Preamble
As a disclaimer, I have been figuring out most of this through SCIENCE! Also known as baiting hapless level 1 investigators into a danger room and then disposing of them with a real danger room to get a fresh wave.
I don’t guarantee all my numbers to be 100% correct. I also haven’t yet unlocked the tier 3 and 4 traps just yet, and I will update this guide as I do. Please feel free to comment with any corrections or additional notes!
Boxing Glove
Size: 2×1 (Wall)
Target Area: 2×4
Activation Area: 2×4
Targets: 1
Damage: 10 Vitality
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes, stops their momentum immediately
Does it move the target: Yes, away from the trap.
How far: 4 squares away from activation area.
Bubble Cannon
Size: 2×1 (Wall)
Target Area: 2×4
Activation Area: 2×4
Targets: All in activation area
Damage: 30 Resolve
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes
Does it move the target: No
Giant Fan
Size: 4×4 (Floor)
Target Area: 4×10 (First line of squares on fan count)
Activation Area: 4×7 (Doesn’t activate for furthest 2×4 area of target area)
Targets: All who enter activation area while active
Damage: None
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes, but a target being effected by another fan/magnet/pinball bumper won’t be grabbed until the third square of movement.
Does it move the target: Yes, away from the trap.
How far: 2 squares past the target area.
Freeze Ray
Size: 2×1 (Wall)
Target Area: 2×4
Activation Area: 2×4
Targets: All who enter activation area while active
Damage: 20 Resolution and Skill
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes
Does it move the target: No
Laser Wall
Size: 4×4 (Opposing Walls)
Target Area: 4×4
Activation Area: 4×4
Targets: All who enter activation area while active
Damage: 10 Vitality per tick, at least 40. (still figuring out full damage)
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes.
Does it move the target: No
Giant Magnet
Size: 4×4 (Floor)
Target Area: 10×4 (First line of squares on Magnet count)
Activation Area: 7×4 (Doesn’t activate for furthest 2×4 area of target area)
Targets: All who enter activation area while active
Damage: None
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes, but a target being effected by another fan/magnet/pinball bumper won’t be grabbed until the third square of movement.
Does it move the target: Yes, towards the trap.
How far: All the way to the magnet.
Poison Darts
Size: 1×4 (Opposing walls)
Target Area: 1×4
Activation Area: 1×4
Targets: All who enter activation area while active
Damage: 19 Vitality. I’ve also seen agents lose skill to this one, still doing additional SCIENCE.
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes, but it will miss the first target passing through.
Does it move the target: No
Slippery Floor
Size: 2×2 (Floor)
Target Area: 2×2
Activation Area: 2×2
Targets: All who enter activation area while active
Damage: None
Does it activate on targets being moved by the fan and magnet: Yes
Does it hit targets being moved by the fan and magnet: Yes, but seems to miss the first target passing over.
Does it move the target: No
Pinball Bumper
Size: 2×2 (Floor)
Target Area: Incoming agents being moved by a fan, magnet or other pinball bumper. Won’t trigger on minions, but will affect minions if already deployed by an incoming agent.
Activation Area: See above
Targets: All who hit it while active
Damage: None
Does it activate on targets being moved by the fan and magnet: Pretty much exclusively.
Does it hit targets being moved by the fan and magnet: Yes.
Does it move the target: Yes
How far: 8 squares from impact.
Hope you enjoy the Guide about Evil Genius 2 – Traps Location Tips, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
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