Depersonalization – Creating EA Custom Profession Tutorial

Depersonalization – Creating EA Custom Profession Tutorial 1 - steamlists.com
Depersonalization – Creating EA Custom Profession Tutorial 1 - steamlists.com

Welcome to Depersonalization – Creating EA Custom Profession Tutorial.

This guide will walk you through creating a custom profession for the game. Item and skill codes are included.

Getting Started

Getting started is relatively simple.

  1. Navigate to the game in your steam library.
  2. Right Click > Manage > Browse Local Files.
  3. Depersonalization-Release_Data > StreamingAssets > GameModules

The file we will be working with is “CareerTableConfig.txt”.

Open this in notepad or your favorite text editor.

Creating a Profession

Please open the file we navigated to above. Again it’s “CareerTableConfig.txt”.

Scroll on down to the bottom.

 "SkillIdsAtLeast" : [
 201,403,601,603
 ],
 "SkillIdsAtMost" : [
 201,403,601,603
 ],
 "SkillPointAlgorithm" : null,
 "BaseGold" : 1000,
 "BaseItems" : [
 3006,1038
 ]
 } <-------------------- Paste your profession directly in front of this bracket
 ]
 }
}

Here is a template for creating a profession. Copy and change the variables as you please.

,{
 "Id" : 7,
 "Name" : {
 "TarKey" : "NAME HERE",
 "InputText" : "",
 "UseCustomParam" : false,
 "CustomParams" : [
 
 ]
 },
 "Des" : {
 "TarKey" : "DESCRIPTION HERE",
 "InputText" : "",
 "UseCustomParam" : false,
 "CustomParams" : [
 
 ]
 },
 "SkillIdsAtLeast" : [
 101,301,501
 ],
 "SkillIdsAtMost" : [
 101,301,501
 ],
 "SkillPointAlgorithm" : null,
 "BaseGold" : 5,
 "BaseItems" : [
 1001
 ]
 }

Let’s explain the things you’d need to or want to change.

  1. Id

    Simply change this number to the next one in your list; the previous one is 6 so this template uses

    7, therefore, there’s no need to change it this time. Important for having multiple custom

    professions.

  2. Name > TarKey

    This is supposed to link up with the localization file, however, irregardless of what i did, ingame the profession was named after the key. Put the name of your profession here.

  3. Des > TarKey

    Same as above for the name except this is for your description.

  4. AtLeast

    Dictates whether your skill starts with 20 or 50 points.

  5. AtMost

    Dictates whether a skill has a max of 60 or 80 points.

    Also makes the skill blue and appear in the profession preview.

  6. Gold

    How much gold you start with.

  7. Items

    What items you’ll start with when you enter a scenario.

IMPORTANT

-Having all skills in “AtLeast” and none in “AtMost” is not possible as there are 12 skills and 14

a*signable points.

-Past 2 custom professions a scroll arrow will appear but is unusable. You can still access them

using up and down arrow keys and enter to select.

Note : When editing pay attention to commas there will be a comma between every item and skill but no space EXCEPT for the last in the list no comma comes after it.

-This is why the template includes a comma at the top so i can be pasted without worry.

Skill Codes

Skills

Skill
Id
Brawl
101
Shoot
102
Sport
201
Concealment
203

——————–

Perception
301
Observe
302
Diplomacy
403
Psychology
405

——————–

Erudition
501
Mysticism
502
Craft
601
Medicine
603

 

Weapon Codes

H = Handedness

B = Damage Bonus

N = Normal Damage

M = Magic Damage

E = Explosive Damage

[Ignite] When attacking, there is a chance to apply extra effect to the enemy who has flammable or explosive state.

[Break armor] When attacking, there is a chance to ignore target armor.

[Blunt weapon] When attacking, there is a chance to apply Fracture to the target or cancel target’s action.

[Bleed] Add a bleed state to the target.

[Sharp weapon] When attacking, there is a chance to apply bleeding state to the target.

[Burning] When attacking, there is a chance to add a burning state to the target.

[Destroy armor] When attacking, there is a chance to remove target’s all armor.

*Is given from a spell. Not sure what spawning in with one would do.

**Is generally used as a key to unlock things. Could break progression.

Weapons

Item
Id
H
Skill
Damage
Extra
A Magnum Revolver
30026
1
Shoot
2-12(N)
3 Shots, [Ignite]
Axe
30038
1
Brawl
1-6+B(N)
Craft+10, [Break armor]
Baseball Bat
1019
2
Brawl
6-12+B(N)
Attack Fumble = Destroyed, [Blunt weapon]
Blades
30041
1
Brawl, Throw
1-4+B(N), 4-8+B(N)
8 Durability, [Bleed], [Sharp weapon]
Blessed Blade*
30076
1
Mysticism+Erudition
5-8+B(M)
10 Durability, [Sharp weapon]
Bra*s Knuckle
1018
1
Brawl
1-4+B(N)
2 Attacks
Broomstick
30032
1
Brawl
1+B(N)
Chainsaw
1015
2
Brawl
3-15(N)
5 Durability, [Sharp weapon]
Chopping Knife
1034
1
Brawl
1-4+B(N)
[Sharp weapon]
Claw Hammer
1012
1
Brawl
1-6+B(N)
[Blunt weapon], [Break armor]
Crowbar**
30020
1
Brawl
1-6+B(N)
Brawl+20, [Blunt weapon], [Break armor]
Dagger
30039
1
Brawl, Throw
1-6+B(N)
Sport+5, Brawl+5, [Sharp weapon]
Fire Extinguisher
30019
1
Brawl
1-6+B(N)
5 Durability, [Blunt weapon], [Break armor]
Flamethrower
1016
2
Shoot
3-15(N)
5 Durability, [Burning]
Great Sword
3004
2
Brawl
7-14+B(N)
Attacks hit all enemies, [Sharp weapon]
Hunting Rifle
30027
2
Shoot
7-12(N)
2 Shots, [Ignite]
Kerosene Lamp
3003
1
Brawl, Throw
1-4+B(N), 1-3+B(N)
3 Durability, Throw applies [Flammable] state.
Machete
1020
1
Brawl
4-7+B(N)
+1 Dice if only 1 enemy on field, [Sharp weapon]
Miniture Pistol
1007
1
Shoot
1-6(N)
2 Shots, [Ignite]
Nailed Hammer
1023
1
Brawl
4-7+B(N)
[Sharp weapon], [Blunt Weapon]
Nunchakus
3007
2
Brawl
2-5+B(N)
2 Attacks, 4 Attacks if DEX >= 50
Pistol
1003
1
Shoot
4-6(N)
3 Shots, Shoot+5, [Ignite]
Rifle
1005
2
Shoot
6-10(N)
5 Shots, [Ignite]
Round Iron Shield
30036
1
Brawl, Throw
1+B(N), 1-4+B*2(N)
5 Durability, Armor+4
Sabre
30037
2
Brawl
7-12+B(N)
DEX-20, Brawl+20, [Sharp weapon]
Saw
1011
1
Brawl
1-6+B(N)
10 Durability, [Sharp weapon]
Screwdriver
1002
1
Brawl
1-4+B(N)
+1 Craft Dice
Shield
1009
1
Brawl, Throw
1-4+B(N), 1-4+B*2(N)
10 Durability, Armor+5, DEX-20
Stick
1013
1
Brawl
1-4+B(N)
Torch
1014
1
Brawl
1-4+B(N)
5 Durability, [Burning]
Umbrella
1001
1
Brawl
1-4+B(N)
5 Durability
Walking Stick
1038
1
Brawl
1-6+B(N)
CON+20, [Blunt weapon]
Whip
30028
2
Brawl
5-8+B*2(N)
[Destroy armor]
Wooden Bow
30033
2
Shoot
4-9+B(N)
3 Shots, [Sharp weapon]

 

Equipment Codes

Equipment

Item
Id
Equip Effect
Black Gloves
3011
Melee Damage +1-3, Enemy Dodge < Brawl = No Counter
Bulletproof Jacket
3001
Armor+4, 7 Durability
Cagoule Parka
10140
Concealment+10
Cat Teaser Stick
10218
Diplomacy+5 SP+5, If Target is a kitty then diplomacy check is critical success.
Encyclopedia
3008
INT+20, If you succeed a skillcheck with 50 or less skill SP+3.
First-Aid Kit
3009
POW+20, Medicine Success becomes critical.
Hauberk
1030
Armor+2, 7 Durability
Hiking Boots
3006
Dodge+20, +1 Throw Dice
Leather Gloves
2004
CON+5, Brawl+5
Mage’s Robe
3005
MP+2 every turn, Speed+30 if casting.
Magnifying Gla*s
30022
Observe+20
Monocle
3010
3 Clues = INT+10, 6 Clues = +1 Observe & Perception Dice, 10 Clues = Expose random enemy weakness.
Outdoor Jacket
1032
Speed+10
Perfume
30045
Diplomacy+10
Police Badge
3013
Speed+20, Difficult attack cancels enemy action.
Rabbit’s Foot
1017
1st Reroll Free, 8 Durability
Rope
30009
Sports+50, 3 Durability
Sharpen Rune
1040
Armor+3, 5 Durability
Spirit Rune
1041
HP+3 every turn, 5 Durability
Swift Runestone
1043
Speed+50, 5 Durability
The Dream-Quest of Unknown
2001
CON+5, Mysticism+20
Worn-out Cloak
1033
CON-10, SP+10

 

Consumable Codes

Consumables

Item
Id
Action
Effect
Alcohol
10152
Throw, Use
Add Flammable, Remove Poisoned
Ammunition Chest
30002
Use
Ammunition+8
Anaesthesia Decoction
30053
Use
Increase Unconscious
Antidote
30055
Use
Remove Poisoned
Bandages
10119
Medicine/Use
HP+2-3, +1, Remove Bleed
Battery
30005
Medicine Use
Remove Unconscious
Body Enhancer
1024
Eat
HP+15, +1 Sport & Brawl Dice
Bread
30046
Eat
HP+1-3
Candle
3002
Throw
Add Burning
Cardiotonic
3012
Use
HP+20, MP+20, Increase Adrenaline, Remove Bleed & Poisoned
Cheese
11108
Eat
HP+6
Corrodent
1029
Throw
Increase Vulnerable
Crystal of the Elder Things
10149
Throw
3-30(E), [Burning]
Decoction to stop Bleeding
30052
Use
HP+1-3, Remove Bleed
Explosives
30021
Throw
2-10(E), [Burning]
Flour
30064
Throw, Eat
Add Explosive, HP+1
Flowers
30063
Use(SP<50)
SP+1-3
Food
10123
Eat
HP+3-5
Four Leaf Clover
3014
Use
Luck Improve Check +2-5 Luck on Success.
Gasoline can
30016
Throw
3 Durability, Apply Flammable
Gunpowder
30062
Throw, Use
Add Flammable & Explosive, Remove Bleed
HP Recovery Decoction
30058
Use
HP+3-9, Remove Poisoned & Bleed
Herbs
30060
Eat
HP+1-3
High Explosive Bomb
1006
Throw
5-25(E), [Burning]
Holy Medicine
11106
Eat
HP+999, SP-5-10
Lighter
30018
Throw
Add Burning
Liquor
10118
Throw, Use
Add Flammable, Remove Poisoned
Magic Runestone
1042
Throw, Use
5 Durability, 3-15(M), Max MP
Magnetic Storm Grenade
1027
Throw
3-15(E), Apply Paralysis
Match
30017
Throw
Add Burning
Mental Enhancer
1025
Eat
SP+3-6, +1 Observe & Diplomacy Dice
Mental Recovery Decoction
30059
Use
SP+2-4, MP+20
Molotov Cocktail
1028
Throw
1-6(N), [Burning]
Nectar
30061
Eat(SP<50)
SP+1-3
Poison Decoction
30054
Use
Increase Poisoned
Potato
11101
Eat
HP+1-3
Red Wine
11110
Throw, Eat
Add Flammable, SP+1-4
Soft Drinks
10121
Eat
SP+1-3, Increase Moist
Splint
30025
Medicine/Use
HP+2-3, +1, Remove Fractured
Stimulant
30056
Use
SP-1-3, +1 Sport Dice
Towel
30006
Use
Remove Bleed
Tranquillizer
30057
Eat(SP<65)
SP+1-4, Remove Confusion
Water Bottle
10150
Use
Increase Moist
Whiskey
10130
Throw, Eat
Add Flammable, SP+1-4

 

Misc. Codes

Misc Items

Item
Id
Wire Coil
1035
Wood Plank
30075

 

Story and Mythos Item Codes

Use these items at your own risk.

Story Items

Item
Id
Damage
Equip Effect
Extra
A Piece Leave of Green God
10311
High-Intensity Magnetic Machine
10319
Holy Bible of the Celestial
11117
Mana Can
10304
M500 Revolver
10306
Powerful Blue Rune
11123
Powerful Red Rune
11121
Tablet in Tests Using
10316
Wind Deity of Balkh
10305

Mythos Items

Item
Id
Damage
Equip Effect
Extra
An Undead Pendant
2006
Aria-Revolver
30073
Atlach Doll
10135
Badge of the Old King
10213
Beasts in the Shadow
10310
Cultes des Goules
2008
Flower of Blood
11125
Merder
10214
Pact of Kadath
10207
Recita-Stick
30074
Shining Trapezohedron
11126
Soladnit
10314
The Pearl of Nacha
10215
Unaussprechlichen Kulten
10317
Yithian Lightning Gun
10315

Test Items

Item
Id
Effect
Test Item
996
Mp-20
Test Item
997
Sp+4
Test Item
998
Sp-4
Test Item
999
CON+500

 

Misc.

Please let me know of the following.

-Spelling Mistakes (item names are based on how they are spelled in game)

-Missing Items /w Effects

Thank you for reading my guide, I hope you found it useful.

Sorting

Skills – Order of appearance in game top to bottom then right.

Normal Items – Category > Alphabetical

Story Items – Alphabetical

Mythical Items – Alphabetical

Test Items – Id

Originally posted by Δsh:

1/4/2023
Updated “Normal Item” categorization and added their stats.

 

Written by Δsh

Hope you enjoy the Guide about Depersonalization – Creating EA Custom Profession Tutorial, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


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