High On Life – How to rebind movement keys

High On Life – How to rebind movement keys 1 - steamlists.com
High On Life – How to rebind movement keys 1 - steamlists.com

Welcome to High On Life – How to rebind movement keys Guide.

This helpful manual for changing the keybindings manually and configuration.


Since the original MS-DOS Doom, RMB has been my default FPS config. WASD is not enough for me, so I edited input.ini within the configuation folder to rebind moving ahead.

The config files for the Steam version can be found at –


The Game Pass version config files can be found at –


My input.ini file had been empty, so I just added.


AxisMappings=(AxisName=”MoveForward”,Key=RightMouseButton,Scale=1.000000 –

To be safe, I set input.ini READONLY and restarted my game. It was a success! My RMB now allows me to move my character through the game.

Copy and paste this if you want to use your Arrow keys for movement


AxisMappings=(AxisName=”MoveForward”,Key=Up, Scale=1.000000 –

AxisMappings=(AxisName=”MoveRight”,Key=Left,Scale=-1.000000 –

AxisMappings=(AxisName=”MoveRight”,Key=Right,Scale=1.000000 –

AxisMappings=(AxisName=”MoveForward”,Key=Down,Scale=-1.000000 –

It’s a shame we have to fix the game ourselves, but it’s still playable on Day 1.

This is a list of UE4 engine key combinations so that you can replace other keys or mouse buttons to move. Enjoy!

https://nerivec.github.io/old-ue4-wiki/pages/list-of-keygamepad-input-names.html – [github.io]

Written by Sledge Hammer!

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