Welcome, and we hope you find our Dead by Daylight – Knight Counter #6 Guide to be useful.
Dead by Daylight is a multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught and killed.
The Knight’s Details
Maximum Base Speed
4.6m/s represents the base speed of The Knight. This is the speed of an average killer such as The Trapper. This means he moves faster then survivors, with the average speed of survivors being 4.0m/s.
Base Terror Radius
The Knight’s terror radius is 32m. Like the speed of movement, this is the average terror radius of a killer such as The Trapper.
Height
The Knight’s height is average.
Power
The Power of the Knight is also known as Guardia Compagnia. It allows him to summon three different varieties of guards. These guards could have other stats. They include hunt duration as well as hunt duration. Patrol duration includes hunt duration. hunt duration has hunt duration. Patrol duration includes hunt duration: patrol duration and patrol vision range. Survivors may survive the hunt or be struck by the hunt duration and end the hunt before it expires. This could result in an injury to health and, depending on the guard is used, a transfer of the—status effect of Deep Wounds. The survivors can encounter Banners, which appear after a hunt that starts with the guards. By interacting with Banners, you can give the Survivors the Haste Endurance status effects.
Guards
The Carnifex
- Patrol Speed: 3.4m/s
- Damage Duration: 2 Seconds
- Patrol Time 12 Seconds
- Hunt Speed 4.1m/s
- Hunt Duration 24 seconds
- Spawn Vision Range 2 Metres
- Patrol Vision Range: 8 Metres
- Deep Wound: No
The Assa*sin
- Patrol Speed: 3.4m/s
- Damage Duration 6 Seconds
- Patrol Duration: 12 Seconds
- Hunt Speed 4.4m/s
- Hunt Duration: 12 Seconds
- Spawn Vision Range 2 Metres
- Patrol Vision Range: 8 Metres
- Deep Wound Yes
The Jailer
- Patrol Speed 4.1m/s
- Damage Duration: 6 Seconds
- Patrol Duration: 24 Seconds
- Hunt Speed 4.1m/s
- Hunt Duration: 12 Seconds
- Spawn Vision Range 2 Metres
- Patrol Vision Range: 14 Metres
- Deep Wound No
Counter 6 Counter 6
Noise Notifications
Guards react to Loud Noise Notifications, similar to The Nemesis’ Zombies.
NO EXAMPLE CURRENTLY.
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