Dragon Creek – Western/classic dragon seeds, their parts, and what that looks like

Dragon Creek – Western/classic dragon seeds, their parts, and what that looks like 34 - steamlists.com
Dragon Creek – Western/classic dragon seeds, their parts, and what that looks like 34 - steamlists.com

Table of Contents

Want to generate something specific for your Western/classic dragon? Want to mess with a specific part of your dragon’s seed? You can find that here! everything from the face, horn, tail and special parts of a western dragon’s seed- I’ve documented that information for you here!

 
 

The Basics

For this guide- we’re mostly concerned with the ten numbers of the seed that control the specific parts/sections of the Classic/western/European Dragon. This will deal less with the color of your dragon, though I will touch upon briefly. Furthermore- I’m only dealing with numbers. it’s likely easier to grasp and there’s less funky math involved. and I don’t want to do more work dealing with letters in the seed. You can even funk with your dragon’s stats, but I’m not going to talk about that in this specific guide. 
 
The part of the seed that determines all this is the first set of numbers. ‘0000000000’ being the most bare bones classic dragon you can imagine. (it will also be very black, because of how the colors work). 
 
These ten numbers are divided into five sections(thus a seed can be divided like 00-00-00-00-00), with every two numbers determining something specific, the five sections being described below(courtesy of Rekkeld, the dev, on the tutorial channel on the Dragon Creek Discord): 
 

Section One- Breed:

 
’00’ being the default. it’s your classic dragon and what i’ll be working with, therefore every seed here starts with ’00’. 
 
01. wyvern. 
02. Lung 
03. Cat lung. 
 
There is little purpose in going over ’03’ though as new breeds are added I’m certain ’04’, ’05’ and so on will correspond to a different breed. It can technically go to 99, though because there are not (and there will probably never be) 99 breeds, eventually numbers will settle into different categories such that a range of numbers represent a specific breed; It’s a pattern you’ll notice for the various other numbers. one trait will very often have a wide range of numbers that can go with that trait, this not only goes for breeds, but every section described herein. 
 

Section Two- Face

 
the second set of numbers, or the third and fourth number into the ten number seed section. 00-00, respectively. This will affect your dragon’s face- its mouth and eyes. It WILL NOT add horns or other facial features, that is determined with the ‘horn’ and ‘special’ part of the seed. It has markedly less variation than most categories. 
 

Section Three- Horn(s)

 
The third set of numbers, or the fifth and sixth numbers into the ten number seed section. This determines horns on the face, cheek, head, and neck(sometimes). It can also be things like little webbing on the cheek or neck, or even antlers and ears. This section has the most variation- there’s more ‘categories’ into which groups of numbers fit. 
 

Section Four- Tail

 
the fourth set of numbers, or the seventh and eighth part into the ten number seed section. It’s more limited than most categories. For classic dragons, it’ll determine whether your dragon has tail spikes along the spine, a spade, a small tuft of fur, or even some webbing/tail fans. 
 

Section five- special

 
the fifth and final part of the ten number seed section- the ninth and tenth numbers. It’s the second most varied part of the seed, after the horn section. This can add a wide array of things like extra horns, ears, teeth. 
 
A NOTE ABOUT THE SPECIAL CODE: because it covers a wide range of things, it can potentially overlap with a horn code. and, in the case of a specific category- it can ‘force’ the face to look more crocodilian- but that’ll be covered in the specific section for the special code. 
 
 
 

Face Index

As described above, this affects your dragon’s Eyes and Mouth. Remember- it’s the third and fourth number into the seed, and I will go on assuming this is known when I list numbers. 
 
The face has, as of 02/10/21, a total of Four Categories, that is- four different facial variations. You may have seen, however, a classic dragon with a toothy mouth, like a crocodile. however- that’s determined by the ‘special’ section and not by the face section: 
 

Category One- the ‘default’ Face:

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
the default face consists of a shorter mouth, and one pair of eyes. 
 
The numbers for this face are: 00, 04 to 15, 24 to 99 
 
as you can see, this face is overwhelmingly more common than any other. 
 

Category Two- Longer Reptilian Mouth

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers to get this face are as follow: 01 
 
it is the least likely face to appear on a classic dragon. 
 

Category Three- Default mouth, but with a nose scale

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers to get this face are: 02, 16 
 

Category Four- Two sets of eyes, longer reptilian mouth

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this face are: 03, 17 to 23 
 
 
 

Horn Index

The third set of numbers, or the fifth and sixth numbers into the ten number seed section. This determines horns on the face, cheek, head, and neck(sometimes). It can also be things like little webbing on the cheek or neck, or even antlers. This section interacts heavily with the ‘special’ section, but for the sake of clarity- all of these categories are shown with ’00’ for the special section. 
 
This section is the most image heavy. 
 

Category One- Literally nothing

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns(or lack thereof) are: 00 
 
Your dragon’s face is quite nak*d- provided ’00’ exists within the special section as well. 
 

Category Two- Curved back head horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns are: 01 
 

Category Three- Curvy head horn with 3 cheek spikes

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns are: 02 
 

Category Four- Neck Spines

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns are: 03,17 through 21 
 

Category Five- straight horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns are: 04, 22 through 27 
 

Category Six- Neck Webbing

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these ‘horns’ are: 05, 28 through 34 
 

Category Seven- Wavy head horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these horns are: 06, 35 through 40. 
 

Category Eight- Antlers

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 07, 41 through 46. 
 

Category Nine- long, curved forward horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 08, 47 through 52. 
 

Category Ten- pointy upward ear

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 09, 53 through 58. 
 

Category Eleven- small nose horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this are: 10, 59 through 64 
 

Category Twelve- Series of cheek spikes

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 11, 65 through 71. 
 

Category Thirteen- 3 cheek spikes

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 12, 72 through 77. 
 

Category Fourteen- 3 cheek spikes with neck spines

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 13, 78 through 83 
 

Category Fifteen- cheek and neck web

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 14, 84 through 89 
 

Category Sixteen- wavy horn and neck spines

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these are: 15, 90 through 95 
 

Category Seventeen- Segmented ram horn

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for these: 16, 96 through 99 
 
 
 

Tail Index

Among the shorter Categories! not much variation for the tail. yet, anyway. It only has five categories. I kind of got very bored here, so i’ll be listing a smaller range and simply edit it if new things get added. I’m lazy. Providing nothing is changed however- the first set of numbers given for any particular category (ie ’00’ or ’03’) should remain the same. New categories will likely just end up being ’05’ where once ’05’ fell into the nothing category. 
 
As a reminder, the tail index are the seventh and eighth numbers of the seed/code. 
 

Category One- Default/Nothing

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 00, 05 through 14 
 

Category Two- Spade

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The number for this: 01 
 

Category Three- Small tail fluff

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The number for this is: 02 
 

Category Four- Tail Spines

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The number for this is: 03 
 

Category Five- Tail Fan/Tail Webbing

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The number for this is: 04 
 
 
 

Special Index

The Special index consists of the ninth and tenth numbers of the seed, and has almost as much variation as the horn index. I suspect that this is true for the other species, but time will tell if I ever make guides for them. 
 
The special index controls things like horns, ear types, teeth, neck spines, cheek spikes, cheek and neck fans, etc. It can overlap the existing Horn index, or your dragon can..just have a lot of horns- it depends heavily upon the horn index. And, as far as I know, the special index has no effect on the tail- only the face/neck area. 
 
As of 02/10/2021, there are 12 categories for the special index. 
 
All images here are with ’00’ as the horn index code, to prevent confusion. 
 

Category One- Nothing

 
Your dragon won’t have anything special that isn’t already there 🙁 so no image. 
 
Numbers for this: 00, 12 through 15, 76 through 99. 
 

Category Two- Nose horn(same as horn category 11)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 01 
 

Category Three- bat ear

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 02, 16 
 

Category Four- Crocodile mouth

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 03, 17 through 23 
 
This is an interesting one, as it will override the dragon’s mouth- no matter what. However, eyes will remain unaffected. For instance, your four-eyed dragon can have a crocodile mouth. 
 

Category Five- Web cheek

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 04, 24 through 29. 
 

Category Six- Series of cheek spines(same as horn category 12)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 05, 30 through 36 
 

Category Seven- 3 cheek spikes(same as horn code 13)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 06, 37 through 42. 
 

Category Eight- curved ram head horn(non segmented)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 07, 43 through 49. 
 

Category Nine- upward pointed ear(same as horn category 10)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 08, 50 through 56. 
 

Category Ten- Straight head horn(same as horn category 5)

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 09, 57 through 62 
 

Category Eleven- curved ram horn, web neck, ear

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 10, 63 through 69. 
 

Category Twelve- small ear

 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
The numbers for this: 11, 70 through 75. 
 
 
 

Putting it all together! Build-A-Dragon.

In this Section we’ll learn how to tweak things! Found a good random dragon but there’s one thing that bothers you? Want to just…make your entire classic dragon to your liking? Let’s do that! 
 
You should probably not be in your game while doing this, but presumably it’s safe to mess with in-game. I’ve done it before and i’m doing it right now but uhhhhh y’know, do things at your own risk. 
 
get to your Appdata folder, and then your local folder. To do this, run a windows search for %AppData%, then click into the AppData folder and locate the Local folder, and then find your Dragon_Creek folder as well. within should be your dragon files, among other things. You can tweak Quite a bit about your game- but I’m not here to teach you how to put the moon out during 11 am; We’re here to mess with our dragons. 
 
The dragon that you’ve been seeing is one of my dragons, Saphira. When you click into a dragon file, there’s a lot of information- but for this we’re only concerned with the long string of numbers right after "seed". This…is your dragon’s seed, or its code. Those ten numbers I’ve been talking about? same ten numbers here. It stretches on for quite a bit- determining your dragon’s color, its stats and the very last number being its Temperament. I’m not touching those in this tutorial, though. We’re about fashion in this house. 
 
Seeing as I’ve tinkered with her seed a lot for this- she doesn’t look like how I want her to. 
 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
This is how her seed looks like right now. I’ve color coded this for convenience- long strings of numbers are hard to focus on! (you’ll probably want to click and enlarge the image.) 
 
Red– Breed index. We want her to stay a classic dragon, so I’m not touching this. 
Yellow– Face Index. Recall back to the Face Index section if you want to change this. 
Yellow Dotted line– Face color. I’ll cover how to color things shortly. 
Blue– Horn Index. 
Blue dotted line– Horn color. 
Dark green– tail index. 
Dark green dotted line– tail color(no the tail itself is not colored separately.) 
Orange– Special Index. 
Orange Dotted line– Special Index color 
Grey– Scale/body color 
Pink– Web color(for classic dragons, this is the inner wing color, stomach scale color AND wing talon color.) 
Lime green– Claw color. 
 
Let’s tackle just her traits- then I’ll get into explaining color briefly. I might edit this to make a more specific color section later on. 
 
Overall? I want her to have neck and tail spines, 3 cheek horns, and horns that point straight back. 
 
As I’ve said, the solid red line will not be touched, so let’s move onto yellow. It vexes me to look at long strings of zeros(which is why this tutorial took a while), so I’ll sneakily change that to another ‘default face number’- so i’ll go from ’00’ to ’10’. 
 
Horn index(solid blue line)- because I want her to have 3 cheek spines and neck spines, I’ll go ahead and change her current ’00’ to ’13’. (it could also be any number from 78 to 83.) 
 
Tail Index(solid Dark green line)- I want her to have tail spines. Easy- change the ’01’ (spade) to ’03’ (tail spines). 
 
Special Index(solid orange line)- because she already has her cheek and neck spines, i don’t want the special code to overlap. Because i want her horn to be straight, pointed back- let’s change ’11’ (small ear) to ’09’ (straight head horn). 
 
Dragon Creek - Western/classic dragon seeds, their parts, and what that looks like 
 
Voila! exactly how I want her to look. 
 

Dragon Colors

 
Before any of this- i recommend copying the entire dragon seed and putting it somewhere else in case you mess up. or you can create a copy of it and replace the file if you messed up along the way and desperately want to return to normalcy. 
 
Every color section(every dotted line in the seed/code picture above) consists of 9 numbers– Hue, saturation, and value(called luminosity in some applications)(HSV)-so 3 numbers for each, hence 9. every 3 number section can go all the way up to 255. any double digit number will be represented with a 0 in front of it (ie, ‘039’), and any single-digit number will have two zeros in front of it. (ie ‘001’). 
 
"but my dragon code has a number way above that in the HSV for that section(s)!" 
 
Rest assured! The game converts numbers above 255 to something it understands. Even if your dragon has a number way above 255, a specific body color section will only ever be 9 digits. 
 
So- the entire color string is 63 numbers long. 7 sections of 9, 21 sections of 3. Knowing this, to edit the dragon’s colors, you’ll have to tweak each 9-digit section to your liking. remember that each 9-digit section is made up of 3, 3-digit subsections, 3 numbers each for Hue, saturation, and value. 
 
For each body color section(of which there are 7) then, simply insert your new 9-digit color code (once you’ve found the HSV you want) and replace the old code with the new one. 
 
Go nuts, really. 
 
 
 

Questions that may or may not be asked

Why go through all these numbers? 
 
It took me maybe an hour or so to go from 00-99 on most sections for each section, outside of breed. I was just really, really curious. 
 
I’d rather not do this myself- could it be done for me? 
 
providing it’s a classic dragon? I’m on the dragon creek discord as Tinyelephant, so you could probably just shoot me a message there. I might be able to help. 
 
I’ve been going through this, and I noticed X number lead to Y Result, not X as listed. 
 
providing no new features have been added, then yeah I might have mistyped something. There’s a lot of numbers to juggle. just let me know what seed(the first ten digits) you’ve got and i’ll take a look. 
 
If and/or when new features are added, i’ll edit this guide at my leisure. and, when this is outdated, it’ll be labelled as such until I’ve fixed it. 
 
Can you do this for [dragon breed]? 
 
If I do- Wyverns are next, but I won’t be touching any of the other breeds for a while- this took a long time. 
 

Written by Tinyelephant

Hope you enjoy the Guide about Dragon Creek – Western/classic dragon seeds, their parts, and what that looks like, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


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