High On Life – How to rebind movement keys

High On Life – How to rebind movement keys 1 - steamlists.com
High On Life – How to rebind movement keys 1 - steamlists.com

Welcome to High On Life – How to rebind movement keys Guide.

This helpful manual for changing the keybindings manually and configuration.

Config

Since the original MS-DOS Doom, RMB has been my default FPS config. WASD is not enough for me, so I edited input.ini within the configuation folder to rebind moving ahead.

The config files for the Steam version can be found at –

C:\Users\yourname\AppData\Local\Oregon\Saved\Config\WindowsNoEditor

The Game Pass version config files can be found at –

C:\Users\yourname\AppData\Local\Oregon\Saved\Config\WinGDK\

My input.ini file had been empty, so I just added.

[/script/engine.inputsettings]

AxisMappings=(AxisName=”MoveForward”,Key=RightMouseButton,Scale=1.000000 –

To be safe, I set input.ini READONLY and restarted my game. It was a success! My RMB now allows me to move my character through the game.

Copy and paste this if you want to use your Arrow keys for movement

[/script/engine.inputsettings]

AxisMappings=(AxisName=”MoveForward”,Key=Up, Scale=1.000000 –

AxisMappings=(AxisName=”MoveRight”,Key=Left,Scale=-1.000000 –

AxisMappings=(AxisName=”MoveRight”,Key=Right,Scale=1.000000 –

AxisMappings=(AxisName=”MoveForward”,Key=Down,Scale=-1.000000 –

It’s a shame we have to fix the game ourselves, but it’s still playable on Day 1.

This is a list of UE4 engine key combinations so that you can replace other keys or mouse buttons to move. Enjoy!

https://nerivec.github.io/old-ue4-wiki/pages/list-of-keygamepad-input-names.html – [github.io]
 

Written by Sledge Hammer!

Hope you enjoy the Guide about High On Life – How to rebind movement keys, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


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