DRAGON BALL XENOVERSE 2 – How to Earn More Points + Build – Skills – Gameplay Tips

DRAGON BALL XENOVERSE 2 – How to Earn More Points + Build – Skills – Gameplay Tips 1 - steamlists.com
DRAGON BALL XENOVERSE 2 – How to Earn More Points + Build – Skills – Gameplay Tips 1 - steamlists.com

Want to know how I manage to get such crazy high damage on the Raid Rankings Leaderboard? Want to do better in the Raid fights, or just want that 100,000 damage as quickly as possible to get all the rewards! This guide will tell you the secret to busting out those high scores, what works, what doesn’t and why!
 
 

Your Build

Believe it or not, the best possible build would be 125 in Ki, Ki Blast Supers, and Strike Supers, and I don’t even have a character built like this! A level 5 or 6 QQ Bang that gives a +5 to those same stats would also be ideal.
 
 
 

Your Super Soul

I find the best Super Souls for fighting Raid bosses are ones that add an XL or XXL boost to your Super Skill Attacks. “Before creation comes ruin.” is a good choice. So is “You irritating little pests!” as that one will boost the damage of any Super Skill you use by XL. One that is a bit riskier is “I’ve cast aside everything for this!” which gives a permanent XXL boost to all damage, but with some penalties like increased damage taken, less ki recovery, and lower stamina recovery, but it could potentially be very powerful. Another high risk, high reward Super Soul is “Let’s make this the ultimate final battle!” which gives you and your whole team an XXL Boost to all damage, but also gives this damage boost to the Raid boss!
 
 
My personal favorite is Fu’s “Right then… let’s begin the experiment!” Which gives an XL boost to all Ki Blast Skills, increased ki recovery, and auto ki regen as long as your health is above 75%.
 
 
Some Super Souls however aren’t worth it at all. “The real hell begins here!” is one of the worst, as it gives a -M reduction to all of your damage, and the Limit Burst only gives a damage up to Full Power Energy Wave. As for it’s effect, you will not ever want to poison the raid boss, and I will go into detail why in the next section.
 
 
Another Super Soul I see a lot of people use is “Now then, it’s time to dole out some vengeance…” but this Super Soul doesn’t actually boost damage for any skill in the game. All it does is give you 300 ki at the start of the match, and activates an auto ki recovery while using Emperor’s Death Beam. It does have the “ATK Up! Ki Recovery Up!” Limit Burst effect, but the majority of players I see using that Super Soul don’t ever Limit Burst!
 
 
 

Your Super Skills

I cannot recommend Bomber DX enough. A wide blast that does large damage, and can be spammed repeatedly on a boss with Super Armor! It’s only drawback its limited range.
 
 
Bending Kamehameha is a great choice too. If it did more damage (or equal damage) to Bomber DX, this one would be my #1 skill choice, but it’s still a close second. You can also use “This is a real Kamehameha!” to give it an XL boost to damage if you intend to rely on this skill for getting your hits in; it’s a great choice!
 
 
Vanishing Ball is situational (it’s no good against bosses with Super Armor), but it can be used to get a potential infinite combo! If an opponent is in a knockback state (hitting the opponent with a Heavy Smash and breaking their stamina counts as this state as well), you can rapidly fire Vanishing Ball and keep hitting and knocking the raid boss back until you run out of ki, or another attack knocks the boss out of the infinite. If you get the chance to 1v1 the Raid boss, do a knockback strike (Ki + Heavy) into Vanishing Ball, then spam Vanishing Ball for huge damage!
 
 
Super Destructo-Disc is another decent choice, albeit a bit more unwieldy. It costs 200 ki to use, but it comes out fast, does good damage, and is unblockable! If a Raid boss has red stamina, you can fire these as they fall away for a lot of damage!
 
 
Against Great Ape Baby, the best skill to use to do massive damage is Dual Masenko. It will hit him up to 3 times per use for only 100 ki, and the damage it does is insanely high!
 
 
Always bring a Ki Charging Skill of course. I prefer Burst Charge myself, but Maximum Charge and Ultimate Charge work too.
 
 
Against bosses that have Gigantic Ki Blast, Photon Swipe has the ability to knock back the attack in just one or two uses! This is the best way to deal with the Gigantic Ki Blast in the game, but it isn’t the only option either. The other best choice will be covered in the next section.
 
 
If a boss has Peeler Storm, bring Drain Field. It is a completely free skill to use that will not only protect you from the Peeler Storm, but it will absorb it and fill your ki bar up! This also works against bosses with Marbling Drop, so long as you aren’t too close to the boss when it uses the attack. If you are close enough to a boss using Peeler Storm and you block it with Drain Field, you can time it to hit the boss with a Heavy Smash and break their stamina as soon as they reappear!
 
 
Two bosses in particular that I know of (Hercule in Humanity’s Greatest Threat! and Zamasu in Zero Mortal Plan) actually take less damage from Ki Blast Supers, and more damage from Strike Attacks. This is why you will want 125 Strike Super on your raid character (or just any character in general) The best Strike Skill I find for these fights is Kamehameha Boost. It does massive damage to these two bosses in just one hit! Use this skill exclusively on Hercule or Zamasu for damage and I can guarantee your Attack Rating will be very high when the results screen appears at the end of the fight!
 
 
Do not, I repeat, DO NOT EVER bring Innocence Bullet! Poisoning the Raid bosses is a bad idea for many reasons. I will go over them all:
 
 
1) Poison does not count towards your Attack Rating. There was a glitch where if you grabbed a boss while they were poisoned, you could do the maximum possible Attack Rating to them, but that was patched out of the game a very long time ago.
 
 
2) Raid bosses with skills like Peeler Storm, Brainwash Attack, Gigantic Ki Blast, and Marbling Drop will begin to use these skills a lot more often when poisoned. Since the bosses are all invincible when using these skills, that means fewer opportunities to actually hit the Raid boss for real damage.
 
 
3) Every time the Raid boss gains a level, their stats increase. Not just their health and ATK, but their DEF as well! More DEF means all attacks do less damage to the boss the higher their level, and poison power levels the bosses, meaning less damage not just for you, but for everybody else as well!
 
 
4) Some bosses get invulnerability when using their skills. A poisoned boss is harder to see with the poison effect over them, meaning it’s harder to tell when they are using a skill and you should not attack them.
 
 
5) The best way to tell if your attacks are doing damage is to look at the boss’ remaining health. (Displayed as a number over their life meter) Unfortunately, this is completely unreliable as a means of telling if you are hitting the boss or not when they are poisoned, as their health will always be ticking down!
 
 
 

Your Ultimate Skills

I HIGHLY recommend bringing Elegant Blaster for any Raid boss! Super Skills like Bomber DX and Bending Kamehameha will already have your damage covered, so you don’t have to rely on Ultimate Skills for damage. The real reason you are bringing Elegant Blaster is for the disappearing act you perform before firing it; you can move freely around at a pretty high speed while you are invisible, and the Raid boss cannot target you during this time. This skill will save your life if the boss is targeting you! You can’t do any damage to a Raid boss if you get KO’d after all.
 
 
Soul Punisher is another skill that can send the Gigantic Ki Blast back in a single hit! The most reliable way to do it is to throw it at a distance where it will explode and spray out into the Gigantic Ki Blast. It costs 500 ki to use it, but you can get that back by charging up while the blast is going back up towards the boss who threw it! If you have a lot of ki and good timing, you can hit a boss with Soul Punisher as they reappear from a Peeler Storm, or even in the brief period where the boss will be vulnerable, but unable to move after using Brainwash Attack!
 
 
Energy Zone can be useful too, if you need some healing (or want to heal an ally) and you are out of capsules, especially against bosses with Super Armor.
 
 
While you won’t actually need to rely on Ultimates for damage, some of them can be good. Warp Kamehameha is a good choice for closing the distance on a boss if they are far away, or getting knocked far away from you by your allies. Super Vanishing Ball is also a good choice; 300 ki to throw a large Vanishing Ball that is slow, but pretty accurate, does good damage, and can be followed up with a Super Attack if your timing is good! Dual Destructo-Disc is also a deceptively good Ultimate for dealing damage; the two discs are surprisingly accurate, and unblockable!
 
 
Emperor’s Death Beam is the most overrated and overused Ultimate. I HATE Emperor’s Death Beam so much, and I will go over the reasons why.
 
 
1) It costs way too much ki! The minimum is 400 ki, but it will drain your entire bar if you fire this Ultimate, meaning you will lose SSGSS or SSGSS(E) if you had this as your awoken, and have no ki to follow up with a Super Skill! The only thing this is any good for is holding the boss in place while other players do more damage with skills like Bomber DX, Saturday Crush, Milky Cannon, Vanishing Ball, ect.
 
 
2) For such an insane demand of ki, it doesn’t really do that much damage. DPS is more important than how much ki you spend, and someone hitting the boss repeatedly with a fast Super Skill like the ones mentioned in the first point will actually do MORE damage than the entirety of Emperor’s Death Beam for a fraction of the cost!
 
 
3) Many Raid bosses will just block, or use an Evasive, or if they are invulnerable while using a skill, will use one to negate the damage! Since you cannot stop firing Emperor’s Death Beam once you start until a certain number of shots (the equivalent of 1000 ki, even if you still have ki left by the time that much has been fired) you are wasting ki and dealing no damage! This holds doubly true against any boss with a boss skill; the boss can use Peeler Storm, Brainwash Attack, or Gigantic Ki Blast, to escape at any time, and then you just burn the rest of your ki hitting nothing for no damage (or worse, you will get hit by Brainwash Attack) If they have Marbling Drop, chances are you are already dead…
 
 
4) Emperor’s Death Beam gives the raid boss a period of invulnerability on the first shot. During this time, the boss cannot move, but no other attacks can hit the boss either. This means that if you fire Emperor’s Death Beam first, and then during your Ultimate someone else also fires Emperor’s Death Beam, their first shot will give the raid boss that invulnerability freeze frame, making several of your shots miss by default, resulting in even less damage!
 
 
Believe it or not, despite all those reasons not to bring Emperor’s Death Beam listed above, it’s not even the worst possible Ultimate you can bring to the Raids. No, the worst Ultimate you can bring to the raids is Gigantic Roar! Here are the reasons why:
 
 
1) For 500 ki, it really doesn’t do that much damage. Final Flash (which costs 300 ki) for example will do more damage than Gigantic Roar! Yes, it’s damage will go up if you are low on health, but nobody using this skill ever has low health; they just spam it will full health for minimal damage.
 
 
2) Gigantic Roar gives the Raid bosses a LONG invulnerability period when it hits them! During that knockback when the boss is hit by it, no other attack in the game can hit the raid boss at all! Not Bending Kamehameha, not Rush Ki Blast, not Emperor’s Death Beam, not even another Gigantic Roar! You are actively preventing your allies from being able to hit the boss!
 
 
3) Even though Gigantic Roar is unblockable, a Raid boss using an Evasive skill, one with Super Armor, or one who is invulnerable while using any skill can negate the damage and the invincible knockback effect completely. Unfortunately, they will STILL get the invulnerability period granted by Gigantic Roar hitting them! This can extend the length of time it’s impossible to hit the boss, and can get your allies hurt by a boss they cannot touch!
 
 
Don’t use Secret Poison as an Ultimate either. The same reasons you don’t bring Innocence Bullet to poison the Raid boss apply here as well.
 
 
 

Your Evasive Skill

Most Evasive Skills will work just fine for Raid Events, but there are some benefits you can get from using specific ones. I will go over those in detail:
 
 
Angry Shout is great against Raid bosses who use Brainwash Attack. Not only can you use it in a group of allies that may have been hit by it to free them all from it, but you can even use it to prevent Brainwash Attack from hitting you!
 
 
Psycho Escape is another skill that can save your life if a boss targets you and attacks! The boss will have to be close to you for it to work, but you will freeze the boss in place, forcing them to stop targeting you while you run away. You are also invincible while running away, so you could also use this skill to dodge a Marbling Drop or a Peeler Storm, or any other attack the Raid boss might try to use on you.
 
 
 

Your Awoken Skill

Potential Unleashed is a great choice for any race, and a must-have for Earthlings since their only other options are Kaioken and Power Pole Pro, both of which I do not recommend using in the Raid. It gives a +15% boost to all damage, 5% resistance to damage, and some additional ki recovery. There are no drawbacks to having this on, and you can charge the 500 ki to activate it before the boss appears if you’re quick at the start!
 
 
I recommend Super Saiyan if using a Saiyan to fight Hercule in Humanity’s Greatest Threat! Super Saiyan 3 gives a 20% to Strike Supers, which will make Kamehameha Boost do even more damage than it already does to this boss!
 
 
Super Vegeta grants a 17.5% boost to damage when using Ki Blast Supers with no ki drain, which makes it ideal if you are using a Saiyan to use Ki Blast Supers on the Raid boss, but don’t want to deal with the ki drain effect SSGSS and SSGSS(E) have as their drawback.
 
 
Turn Golden is a great option if playing a Frieza Race character (unless your opponent is Zamasu in Zero Mortal Plan or Hercule in Humanity’s Greatest Threat!) The 30% increase to Ki Blast Super damage is second only to SSGSS(E)’s 35%, and with no ki drain! The charged ki blast also fires a beam that hits once for fairly decent damage, and you could also potentially stack this with the Super Soul “All right! Time to go wreck some faces!” to further boost your Ki Blast damage!
 
 
If you have a lot of ki (and/or a way to negate the ki drain effect) then SSGSS and SSGSS(E) are extremely good for fighting Raid bosses! SSGSS will give you a 25% increase to all damage, but a 10% increase to damage received, so be careful if you use this one! SSGSS(E) has a higher ki drain than SSGSS, but gives the biggest boost to damage in the form of a 35% increase to all damage! It also gives a 10% decrease to damage received.
 
 
Purification is exclusive to Majin characters, but it is surprisingly good for Raids! It has Vanishing Ball, which can be used in a knockback into an infinite combo as described in the Super Skill section, and Pearl Flash can be a great Strike Super to use against Zamasu in Zero Mortal Plan or Hercule in Humanity’s Greatest Threat! Quick Sleep in Purification will recover health, ki, and stamina while you are asleep, and the available Ultimates are Super Vanishing Ball and Teleporting Vanishing Ball, which are both good choices. The quick step is replaced by a fast flip that can be used rapidly to dodge Peeler Storm, and the guard is replaced by a dodge that can be used rapidly to avoid Marbling Drop! The 15% boost to damage just like you would get from Potential Unleashed doesn’t hurt either.
 
 
Super Saiyan God is not recommended at all for Raid Events. The reason is very simple; basic combos will not result in a particularly high Attack Rating even with the 60% boost to damage they receive from this Awoken. It does give a 50% to ki recovery when using basic attacks, but it doesn’t boost the damage of any Skill in the game. Since you should be relying on Super Skills to damage the Raid boss, any other Super Saiyan Awoken is better than this one.
 
 
 

Your Strategy

There is no single build that is ideal for every possible Raid Event. Choose your skills based on what boss it is; what boss skills (if any) they have, whether or not they have Super Armor, and whether or not they are more vulnerable to Strike Attacks.
 
 
For example: In Zero Mortal Plan, you will want to bring Kamehameha Boost and a Ki Blast Super of your choice, since you will want to use Kamehameha Boost on Zamasu, and a Ki Blast Super on Goku Black, and you ideally want to have both at the ready, since either one of them could appear as the boss. Keeping in mind both of them have Peeler Storm, and Zamasu has Gigantic Ki Blast, it would also be a good idea to bring Drain Field and Soul Punisher, with an evasive like Dragon Burn, Punisher Guard, or Psycho Escape. If you are a Saiyan, you may also want to consider bringing one of the Blue Awokens, but if the ki drain is unacceptable to you, Potential Unleashed, Super Saiyan, or Super Vegeta are still viable options.
 
 
Don’t waste your efforts on basic combos. As I mentioned regarding why Super Saiyan God is not recommended, basic attack combos won’t get you a lot of Attack Rating. A couple of quick hits to stop a boss from moving around, or a quick combo ending in a Heavy Smash are better options for setting a boss up for your Super Skills. If you have Vanishing Ball, a quick combo that ends in a knockback, or the Ki + Heavy knockback attack followed by Vanishing Ball can set up the infinite combo, as can a Heavy Smash. If the raid boss has no stamina because you landed a Heavy Smash, they won’t be able to block or do much of anything save for using a boss Skill (if they have any) to escape your infinite Vanishing Ball combo! If you don’t have Vanishing Ball, Bending Kamehameha works good too, or you could always dash in close and fire a Bomber DX. If you do have an Ultimate like Warp Kamehameha or Super Vanishing Ball, those an be a good idea when bosses have no stamina too.
 
 
Unlike Expert Missions, you can use Capsules in Raid events! I recommend always bringing a Senzu Essence Capsule to revive yourself in case you get KO’d, but you can only use one per round, so be careful if you do have to use it so as not to get KO’d again. All Energy and All Regen Capsules are a must have against bosses that have Super Armor; you can keep yourself and your allies up longer, which can delay a full wipe if the boss is KOing everybody left and right, which segues perfectly into my next tip:
 
 
You can instantly revive an ally at the cost of some of your own health by targeting a downed ally, holding Guard, and hitting Light Attack. This is a crucial skill to use when fighting a Raid boss with Super Armor. If you activate an All Regen M or an All Regen L Capsule while doing this, you can heal yourself and the allies you are reviving at the same time, which will greatly improve your chances of lasting against these bosses!
 
 
Don’t forget about your Limit Burst. Super Souls that provide the ATK Up! Ki Regen Up! Limit Burst effect can provide the whole team with extra ki and a temporary additional boost to their damage, which can greatly improve everyone’s Attack Rating. The Health and Stamina Recovery Limit Burst effect is also fairly decent for obvious reasons. Keep in mind that if one or more allies are down when you activate your Limit Burst, the effect will actually last longer than usual! This means you could activate a Health and Stamina recovery Limit Burst when 3 allies are down, pop an All Regen M capsule, then Flash Revive your allies, and the effect will get you and your revived allies back to full life in no time at all!
 
 
Be cautious! Even if you are not the current target of the Raid boss, you could still get hit by a painful Super or Ultimate Attack even if the boss isn’t aiming specifically for you. If you are worried about getting hit because you are too close to a boss, keep your distance and use skills like Bending Kamehameha to hit the boss at long range.
 
 
When you know what boss skills to expect, be ready for them. Brainwash Attack turns the whole area purple for a moment when the boss activates this skill, so be sure to be on the move; you don’t want to get caught stuck in place! If you have Angry Shout, use it as the world turns purple and the Brainwash Attack won’t work on you. For Peeler Storm, watch for when the boss starts to teleport around. When they reappear with their arms out, use Drain Field to absorb it for some free ki, get fairly close and use Soul Punisher as the blades appear to hit the boss as they reappear, use the bouncing quick step in Purification to dodge it, or just fire an Ultimate like Super Kamehameha or Special Beam Cannon if you have enough stamina left that Peeler Storm won’t drain it all!
 
 
 

Advanced Tips

Ignore Contribution when it comes to the results screen. That number is a combination of Attack Rating and Support, but really Attack Rating is the important number. With the tips and strategies in this guide, it should be easy to get up to 5000-8000 Attack Rating per round against any raid boss! Certain raid bosses you can inflict massive damage to with the right strategies (Dual Masenko for Great Ape Baby, Kamehameha Boost for Zamasu/Hercule) The Attack Rating actually has a maximum of 013107. If you obtain this number for your Attack Rating in a round, you know you done good!
 
 
Against bosses with Brainwash Attack and Peeler Storm, try playing as a Jinkouman or Tennenman. Charge up to 3 ki bars, then plink at the boss as safely as you can (or let your allies do it) until the boss uses one of those skills. Get close to the boss after Brainwash Attack is over or Peeler Storm starts, and use Self Destruct. If timed right, you should jump and grab the boss right as they become vulnerable again, and this will net you quite a lot of damage! Since you are playing as a Saibaman variant, your allies should be able to revive you pretty fast, so charge up and repeat the process. Just a few successful uses of Self Destruct can net you a shockingly high Attack Rating!
 
 
If someone on your team uses Super Spirit Bomb or Emperor’s Death Beam, rush over to the boss and rapidly fire Bomber DX. Your damage output will greatly exceed the Ultimate being used to hold the boss in place for you to get away with this. If you’re feeling particularly gutsy, try hitting the boss with a Soul Punisher through your ally’s Ultimate.
 
 

Written by RCBlazer

 
 
I hope you enjoy the Guide we share about DRAGON BALL XENOVERSE 2 – How to Earn More Points + Build – Skills – Gameplay Tips; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


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