DOOM Eternal – Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan p2

DOOM Eternal – Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan p2 79 - steamlists.com
DOOM Eternal – Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan p2 79 - steamlists.com
A Couple of months ago, I made a guide that explained design backgrounds and similarities
that Doom Eternal influenced. Now that the new DLC is out, I made another guide.
This time it looks upon the Ancient Gods DLC.
Have Fun all; sincerely, Raiden can.

 

Original Guide

This guide is written as a continuation of my first guide. Be sure to check it out first.
If you are interested in the topic.

DOOM Eternal – Doom Eternal Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan p1

Before beginning my analysis, BEWARE SPOİLER ALERT!
I Want to mention; this guide will be shorter than the last one. Because many things I will going to talk about here, are answered on that one.
Here we will find specific things that are featured on the DLC. There are also some missed info will be here as well.
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Here one of my edits of the Game’s artwork. https://steamcommunity.com/sharedfiles/filedetails/?id=2265802856 and other ones that I made. https://steamcommunity.com/id/Raidencan/images/?appid=782330&sort=newestfirst&browsefilter=myfiles&view=imagewall#scrollTop=0

Religious, Mythical Meanings Real-life Environmental Designs

Davoth:

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Davoth’s name most certainly comes from our Prophet David.
Because he is one of the prophets of Abrahamic religions that being kept prayed around the world. He has many pronunciations around the world (some sounds similar to our game one)

Why a divine prophet’s name featured as prime evil, I don’t know.

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Trinity Maykr Symbol:

Christianity’s Trinity system can be attributed to Maykr symbol, as highly shown to be a trident.
Well, Poseidon’s trident can be an example, too, but I can’t explain the game about it.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

About the Trinity, each point can be attributed to individuals.
We call Vega as Father, Samur may be the Holy Spirit, for the son;
I don’t have a prominent idea, and there are none specific examples.
(Doomguy and Davoth don’t seem fit.)

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Father’s Appearance:

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Father’s Codex inscriptions give him a Staff and Cloak, for staff I can attribute that to our prophet Moses’s staff.

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Dark Lord’s Tattoos:

Dark Lord’s back features many symbols and carving on his back. Some can be seen in the game.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Quake like symbol’s (can be seen on the right) middle part features somewhat a Scarab looking part.
Scarabs are a highly respected cultural icon in Egyptian society; it also has mythological meanings; Scarab was seen as a symbol of this heavenly cycle and the idea of rebirth or regeneration. This relation comes from the Sun God, Ra’s everyday sun carrying cycle, Birth – death, and vice versa. The same can be seen in Scarab’s living behavior that carries his destiny with its back itself.
(Regarding role in the story ;))

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Red Trees and Urdak’s Habitat:

I talked about how red trees bear similarity to the Sakura trees on my first guide.
Now come to think of it, after coming from the Equestrian Holt area, it has clearly become.
Clear to me, those trees most probably affected by Urdak’s unnatural flora also otherworldly 3D printed highly irradiated elements.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

A phenomenon occurs in the trees and forests in highly radioactive environments called “Red Forest.” That’s why trees appear to be full red.
If we explain it without delving too much into biology simply, we know that leaves fall from trees as a seasonal refreshment of biological floras in autumn.
When highly irradiated matter or waves hit the plant family, this procedure is highly accelerated by ionizing radiation regarding the fact of DNA damage and severe constant burns.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

We have a famous example of a situation that happened in our history. Very much defined this phenomenon.
In the forest near to Chernobyl Nuclear station now in Ukraine Pripyat (close to Belarus border) Regarding the fact of the nuclear reactor explosion, irradiated air and huge proportions of material transferred through to thousand Kilometer’s worldwide, one forest very close to the reactor, turned orange-red colors in the following days of the accident.

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Ingmore’s Sanctum:

This was one of the most hyped areas that we waited to see, considering the cliffhanger cut on the trailers.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
It’s so bad to see we can’t explore the area through conventional methods.
It is a very dull looking part that has been revealed in the release version must have been richer looking in my opinion anyway.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Now there is some lore talk we need to make on this topic, but I will make it on the “issues” section.
But I can say these here; The buildings that sit on top of the worm-like creatures seem very similar to the Mesopotamian looking structures featured on 2016’s Argent D Nur’s part that sucked to hell. Well, other than clear lightning, some skeletal forms and others, etc.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
We need to talk about Topographical features. Most prominently looks of that place are close.
Related to the Travertines and skeletal looking sprouts of soul spheres.
What is Travertine, you say?
Travertine is a form of limestone deposited by mineral springs, boiling springs. Travertine is a terrestrial sedimentary rock, formed by carbonate minerals’ precipitation from solution in ground and surface waters or geothermally heated hot-springs.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
What do Thermal springs have to do with the birthplace of gods?
If we need to answer this question, we need to go way back to the first life forms on Earth. Way back like before “Paleozoic area” like back.
In that timeline, Carbon-based compounds slowly paved the way to the first simplistic cell life forms. Do you know where these highly occurred? Carbon-rich mild heat environments just like…
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Don’t get the wrong idea; boiling acidic waters, high carbon-dense air, and many extreme conditions are present in that era. Only beings capable of surviving are Extremophiles.

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There are dozens of Travertines around the world. From America to Europe, Asia, and Africa, so on and so forth. However.
Most of them don’t look similar to our in-game looking example.
(Well, I made my original guide for the reason of how it featured close similarities to my country’s cultural backgrounds. As to continue my habit, to conclude my words, I found yet another place’s similarity to that featured in the game)

Ladies and Gentlemen, I feature to you God’s Rest place Jk;)
Travertine Terraces from Thermal springs of; Pamukkale, Denizli Turkey.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Cotton castle in Turkish if anyone is interested.

Verbal Meanings

Take these explanations with a grain of salt.

Eri on Hiim: (The Lamentations of the Seraphs)
I don’t think I will be able to find something close to this. But it seems like an Ancient Egyptian tongue.
Jekkad:
It can be attributed to a city name. Comparing to real life, there are so many examples to be posted here.
Davoth:
There are many pronunciations of Prophet David’s name in cultures.
For example, it is pronounced Davut (th) in Islamic countries.
Myriad Dimension:
Myriad means countless or extremely great numbers.
Walls of Immora:
It can be related to immorality, considering the fact bad feelings relatable to hell.
Ardenite Garden:
Arden appears to be coming from the Hebrew word for the Garden of Eden, meaning a place of solitude and great beauty.
-ite suffix can be referring to surrounding materials used on that garden
Battle of Isonkast:
From a personal perspective, I think it is 2 joined word ison and kast;
“ison” can be derived from the greek “iason,” meaning “Healer.” “Kast” can be a regular “casting” verb.
Regarding wing removal from Samur’s after the battle.
We safe to say their health has been cast out.
Age of Nunzia:
Couldn’t found anything for Nunzia
Kezardine Veil:
I couldn’t find anything for this also.
Probably it is “2 word” or “word and suffix.” it probably from Kezar or Kezard and “-dine or -ine” suffix because suffix is mostly used in chemistry.
However, “Kezard” can be attributed to the “Caesar” too also meaning “Kaiser.”
so roughly “Kaiser Material” probably, considering inscription on the codex
“Samur shattered the Kezardine Veil and stole The Father’s life sphere.”
Siege of Kaza-Dur:
Probably referenced from; “Khazad-dûm mines of Moria” from Lord of the Rings series.
In Saruman’s words:
You fear to go into those mines. The dwarves delved too greedily and too deep. You know what they awoke in the darkness of Khazad-dûm… Shadow… Flame…
Ingmore’s Sanctum:
Sadly couldn’t find and come up with anything.

Maykr Codex İnscription Translations

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan - Maykr Codex İnscription Translations

“Power through control, the Khan sees all” gets repeated throughout the border in all pictures.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“And in those days man shall seek death and shall not find it and desire it die and death shall flee from them – Revelations 9 6.”
“The dragon stood on the shore of the sea, and I saw a beast coming out of the sea it had 10 horns the 7 heads with 10 crowns and on each head a blasphemous name – Revelations 13 1.”

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“Through peace, we guide the lost,” repeated in circles on the other pictures as well as here.
“Samur” name can be seen on the left shoulder of the alien form.
Each circle in the alien joints corresponds to 4 and 1 on top 9 and 9 on the bottom.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Top corner; “Genesis 1 3 – He hath” and one in the middle.
Bottom left, “Isaiah 34 2.”
On the fetus, alongside the circle, “Through peace, we guide the lost.”
And “1” “9” numbers can be seen on the shoulders of Khan Maykr.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“Hath utterly destroyed them hath delivered them to the slaughter – Isaiah 34 2 – Separated the light from the darkness.”
“And God said let there be light, and there was light God saw that the light was good.”
Genesis 1-3

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“GOD”
“And in those days man shall seek death and shall not find it and desire to die and death shall flee from them – Revelations 9 6 It and desire to – he hath delivered them to the slaughter.”

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Alongside Maykr logo
“The dragon stood on the shore of the sea, and I saw a beast coming out of the sea it had 10 horns the 7 heads with 10 crowns and on each head a blasphemous name – Revelations 13 1.”
“And God said let there be light, and there was light God saw that the light was good, and he separated the light from the darkness.”

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“Destroyed them he hath delivered them to the slaughter – Revelations 9 6.”

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“And God said let there be light, and there was light God saw that the light was good – Genesis 1 3.”
“And in those days man shall seek death and shall not find it and desire it die and death shall flee from them – Revelations 9 6.”

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“And in those days man shall seek death and shall” repeated twice, and on the bottom, H, P, T letters can be seen on the left.

Can be related to the four bases found in DNA are adenine (A), cytosine (C), guanine (G), and thymine (T).

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“And in those days man shall seek death and shall not find it and desire it die and death shall flee from them – Revelations 9 6.”
“GOD” “Be light and there – in the beginning, God created the”
“And God said let there be light, and there was light God saw that the light was good, and he separated the light from darkness Genesis 1 3.”

Pop Culture References

Urdak’s architectural structures feature prominent influences of biomechanical art like alien movies.
Biomechanical art was popularized in 1979 when Swiss artist H.R. Giger designed the alien creatures in the 1979 feature film Alien.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

The designers also stated that; Urdak’s structural elements inspired by denizens of Urdak 3D print their buildings. Which was also quite applicable to the design philosophy of both Art styles

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Storywise, otherworldly beings looking similar from deep-sea squids like creatures most likely came from featured Chutulu mythos written by Howard Phillips Lovecraft.

It has been highly suggested by scientists that; if we ever find alien species, it will probably be a Cephalopod.
(Organisms those limbs come out from the head like squids and octopuses)
As mostly this can be seen on much other alien-related entertainment media.

Eastereggs

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
One thing that I forgot to mention in my main guide is;

The Similarity of Night Sentinels to the
Quake Team Arena’s James character.

His wiki page tells us this:
James is a zealous crusader on a pilgrimage to remove to stain humanity from the universe, one arena at a time.
A different version seems to be implemented on Eternal.

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Before we begin, I think similarity must be mentioned here.

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UAC Intern can be seen in the campaign. His face changed quite too.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Old keycard.
And Ghostbusters…, everybody explained it. I don’t need to, but I can give another example Gluon gun from the Half-Life series.

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Doom 3’s Malcolm Betruger and Jonathan Ishii’s characters names on Blood Sanctum locations.
(Maledict Skeleton would be nice for here too.)
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
—————————————————- HEY NOW, YOU’RE ROCK STAR!

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Khan Maykr’s “Chest Orb” revealed to be a Life Sphere. But whose life sphere is it, is its singularity? We don’t know.

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Personally, Holt’s first teleport room looks very similar to God of War 3 Gaia’s entrance.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

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Blood Angel \ Maykr Cross Attack looks like Neo’s last connection? 😉 To Matrix.
(it’s Cross reference at the end)
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Their name can also be a reference to one of the troops from the War hammer 10k series.

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The Trigger of the Shotgun seen on Samur’s boss fight cutscene.
(it can be seen on First Trailer – and on Marauder)
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

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Seraphim Looks, Moves, Attacks, and Behaves suspiciously like the Prowler.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Dark Lord being parallel dimension Doom Slayer theory, and related one of Doomguy’s quotes from Quake 3
“Only one who can really beat me is… Me!”

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
Dark Lord’s tattoos look and feel like a bunch of examples:
Quake symbol on the back. (Right side)
Akuma’s back Kanji implementation from Street Fighter.

Los Iluminados cult icon from Resident Evil 4 on his chest also the icon of sin’s face. Eyes for nipples 🙂
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

“A little flex.”
As seen on codex entries and UN award podium, Maykr Fetuses are seen in the game.
I think this can be related to fetus looking mother demon from Doom 64’s final battle.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Unmaykr has seen first on Doom 64.

What if 64’s final boss was Maykr baby, in another dimension and somehow kept by the Ancient Martians (Doom 3) just like Samurs body in UAC Rig’s underwater base. Which was awakened after being mutated and mutilated by radiation bombardments on mars.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Unmaker can be affected by hell transmutations and can have a different look on 64 because of this.
I made my point. It’s up to you to judge.

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İssues with Story and Correction İdeas

Not to mention the disastrous “Release Trailer” schedule.
And Samurs form reveal leaked by Xbox Arabia.

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First of all, who reveals Spoiler’s early in-game?
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

We saw Samurs real face in the transmutation scene on ARC.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Then from codex inscriptions, we saw Davoth’s stupid face and form on Codex visuals which, look suspiciously to Berserk pickup Doom Slayer?
While we play, we are continuously concerned about it like – don’t be like this, don’t be as Shadow Soni…
You know what happens????!!!!!…. . . .

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Wraiths??? Lore absent and classic “Father-Son,” cliché fan spin on Religion mumbo jumbo story doesn’t add any richness to the story.
Developers must be looked upon and given some explanations about Wraiths and their backgrounds on Ancient Gods like; do they have any connections to Father? Maykrs? Harvesters? Etc. etc.

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201. Story depended heavily upon them and on Eternal beside one Codex page,
They Yeeted from the lore.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

A similar approach has been made to Demonic Crucible as well.
We could have seen it on this DLC;
We didn’t use Fortress of Doom in DLC. We could take the keys from that station; it could have been used like a rage mode,
shooting Destroyer Blades in range and Glory animation on close.
On Ancient Gods, besides 3 times, use crucible.

Story-wise, we could use it to awaken our arch-enemy alongside the life sphere.
And maybe later in the hands of our arch-enemy himself. Instead of Edgy anti-version bootleg…
We could have been seen something related to 2016, heck Quake even.

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Here are some ideas about Wraiths:
They are the first Angels who came into existence. (Unlike being a random creature from a random planet) Who behaved like animals and betrayed the father’s rules.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
In turn, transformed and captivated on sacred İngmore Sanctum (same as…) and structures on Urdak. Some are escaped and fled to hell, some to other places, some to Argent D’Nur. In turn, they evolved into many creatures.

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
One of these forms in time, mutate into now what we call Wraiths.
They hide on the core of Argent D’Nur, and when Father found out about it, he threw the iron spear to the core of Argenta. In turn, the next Khans of Urdak exploited them alongside hell,
with the help of corruption in turn giving birth to argent power.

Up to Eternal’s end, we had close but not exact similarities to the lore religion. This was good because it gave us to think about it and improvise. We cannot do it because it has been done by cliché closed out by Religon’s direct Trinity explanations. Ancient Gods changed it 180 degrees.

“Father of all” story, considering the fact of the title Ancient Gods.
(Seen the ” ‘s “?) There are more gods, not ONE god.
Is Devil god too? is he on par with the god? There is a philosophical mismatch here regarding the Lore that we have now.

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Instead, Maykr god story could have been this;
(Very close but more defined version.)

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Maykr race was “Pseudo gods” that flourished first from the evolutionary pool that lived for eons and developed their technics.
Who then began to continue their lineage by abusing and exploiting divine laws that have been put by AllGod. (See what I did there?)
Defying him in the process. Dismissing the rules of enslavement, abuse; also, soul torture!
They don’t look, unlike that; they describe themselves, to civilizations. They are not full-blown out the creator of all things.
Here is the money shot of the story.

Doomguy knows this; as a Devout religious person, he moves to Allgod’s divine right rule.
As he did it to his commander all those times ago!
(Because he is from another dimension and can see wrong things in this dimension)

Instead of Hurr Duurr, I knew the best, I’m Angry I’m a Dumb Emotionless robot, I boop urrrr
“This could have given a final definite grown-up religious meaning” to the Doom Slayer.

YEET…
.
.

W T F…

Design laziness, absolute design laziness, who come up with the anti-version idea seriously?
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

For Doom Slayer? WHAT! THE! F*CK!.!.!.!…
Who wrote these MLP turn of events?
#Equestrian Holt

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Slayer’s face revealed to be going appeared on Eternal; at first. We thought of his Neanderthal stupid face’s change from 2016’s had a purpose.DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

The id will I finally? Give him some emotional background lets go. We’ll see how it will turn out.
WHİCH! he is the only game character that doesn’t need that.

Everybody loved 2016 because of the realistic feel, mute emotions, and behaviors of the Doom Slayer.

They changed the visor, forced it to visible glass. Just for us to see the hammer shark eyes of the slayer. Changed one of the core elements of the game.

At first, we could have put ourselves in that suit as a power fantasy; now, it could not.
Even if we tried, we saw “backlighted” stupid eyes of his.

They even added TPS cutscenes that needed to be watched to understand the story fully.
Forced everybody to look Doomguy’s wide stupid face %60 of the time. Well, some, probably most of us didn’t ask for it. (Face on HUD, ok face on cutscenes are bullsh*t…)
It was even amped up in this DLC.

So; What all the hassle was for?
Why… What was the intention! What was the idea! What’s the purpose of the design choice?
It was answered here on this DLC. Get Ready to. Hear this…

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Just to see the Nak*d Shadow version of the Doom Slayer? ! !!

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
AT THE CLİMAX OF THE STORY WTFFFFFFF!!!!!!!!!!!!!! WHO COME UP WİTH THİS! WHO???

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İnstead

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Well, we could have used ideas like;

-If you want to see dark lord first face one of his warriors.

Face a second “More buffed and Visually different” version of Marauder.
Even more powerful one!
It also could have the same lore as the dark lord. Who could he be?…
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Old Doomguy from 64.

Not from Leftwing Argent D’Nur.

A Marauder! From Hell!

With his entire arsenal transmuted to demonic ones. He could be named whatever else, too, as a hell warrior.

But he would not be a Prime evil.!!! Maybe he can be, but he will not be the Final Big Baddie!

(Just thinking of it story-wise gives me a cringe! Grinds my teeth and makes my hair fall out.
And seeing it live in the game… I pulled the power cord of my pc when I first saw it swear.)

How could this work story-wise? We knew on 64; he was stuck in hell for an indefinite amount of time.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

At some point, he could have become corrupted through hell waves for eons.

Mechanical wise; it could have been a final boss and used the Ultra nightmare Bot system from Quake champions or something similar to it 1 on 1 Ultra-hard gun bot battle.

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DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Here is another idea; Dark lord could have been Samuel Hayden all along, instead of anti-Doomguy Shadow Sonic cliché.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

He could have killed the original Samur in secret at some time
(or moved into his body shell at the Rig)
and behaved to get up to that point on Holt. SMH! S… M… H…! Literally!

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About Samur’s fight, instead of the transmutation thing, Samur must have first used Khan Maykr’s body as seen before the Khan Maykr fight in the campaign.
DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

Maykr body with hell force and maybe close teleporting Spirit infused Prowler could mutate 4 characters into each other. This would have given him a visual, lore-wise,
and…! Boss mechanics explanation.

About spirits also. (Still, do spirits relate to Maykrs? Wraiths? Are Archviles cast down members of high Maykr society? So many questions)

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Suppose we will see that these things on the other DLC’s I’m ok. But if it will cast out like Wraiths.
Then it’s a Warning to id myself don’t forget these.

For Ancient Gods 2, I hope we will see story corrections and missed issues being delivered to fans. And small things like demon biology connections between creatures that featured in the series like:

İmp – Gargoyle – Prowler (Nightmare İmp) – Summoner – Harvester – Archvile
(a different prime race I know) Hell Knight 2016 – Eternal – Dread Knight – Baron – Chared baron etc., etc.

The Explanation behind Flame belch must be added like an overheating suit must discharge heat through one system to prevent a meltdown.
Grenades refresh over time. It’s ok we got it from 2016, but we use oil for Chainsaw.
And Flame belch was like… ok.

We could use a movement dependent mechanic for its regeneration.
p.s. We punch trees instead of sawing them with a chainsaw 😉

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Needed Visual Changes:

DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan

  • Red Maykr Drone models on Khan Maykr fights must be replaced with Ancient God’s counterparts regarding how the hell influenced Angels color change.
    DOOM Eternal - Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
  • Ammo count on the related weapon mods (Arbalest, Destroyer blade, Tactical Scope) should tell how many shots are left, instead of how much ammo is left.
    For example like BFG Unmaykr and “25 \ 300” to “1 \ 12
  • Ripatatoium needs to be accessed at the Endgame.
  • Blood Decals that are added to the DLC can be implemented on Doom Slayer’s Gun and Body.
    Also can be toggleable from options.
    The same system’s making can be used from blood and rain decals assets added on the DLC.
  • And for the love of God, Multiplayer skins on Campaign, please id.

 

Final Words

Well, all that harsh talk aside, of course, Covid affected the development procedure.
We can see it in the game from reused content samur background etc.
All things aside, it came out very good.

But the story builds up so well up to this moment. Seeing our position and thinking beyond worries some of us. Even considering from 2016 up to Eternal, there are many elements Retconed too much up to this point. Now Retconning all…. of that.
To give “Mirror dimension Doom Slayer” Green Light was not a good idea.

Oh, it was Doomslayer all along, from universes creation to the end vice versa. WTF?
Back then, it was chill shooter about a “Regular” hard willed man vs. hell.

Now it became “pseudo bootleg devil mold of a man” vs. “everything imaginable and everything possible.”
Yes, many factions featuring are good things, but forgetting them and slapping shifty put on a resolution.
Is a downright insult to core fans.

Please id, directors, Marty, especially Hugo, think about these issues.
I hope to see the best.

Sincerely Raiden can.

Written by Raidencan

Hope you enjoy the Guide about DOOM Eternal – Ancient Gods Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan; if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


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