How to trigger monster Inifighting
So how and why do demons decide they hate each other, well it’s because one demon axxednetily hit another demon, then this demon retaliates, and when the inflicter gets hit, then they fight back, and a raging internal battle is triggered
Lets look at an example
This Hell Knight is trying to hit that Doomguy (me), but is dumb and hits the Revenant instead
The Revnant is dipleased with this and socks the Hell Knight right in the jaw
And now Doomguy doesn’t have to kill the demons himself!
The Hell Knight won btw
There more to it however
Somtimes there’s a Cyberdemon chaseing you down, and a lot of other Baddies trying to hit you, but they all hit the Cyberdemon instead, but it won’t retaliate, why won’t he fight back, why does he hate u so much?
It’s to do with the targeting threshold
every demon has their own targeting threshold, except for the Archvile, but we’ll get to him
Basically a Demon won’t switch targets unless it’s threshold is 0, but what Ticks the Threshold down?
For every Step a Demon Takes it’s threshold will Tick down, if its threshold is 0 but it has no interest in switching targets, then its threshold will reset to 100
Why won’t they get hurt by each other?
Have you ever tried to get 2 Imps to infight, or a Baron of Hell to infight a Hell Knight, only to soon find out they can’t hurt each other, whats up with that, are they immune to their own projectials?
No
Contrary to popular belief, it isn’t the Projectial that determines whether a Demon can hurt another demon, the game compares the Thing that threw the projectial and compares it to who got hit by it if they are the same demon then don’t deal damage, but if that’s the case why can’t Hell Knights and Barons hit each other, well there are some exceptions to this rule
First Barons and Knights, as seen in the image
Second lost souls, their attack can deal damage to anyone, even other lost souls
Third Non coop players, imagine playing Death match and not being able to kill someone with a rocket
Oddities
There are some anomiles present
Like the Archvile
Remember Targeting Thresholds? Well the Archvile doesn’t
As soon as something or someone hits Sir Arch he will immediately retaliate without any hesitation
Remember how things retaliate when hit by something else? Well no demon in the ENTIRE GAME EVER Fights back at the ARCHVILE, not ONE DEMON, not Cyberdemons, or Barons Of Hell, or lost souls, NOTHING, except the Player, or “friendlies” but those don’t exist in normal Doom so we won’t discuss those.
Also lost souls are a whole other can of worms
They can infight fine, but only for one attack, then they forget who they were mad at and start hunting down the player instead UNLESS the player didn’t make a noise if the player didn’t make any noise (Shooting basically) then they will fall asleep until they get hit, see the player or the player makes a noise
Credit Where Credit is due
Thanks Decino!
Also I should’ve Credited the makers of LZDoom, but I don’t know who those are so here’s the download site instead
https://zdoom.org/downloads
I found who made GZDoom
Christoph Oelckers
GZDoom is a ZDoom-based port which is maintained by Christoph Oelckers (Graf Zahl). It was first released on the 30th August 2005 and runs in Linux and Windows. Its development was halted on April 14, 2010, except for updates to keep its codebase in sync with ZDoom.
Shamless plug
Other Guides I’ve made for Doom!
https://steamcommunity.com/sharedfiles/filedetails/?id=2519008076
https://steamcommunity.com/sharedfiles/filedetails/?id=2504453262
https://steamcommunity.com/sharedfiles/filedetails/?id=2504362814
https://steamcommunity.com/sharedfiles/filedetails/?id=2503820404
Guides I’ve made on other games!
None lol
This is all about DOOM II: Hell on Earth – Monster Infighting Guide; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
- All DOOM II: Hell on Earth Posts List
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