Hi, welcome to this post, This Garry’s Mod – Modest Map Manipulator Tutorial Guide was created to help you.
This guide explains how to use Modest Map Manipulator. With this tool, you can edit map entities while playing in any type of gamemode and add new ones. It contains both basic as well advanced topics.
The interface is straightforward to use. The best way is to use the console to bind keys.
- Use the tilde (2A05418469A key) to open the console. Look under your “ESC” key.
- Enter “bind mouse3 +mmm“, sans quotes.
Other keys can be used instead of the “mouse3“.
- “mouse4“, mouse5 – Additional buttons on specific mice.
- “alt” – Your left ALT key. Normally, it’s used to stroll.
- “g“, – your G key. It’s frequently used to spray out images.
- You can program the buttons on your computer mouse. Use the included computer software to set up one of the buttons as PAGE-UP or PAGE-DOWN, and then bind either “pgup“, pgdn or any other programmable buttons you may have on your mouse.
Once you’ve bound the key you can press the button any time, except when in the main navigation menu. To keep the interface from closing, click the bar on top or bind it to:
Probably your most important feature is the ability of spawning new props or editing existing ones, and having your changes persist across restarts. This feature is available in all game modes, unlike many other add-ons. A tool gun or an physgun are not required.
- Open the interface of the addon.
- Right click the item you want. (such an a prop that you’ve spawned).
- Click on “Make Permanent”.
- Make any other adjustments you wish (disable collision, set color etc.).
- Click “Save”, at the top of the interface.
You can open up the interface to confirm that your changes are permanent. Click on “Commands”, followed by “Cleanup Map”. This will bring up the map’s default settings.
You may also find something you’d rather not be there. You may find a button that causes your player to be bothered. It could even be clutter that is eating up framerates. You might find something offensive. We can eliminate any entity. Permanently.
You can do this in two ways. The context menu works well, but only on entities that are already on the map. The Entity Whitelist is a second option.
- Right click on the entity with the interface open.
- You’ll notice “Auto-Delete”. Press it.
- Click the entity’s name by clicking the right mouse button. Click to copy.
- Click on “Commands”, top left, and then “Open Blacklist”.
- Copy or type in the name and then click “Add”.
- Before your progress is lost, make sure you click “Save”.
The blacklist lets you ensure that anything spawning with a particular character name at any moment will be immediately deleted. This is especially helpful when removing NPCs from HL2.
The Entity Finder
The EntityList allows you edit or remove all entities, even those that are only available on the server. This is also a method to get the names of those entities in order to add them to your blacklist.
- Click on the “Commands”, followed by “Open Entity List”.
- Click the class of your entity (such at ttt_traitor_button).
- Click on each entity and use the “Look at” button until you find it.
- Press “AutoRemove” if you’d like to delete it permanently. “KeyValues”, on the other hand, allows you to edit these values.
- If it doesn’t, press “Persist”. If not, then press “Persist”.
The Sandbox gamemode no longer limits you to only spawning props. Now, you can spawn a model anywhere and at any time.
- Open the interface, and click the “Tools”, button at the top right.
- Press “Prop Spawner”, press R and then select the model from the menu.
- Click the model you wish to spawn.
- Then, click on the area in the world that you want to spawn this creature.
Weapons, NPCs, and entities from our workshop are now included in all game modes.
- Open the interface by clicking the “Tools Button” at the upper left.
- Press “Entity Generator” and then R to bring up the entity selector.
- Sort the entries by typing or clicking the column headings.
- Then, click on the area in the world where you want to spawn this creature.
You can also enter exactly what to spawn if you know how.
You’ve generated your props. It’s time to set them up.
- Open the interface. Click “Tools”, then “Grabber”.
- Right-click something to drag it around.
- Hold E, and then press your movement key to rotate the pitch and yaw.
- While holding down E, you can use your mousewheel.
- While dragging a selected object, you can freeze it by pressing the right-mouse button.
- To ensure that it will never move, right-click on it and press “Freeze”.
Addons for the Addon
If you do not have it, but this sounds interesting to you, then you can order it from here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2966527753 – [steamcommunity.com]
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