A quick guide to get you familiar with the features of TSM.
Also the first guide to be made for Himno: The Silent Melody.
Work in progress.
This guide is a work in progress. Expect updates as time goes on, and for incomplete information to be filled in later. Also, if you have any helpful info, leave it in the comments below, and it will be added into the guide! 🙂
Your settings are something that you will probably change over time. This section will get you acquainted with the meaning of certain controls, options, and buttons.
- Frames per Second (FPS): Adds an in-game FPS counter.
- Movement Type: Controls how dashes function.
Recommended: Experiment with it and decide which control method you find better.
Default movement will have the dash always move towards the mouse.
Original movement will use the dash control method from the original Himno (use WASD to control direction).
Expect a future guide discussing the merits of original movement versus default movement.
- Show Controls UI: Will show a small list of available controls in the corner.
- Save and Exit Main Menu: While in the camp, will save your game and return to main menu. If you are not in camp, this will not save your game.
- Anti Aliasing: Applies a filter that softens sharp edges.
- VSync Count: Limits the framerate of the game to that of your monitor. Prevents screen tearing.
Recommended: Full VSync.
- Water Reflection: Controls whether or not water will have a reflection.
- Vegetation Waves: Controls whether or not vegetation will wave in the wind.
- Rain: Controls rendering of weather effects, and whether or not rain and such will appear.
- Screen Flash: If on, will make the border of the window turn red when you are hit by an attack.
- Brightness: Controls the overall brightness of the game. Makes dark and light colors brighter.
Recommended: Whatever you feel comfortable with.
- HUD Size: Controls the scaling of the HUD — HP, controls, and the toolbar comprise the HUD.
Recommended: Whatever you feel comfortable with. The default is 0.50/=.
- Bloom Intensity: The bloom filter will make brighter colors appear to shine out and partially blur. Adds to ambiance, but can subtract from accessibility.
Recommended: Default setting (0.25) or less; higher values make interaction increasingly difficult.
- Rain Volume: Controls the volume of district ambiance.
Recommended: Whatever you feel comfortable with. The example image uses 100% music, 70% SFX, and 60% rain.
- Interact: Use the Interact key to go through doors, use workbenches, open chests, and pick up things you have placed down.
- Second Dash: In the original game, “W” was both an upwards direction and a dash key. Hitting it while on the ground would go upwards in a diagonal in front of you. With the Original control scheme, this button functions the same.
- Lock Target: Locks your firing direction towards the enemy nearest to your cursor. Helpful against more powerful opponents while using Default control scheme. Can become an impediment if using the Grappling Hook.
- Shield: Use the item in your secondary slot. This can be either a shield, glove, or back wheel, but you will likely obtain a shield first.
Expect a guide discussing the merits of shield/glove/backwheel some time in the future.
- Quick Stack: Lets you quickly move items to/from your inventory to/from a container or your hotbar.
Hope you enjoy the Guide about Himno – The Silent Melody – Basic Gameplay for New Players, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
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