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A comprehensive guide to the game’s Accessories tier chart.
Accessories Part 1
S Tier
Scarecrow
You can take damage instead of the Keep.
Is this not a Voodoo doll, or? This accessory is key to winning on the “Capital” stage. Because the stage is high, enemy rushers can often slip by the edges. Players cannot afford to protect both edges simultaneously. You can tank in place the Keep and pair this with healing (Iron Armour accessory is not required but can help). This is often the only way to clear stage 3. Other stages, which have shorter stages, are more suitable for strategies that hunt and leak Cavalry. Taking the Scarecrow to deal with Rushers can be too much. A better use of your accessory slot is to make it available to the Repair Shop for additional damage boost and weapon support.
Duplicator
More weapons are used to attack.
This accessory is often the key to winning or losing a game. However, it is possible to win stage 3 with it. Increases weapon clip size by 1. Even one level of Duplicator (max. 3 – This could increase your damage by upto 100% (often less as each stage progresses). It is also a major source of damage boost for dealing with bosses in early game. This effect is useful for all weapons and CC.
Mallet of Prosperity
Weapon area up.
That’s it. I’m gettin’ me mallet. This accessory will increase your weapon reach. It is extremely useful and helps to catch rushers and increase your AOE weapons’ reach. It is useful for many weapons and CC.
Pomodoro
Reduces weapon cooldown.
This accessory reduces the reload time of all your weapons by 5% (max. This accessory can increase weapon damage up to 33% and decrease reload time by 25%. It can also be used to affect weapons such as the Obsidian Pendant and the Smokescreen, and can reduce their cooldown times. It is useful for all weapons.
Hallucinatory Mushroom
Enlarges Character.
Shrooms. Similar to the Mallet of Prosperity accessory, this accessory increases weapon reach and HP as well as Defence. It decreases movement speed, cooldown, and weapon projectile speed. This is an amazing upgrade. It sacrifices speed to increase AOE damage potential. However, dash becomes your only source of movement, making it difficult to defeat bosses without CC like Smokescreen. When Kururu’s Velmanway is paired with the Mallet of Prosperity or the Hallucinatory Mushroom it can cover the entire height of stage 1, “Chokepoint”, or stage 2, “Fortress” if you use Anis or Estelle. This allows for full AFK gameplay. Your character can transform into a massive tank, even mimicking a suitable size. You have the potential to bodyblock bosses with no need for revives.
A Tier
Bubbly Lotion
Dealing with damage can result in instant death
It is not known how fast an enemy can die. If this accessory works properly, you can instakill an enemy for every instance of damage done. This is especially impressive for Endless modes. If HP scaling is excessive, you can ignore it and deal an instant death; this can be combined with high ROF weapons such as rings, Cape, Velmanway, and other high ROF weapons to do this frequently.
Giant Slayer
Also deal 3% damage to enemy HP.
This only works for bosses. This is an important item to have in Endless mode. It allows you to deal an additional 33% of the enemy bosses’ HP as extra damage. This is amazing considering the insane HP scaling of later Endless waves. This will make bosses melt. The HP calculation scales off of Total HP so bosses can die in 30-40 hits of any damage. To proc this frequently, use high ROF weapons such as Velmanway or cape, or rings.
Honey
Weapon Effect Duration up
Where is my supersuit? +10% weapon duration per level. This accessory is not useful for certain weapons. However, the magnitute to strengthening is quite large and should be used if you use weapons with Honey.
Pheromone
Enemy Spawn, HP and Move Speed Up
This is not a perfume. This is not recommended for the early game. +10% spawn speed, enemy HP, and movement speed. This accessory increases enemy spawn rates, but also increases their move speed and HP. This accessory greatly increases experience gain, which is crucial for later waves and gold drops. This should only be used if you are able to handle stronger enemies.
Primal Strength
Critical rate up.
This accessory increases weapons’ critical rate by up to 10% (max. This accessory can increase weapon damage up to 50% and boost critical rate by 10% (maximum). All weapons.
B Tier
Luring Bell
Enemy pull range up
This accessory is suitable for stage 3 – Capital. Standing in the middle of normal enemies can cause leakage so pulling range is a good way to get them. A larger attract range can also be used to distract Rushers from the Keep. There are better options, such as the Obby Pendant or Scarecrow.
Scroll of Secrets
EXP Up
+5% experience gain per level, max 25%. This book increases your rate of gaining other items. It plays a significant role in preparing you to face higher/better stats with item enhancements. It is not necessary in Endless mode.
Harp of Fortune
Luck Up (affects chests, drops)
+10% luck per level. This accessory is useful for early-mid level boss drops. You don’t need this accessory in the late game. An accessory slot can be used to store damage boosts.
Dragon Scale
Weapon Damage Up
+5% damage per level. Decent damage boost. Before you get this upgrade, it’s better to get a specialized upgrade like honey or bracelet.
National Debt
Increase Gold Loot.
+10% gold gain per level. Only useful for the early to mid-game when you are dirt poor.
Soul of Sparta
Increases Constructs’ AOE
This is useful for constructions such as the Saw, Graveyard, Graveyard, and Poison Swamp. It can be used as a support for certain constructs. You should ask yourself if your constructs are worth building. For example, expanding your Saw setup’s AOE or Graveyard rather than taking 25% more weapon damage.
Accessories Part 2
C Tier
Iron Armour
Reduce damage received.
Increases defence. It’s better to get good offence than good defense, since we’re in a 1vE gamemode. However, it can help situationally with Scarecrow or Blade Shield.
Magical Boots
Increase MoveSpeed.
Clear Sky is a good option for longer trails. Clear Sky can also be used to reduce the Hallucinatory Mushroom effect. Instead of trying to increase movement speed, think about CC and AOE builds. Rushers will not stop following you around if you chase them too much.
Pot of Resurrection
Grants more Revives.
This adds an additional revive. You can use a revive to instantly increase your character’s HP. You will know your build is weak and you’ll be overwhelmed the moment you use them. It is better to only use one or two items on critical upgrades than it is to get extra lives. You can revive bosses that are bodyblocking. In exchange for valuable Time to Kill, you will lose your HP quickly. You can also use the Invulnerability period to continue bodyblocking without losing HP. To mitigate Boss entry into the Keep, revives and the Scarecrow can’t be used.
Bat of Grudges
Ignore Collisions.
Your ability to move buildings and block enemies is traded for the ability of phasing through collisions. This ability is only useful if you have defense. Shurikens bounce well against enemies in crowds, while the Bloodrings can make more damage by using higher enemy AOE exposure.
Healing Herb
HP Regen Up.
+0.2HP/sec. This is a decent source of healing that is comparable to lifesteal. The Orb of Restoration is much more powerful than either of them. Accessory slots are far more useful than Constructs so you might prefer to go with an offensive or weapon-support option.
D Tier
Demonic Bracelet
Weapon AttackSpeed Up.
It is clear that this is a difficult task. +5% weapon projectile velocity. This accessory is almost ineffective. I can only see the Elven Ring’s light orbs benefiting and Louise’s lightning benefiting from it. You can take the Obsidian Pendant to pull enemies backwards, rather than locking them in place.
Bloodlust
Grants lifesteal..
Although Healing Herb is more powerful than Healing Herb, both healing effects occur at the same time. (When are you not hitting an opponent in a run?) Once every second. The healing rates are comparable so you can choose one of them.
Palm of Ridgeway
Red-colored gauntlet
Increase your construction power
Constructs > focus weapons
Miss Impervious
Increases Invulnerability period.
Reduces the damage you can take. However, this can be very useful in Brothel situations or bodyblocking.
Death Game Scroll
All abilities are permanently enhanced upon revival.
This powerup is used as a last resort in case your build fails and you need a quick fix. Although a small, general damage boost is useful, it’s not a fatality if you have built CC or damage correctly.
Heart Container
Max HP Up.
Your health pool will be increased. This accessory slot does not have any health capacity and should be used for healing or damage mitigation.
Golden Hammer
Can now stun enemies.
Each instance of damage you do now has a low chance to stun the enemy. This is not a good option for mobbing as crowd crush still pushes stunned enemies toward you. It can only be used against bosses. This is not the right tool for bossing. Instead, you should look for the Giant Slayer. Do you really need to be stunned by your boss and remain in your DPS circles? When you could be using sigma percentage-based attacks to down each hit in 20, why not?
Heart of Petain
Increases Constructs’ AtkSpeed.
Don’t do it. This increases constructs’ projectile speed but is not useful for Firewall, Archer tower or Seven blade sword catching enemies faster than Rushers or enemies under Pheromone. Why build constructs when you can boost and support a weapon, CC, or other assets? ?
Emergency Shield
Low HP users can get a 30% HP shield
A 30%HP shield that activates on low HP, on cooldown when destroyed You can use Miss Impervious in combination with it to effectively combat Brothel situations.
Absolute Dogwater
Goring Lance
Enemies are subject to damage-over-time
This “upgrade” allows you to apply a small DOT effect to enemies for every instance of damage that you do. It is below the level of the Psychedelic Flower. This is a terrible deal and a waste of time, gaming spirit, and money.
Notes:
Percentages are additive. I will update accessories that are less than ideal after exams are over.
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