COVID: The Outbreak – All Buildings & Units – Costs & Effects

COVID: The Outbreak – All Buildings & Units – Costs & Effects 1 - steamlists.com
COVID: The Outbreak – All Buildings & Units – Costs & Effects 1 - steamlists.com

A pretty straightforward description of all buildings and units, and what they provide.
 
 

Buildings

COVID: The Outbreak - All Buildings & Units - Costs & Effects - Buildings - B3CCD3E
 
 

Building Cost Effect Days to build Requires Research
Biological Lab 45 000 Money, 5000 Medical Supplies Sience Production: +100% 25 No
Medical Lab 45 000 Money, 5000 Science Points Medical Supply Production: +100% 20 No
Standart Treatment Center 10 000 Money, 2000 Medical Supplies, 2000 Science Points Curability Rate: +15%, Infected Increase: -15%, Medical Supplies Production: – 25% 15 No
Field Medical Center 10 000 Money, 5000 Medical Supplies, 2000 Science Points Curability Rate: +20% 5 No
Field Hospital 75 000 Money, 10 000 Medical Supplies, 10 000 Science Points Curability Rate: +40% 10 Yes
Security Training Center 25 000 Money, 2500 Medical Supplies, 5000 Science Points Fear Level: -5, Allows to hire Security (5000 Money, 2500 Science Points) 15 Yes
Specialist Training Center 25 000 Money, 5000 Medical Supplies, 2500 Science Points Sience Production: +5%, Allows to hire Specialist (5000 Money, 2500 Medical Supplies) 25 No
Diplomat Training Center 35 000 Money Local Influence: +5, Allows to hire Diplomat (10000 Money) 20 No
Volunteer Center 10 000 Money, 2000 Science Points Local Influence: +5, Provides random unit from time to time 15 No
Headquarters 100 000 Money, 1000 Medical Supplies, 6000 Science Points GHO Incomes Modifier 5, Science Production: +10%, Medical Supplies Production: +10%, Local Influence +15 20 No
Donation Collection 50 000 Money GHO Incomes Modifier 3 15 Yes
Information Office 75 000 Money, 5000 Science Points Global Panic -5, Local Influence +10 15 Yes
Regional Office 10 000 Money, 5000 Science Points Local Influence: +25, Fear Level: -10 15 No
Stabilization Mission Post 6000 Money, 1000 Medical Supplies, 1000 Science Points Fear level: -10 15 Yes
Border Control Operations 10 000 Money, 1000 Medical Supplies Science Pointsread Probability: All Borders -10% 5 Yes
Desinfectant Manufactory 12 000 Money, 1000 Medical Supplies, 2000 Science Points Infected Increase: -10%, Money Income: +15% 20 Yes
Disposal Facility 5000 Money,1000 Medical Supplies, 1000 Science Points Infected Increase: -20%, Global Panic: +5, Local Influence: -5 10 Yes
Quarantine Facility 1000 Money, 10 000 Medical Supplies, 5000 Science Points Infected Increase: -25%, Money Income: -15%, Science Production: -20%, Medical Supplies Production: -20% 5 Yes
Crisis Management Center 10 000 Money Global Panic +5, Fear Level: -10, Medical Supplies Production: +25%, Science Production: +15% 10 Yes
Vaccine Testing Center 50 000 Money, 10 000 Medical Supplies, 10 000 Science Points Global Panic: -5, Medical Supplies Production: -20%, Science Production: +15%, Vaccine test time: -1 sec 25 Yes

 
 
 

Security Unit

COVID: The Outbreak - All Buildings & Units - Costs & Effects - Security Unit - 193B0C2
 

Unit: Cost:
Security 5000 Money, 2500 Medical Supplies

 
 

Ability: Cost: Effect: Requirement: Days to execute: Chance: Requires Research:
End Anarchy 10 000 Money Global Panic: +3, Fear Level – Country: -100, Influence – Country: +15 Fear Country ≥ 100 10 65% Yes
Improve Border Control 3000 Money, 1500 Medical Supplies, 1500 Science Points Global Spread Probability: All Borders -15%, Fear level – Country: +5, Influence – Country: – 2 Global Panic > 30, At least one open border, GHO Influence ≥ 15 14 65% No
Money Income Boost 2250 Money, 600 Medical Supplies, 600 Science Points Money Income – Country: +100% (100 days), Influence – Country: +5 GHO Influence > 0 3 85% No
Medical Supplies Requisition 2400 Money GHO Medical Supplies: +5000, Fear level – Country: +5, Medical Supplies – Country: -5000, Influence – Country: -10 Medical Supplies in Country ≥ 5000, GHO Influence ≥ 20 5 80% Yes
Science Points Requisition 3000 Money GHO Science Points: +5000, Fear level – Country: +5, Science Production – Country: -100% (100 days), Influence – Country: -10 Science Points Income > 3000, GHO Influence ≥ 20 2 80% Yes
Increase Infected Count 2000 Money, 800 Medical Supplies, 1600 Science Points Infected Increase – Country: +100%, Medical Supplies Production – Country: +100%, Curability Rate – Country: +50%, Immune – Country: + 200000 Infected ≥ 1, GHO Influence > 5, Infected % in Country < 0,1 5 85% Yes
Vaccine Potential Patients 4500 Money, 4500 Medical Supplies, 7500 Science Points Fear level – Country: -10, Influence – Country: -10 GHO Influence ≥ 15 30 100% Yes

 
 
 

Specialist Unit

COVID: The Outbreak - All Buildings & Units - Costs & Effects - Specialist Unit - EE0A8C9
 

Unit: Cost:
Specialist 5000 Money, 2500 Science Points

 

Ability: Cost: Effect: Requirement: Days to execute: Chance: Requires Research:
Medical Growth Boost 3000 Money, 1000 Medical Supplies Medical Supplies Production – Country: +100% (100 days), Influence – Country: +15 GHO Influence > 0 3 85% No
Science Growth Boost 3000 Money, 1000 Science Points Science Production – Country: +100% (100 days), Influence – Country: +15 GHO Influence > 0 3 85% No
Improve Curability 3000 Money, 5000 Medical Supplies, 2000 Science Points Curability Rate – Country: +200% (100 days) Infected – Country > 0, GHO Influence > 0 4 65% Yes
Reduce Infected Count 2500 Money, 6000 Medical Supplies Infected – Country: -30% (180 days) Infected – Country > 0, GHO Influence > 0 7 65% Yes
Falsify Test Results 1000 Money, 500 Science Points Fear level – Country: -20, Infected Increase – Country: +25% (60 days) Fear – Country ≥ 35, GHO Influence > 0 3 85% Yes
Countrywide Experiment 2000 Money, 1200 Medical Supplies GHO Science Points Income: +30%, International Influence: -5, Global Panic: +5 (365 days), Infected Increase – Country: +25%, Influence – Country: -20 Infected – Country > 0, GHO Influence > 20 10 65% Yes
Mass Vaccinations 8000 Money, 12000 Medical Supplies, 6000 Science Points Fear level – Country: -20, Influence – Country: +10 GHO Influence > 0 25 100% Yes

 
 
 

Diplomat Unit

COVID: The Outbreak - All Buildings & Units - Costs & Effects - Diplomat Unit - AF691DE
 

Unit: Cost:
Diplomat 10 000 Money

 

Ability: Cost: Effect: Requirement: Days to execute: Chance: Requires Research:
Increase Influence 3400 Money Influence – Country: +25 GHO Influence ≤ 100 4 80% No
Increase Fear 2400 Money, 1000 Science Points Fear level – Country: +25, Influence – Country: -5 Fear – Country < 50, GHO Influence ≥ 10 2 85% No
Reduce Fear 3600 Money, 1500 Science Points Fear level – Country: -20, Influence – Country: +2 Fear – Country ≥ 10, GHO Influence > 0 5 65% No
Money Request GHO Money: +10 000, Influence – Country: -15 Fear – Country ≥ 15, GHO Influence > 15 5 45% No
Medical Supplies Request GHO Medical Supplies: +3000, Medical Supplies – Country: -3000, Influence Country: -12 Fear – Country ≤ 65, GHO Influence > 20, Medical Supplies – Country > 5000 3 65% No
Science Request GHO Science Points: +3000, Science Production – Country: -15% (50 days), Influence Country: -12 Science Points Income – Country > 0, Fear – Country ≤ 65, GHO Influence > 20 3 65% No

 
 

Written by Lyubo

 
 
This is all about COVID: The Outbreak – All Buildings & Units – Costs & Effects; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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