Their speed combined with their small frame makes them somewhat hard to hit, as well. Nonetheless, they are not very dangerous as long as one has a shotgun with a few shells. 
HROT - Enemies of Czechoslovakia 
Kejdovecs are corpulent, slow-moving humanoids who wear what seems to be a ballistic vest and a hazardous materials suit which covers their body. They are also equipped with a black baton and a grenade launcher, which fires glowing red bouncing grenades. Their grenades detonate a few seconds after being fired, or if they touch another living thing. Kejdovecs’ batons aren’t very dangerous, as one has to be in hugging distance for them to use it. Their large frames also make them an easy target for shotgun blasts. 
HROT - Enemies of Czechoslovakia 
Horniks are suicidal miners, carrying barrels filled with an explosive substance. They appear to wear a white construction hat, as well as a gas mask and welder’s goggles. They can quickly be noticed through their distinct, high pitched noise that they let out when they see the player. Horniks should be considered a high priority target, as they are quick and deal heavy damage when exploding themselves. Though they are fast, they can easily be taken out with a few well-placed shotgun shells. Beware, though, they go out with a bang. 
HROT - Enemies of Czechoslovakia 
Konfidents are ceiling-mounted turrets which rapidly lock on to the player when seen. They quickly shoot a steady barrage of bullets, but can easily be taken down due to their non-mobility. A burst from your submachine gun will do the job well. Strangely, these machines bleed and groan when they are destroyed. 
HROT - Enemies of Czechoslovakia 
Bečvas are ravenous fish found in the sewers of Czechoslovakia. Their brown bodies are shaped somewhat like a loaf of bread, and their mouths are lined with sharp teeth. Thankfully, though, they are not very fast, and can easily be taken down by a few pistol shots. 
HROT - Enemies of Czechoslovakia 
Pedros are short, tan-colored creatures that aren’t too much trouble to defeat. They seem to resemble Bečvas that have grown legs, and act somewhat similar to them too. They can bite the player for heavy damage, and are able to spit a green substance which does moderate damage. A well-placed grenade or two can take out them out. 
HROT - Enemies of Czechoslovakia 
Sekacs are terrifying, large spiders found mainly in the catacombs under castle Vyšehrad. They are recognizable by their red glowing eyes. When they spot the player, they quickly leap after them and deal moderate damage. While not extremely dangerous, they can definitely shock the player when they emerge from the shadows. They have very low health, so the submachine is a suitable weapon for squashing them. 
HROT - Enemies of Czechoslovakia 
Hlavas are disembodied, pale, floating heads. There are metal pipes attached to the back of their bodies. Their attack consists of two pairs of yellow thorns, which blind the player upon contact. They also lead their shots in a way. Their first shot fires a thorn towards the player and to the right of the player, and their second shot fires a thorn towards the player and to the left of the player. This means the player must pay attention to the projectiles flying towards them instead of simply circle strafing around. Fortunately, they have a medium amount of health. Two close-range shotgun blasts is enough to kill one. 

Rare enemies

HROT - Enemies of Czechoslovakia 
Semiks are large, aggressive chestnut-colored horses which wear WW1 style gas masks. They are tough enemies, taking around seven shotgun blasts to take down. They can deal out heavy damage as well, as their fast movement combined with constant leaping means they can maneuver around the battlefield with ease. Thankfully, they have no ranged attack, so laying into them with a submachine gun at a distance is a good strategy. 
HROT - Enemies of Czechoslovakia 
Skapucis are like an upgraded version of Smaskous. They have similar behavior to them, except they fire their assault rifles in bursts, and have the ability to teleport around the player. The teleport ability in particular can make them tricky foes to defeat, as they often will teleport behind you to flank your position. They are also slightly tougher than Smaskous, taking two or three shotgun blasts to die. 
HROT - Enemies of Czechoslovakia 
Bulldozers are yellow-painted construction equipment which seemingly have a mind of their own. Once the player gets too close, they spring to life and attempt to ram the player, dealing heavy damage. They are somewhat slow when they aren’t charging the player, so throwing a few grenades their way will easily put an end to them. 


HROT - Enemies of Czechoslovakia 
Kong is the boss of E1M2, Luna. He appears to be a large gorilla with rocket launchers grafted to both arms. Kong is very tanky, and lethal. An unwary play can be dispatched in seconds if they are not constantly strafing around to avoid Kong’s rockets and lunge attack. This boss is best dispatched with a mix of shotgun shells and rockets. 
HROT - Enemies of Czechoslovakia 
Goat is the boss of E1M4, Sokol Gymnasium. It appears to be a possessed piece of gym equipment, which hops around the basketball court and shoots rockets. It functions similar to Kong, except that it only fires one rocket at a time instead of two. It seems to be faster, though, often taking less pauses during the fight and instead constantly lunging after the player. 
HROT - Enemies of Czechoslovakia 
Shial is the boss of E1M7, Underground Stream. It is a large spider, around three times the size of regular Sekacs. It moves around sluggishly and spits balls of acid, similar to Pedros except it shoots three at a time. This is perhaps the easiest boss in the game, as the player can simply circle strafe around its’ small arena and chuck grenades at it. Surprisingly, it has no leap attack either. 

Written by M.

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