Ghost Recon Breakpoint – All Weapon blueprint Locations

Ghost Recon Breakpoint – All Weapon blueprint Locations 1 - steamlists.com
Ghost Recon Breakpoint – All Weapon blueprint Locations 1 - steamlists.com

Welcome to Ghost Recon Breakpoint – All Weapon blueprint Locations guide.

This guide will tell you where to find all the weapons in the game.

PISTOL

 

  • Desert Eagle: Sinking Country, Cold War Airfield
  • Sharp Thunder: Sinking Country – Cold War Airfield
  • Five Seven: Wild Coast Hybrid Engine Factory
  • C-SFP: Lake Country Security Operations
  • M1911: Mount Hodgson-Mining Control Centre
  • P4X: Red Viper Outpost – Lake Country
  • F40: Channels-Navy Refuelling Station
  • M9: Infinity Skell Technology Head Office
  • P320: Seal Islands, Behemoth Defence Area
  • P227: Wild Coast-Behemoth Defense Area
  • P45T: Mount Hodgson- Chem-Extraction Complex
  • USP Tactical: Smuggler Coves – Outpost Red Tiger

 

Shotgun

  • M4: Restricted area 01 – Behemoth Defense Site
  • RU12SG: Liberty – Eternity
  • SASG12: Restricted area 01 – Camp Ferret
  • KSG12: Infinity Skell Security

 

SMG

  • Vector: Cape North – Behemoth Defence Area
  • Scorpion EVO3 – Windy Islands – Auroa Recycling Factory
  • P90: Good Hope Mountain, Behemoth Defense Area
  • Bullpup PDR – Driftwood Islets Testing Zone
  • MP5: Liberty – Maunga Nui Eco Park
  • MP7: New Argyle – Outpost Black Tiger
  • SN9mm – Infinity – Infinity Transportation Hub
  • UMP: Fen Bog – Longford Farm

 

Assault Rifle

  • SC-20k: Mount Hodgson-Bald Peak Mine
  • M4A1: Channels-Behemoth Defence Area
  • Aug: Smuggler Coves- Auroa Materials Depot
  • 805 Bren: Sinking Country Camp Tiger
  • VHSD2 Fen Bog – Whetstone Farm
  • 416: Seal Islands and Shark Base
  • AK47: Fen Bog-Behemoth Defence Area
  • AK12: Cape North Skell Foundations Campus
  • MK17: Windy Islands and Garbage Dump
  • AK74: Good Hope Mountain – Auroa Survival Shelter
  • A2: Driftwood Islets-Camp Kodiak
  • Silver Stake Tactical – Sinking Country – Cold War Airfield
  • G36C: Whalers Bay, Air Cha*sis Factory
  • TAVOR: Wild Coast – Engine R&D Center

 

LMG

  • 6P41: Mount Hodgson-Behemoth Defense Area
  • MG121: Sinking Country-Ammunition Depot
  • MK48: Liberty and the Aurora Parliament
  • CTMMG: Sinking Country Sentinel Corp Land Base
  • T95: Lake Country-Behemoth Defense Area
  • L86A1 – Restricted Area 01 – Outpost Red Ferret

 

DMR

  • M14: Seal Islands – Abandoned Barrrack
  • G28: Restricted Zone 01 – Training Centre
  • FRF2: Whalers Bay Land Cha*sis Factory
  • SVD-63 – Lake Country – Behemoth Defense Area

 

Sniper rifle

  • HTI: Driftwood Islets-Behemoth Defence Area
  • Tac 50: Smuggler Coves – Maunga Nui Port
  • M82: Restricted area 01 – Assembly Hall Omega 01
  • L115A3 – Channels – Auroa Power Plant
  • Scorpio: Sinking Country – Behemoth Defense Area
  • Recon A1 – Egg Island – Madman Hill

 

Written by Replicant

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