Counter-Strike: Global Offensive – CS:GO consul command

Counter-Strike: Global Offensive – CS:GO consul command 1 - steamlists.com
Counter-Strike: Global Offensive – CS:GO consul command 1 - steamlists.com
All CS:GO consul command’s

Consul cheat’s

sv_cheats 1 – Turn on consul cheat
sv_cheats 0 – Turn off consul cheat
——————————————————————————————————-
r_drawothermodels 2 – wall hack on
r_drawothermodels 1 – wall hack off
——————————————————————————————————-
sv_infinite_ammo 1 – infinity ammo on (no need to reload)
sv_infinite_ammo 2 – infinity ammo on
sv_infinite_ammo 0 – infinity ammo off
——————————————————————————————————-
god – God mod
god – to turn it off
ent_fire player addoutput “health *hp*” – to give hp for your self
example = ent_fire player addoutput “health 500”
——————————————————————————————————-
ent_fire !picker addoutput “modelscale 0” – turn on aim
ent_fire !picker addoutput “modelscale 1” – turn off aim
——————————————————————————————————-
mat_wireframe 1 – allows you to view the wire frame
mat_wireframe 0 – Turn of wire frame
——————————————————————————————————-
sv_showimpacts 1 – Show bullet impact
sv_showimpacts 0 – Turn off bullet impact
——————————————————————————————————-
sv_grenade_trajectory 1 – shows the trajectory of the grenade
sv_grenade_trajectory 0 – Turn of the trajectory of the grenade
sv_grenade_trajectory_time 5 – Show item trajectory on seconds
——————————————————————————————————-
weapon_recoil_scale 0 – No recoil

Weapon give

 

Give pistol

give weapon_glock18 – glock-18
give weapon_hkp2000 – P2000
give weapon_usp_silencer – USP-P
give weapon_elite – Dual berettas
give weapon_p250 – P250
give weapon_fiveseven – Five-seveN
give weapon_tec9 – Tec-9
give weapon_cz75a – CZ-75 Auto
give weapon_deagle – Desert Eagle

Give SMG

give weapon_mac10 – MAC-10
give weapon_mp9 – MP-9
give weapon_ump45 – UMP-45
give weapon_mp7 – MP-7
give weapon_mp5sd – MP-5SD
give weapon_p90 – P90
give weapon_bizon – Bizon-19

Give Rifle

give weapon_famas – FAMAS
give weapon_galilar – Galil AR
give weapon_ssg08 – SSG 08
give weapon_m4a4 – M4A4
give weapon_m4a1_selincer – M4A1-S
give weapon_awp – AWP
give weapon-scar20 -SCAR-20
give weapon_g3sg1 – G3SG1
give weapon_aug – AUG
give weapon_sg553 – SG553

Give shotgun

give weapon_nova – NOVA
give weapon_xm1014 – XM1014
give weapon_savedoff – Saved-Off
give weapon_mag7 – MAG-7
give weapon_negev – NEGEV
give weapon_m249 – M249

Give item

give weapon_hegrenade – (HEgrenade)
give weapon_flashbang – (Flashbang)
give weapon_smokegrenade – (Smoke)
give weapon_molotov – (Molotov)
give weapon_decoy – (Decoy)
give weapon_tagrenade – WH(WallHack)

Give Kit / medishot

give weapon_healthshot – medishot
give item_cutters – defuse kit
give item_defuser – defuse kit

Give C4

give weapon_с4 – C4

Give Armor

give item_assaultsuit – kevlar and helmet
give item_kevlar – kevlar

Danger zone

give weapon_axe – Axe
give weapon_hammer – Hammer
give weapon_spanner – Wrench
give weapon_fists – Fists
give weapon_breachcharge – breach charge
weapon_tablet – tablet
give weapon_shield – shield
exojump – exojump

Give knife

[1]Run map , open consul , and write – sv_cheats 1,[2] The write this command and drop your knife – mp_drop_knife_enable 1,[3]Chose the knife and write it on consul there is list of knife down below ,[4]To pick up that knife write – ent_fire weapon_knife addoutput
classname weapon_knifegg” [5]Here is knife list:
give weapon_knife_gut – Gut knife
give weapon_knife_push – Shadow daggers knife
give weapon_knife_falchion – Falchion knife
give weapon_knife_tactical – Tactical knife
give weapon_knife_survival_bowie – Bowie knife
give weapon_knife_flip – Flip knife
give weapon_bayonet – Bayonet knife
give weapon_knife_m9_bayonet – M9 bayonet knife
give weapon_knife_butterfly – Butterfly knife
give weapon_knife_karambit – Karambit knife
give weapon_knife_gypsy_jackknife – Navaja knife
give weapon_knife_ursus – Ursus knife
give weapon_knife_stiletto – Stiletto knife
give weapon_knife_widowmaker – Talon knife
give weapon_knife_css – Classic knife

Bot command’s

bot_dont_shoot 1 – Bot wont shot
bot_dont_shoot 0 – Bot will shot
——————————————————————————————————-
bot_difficulty 0/1/2/3 – Set’s the difficulty of the bots
Bot_*weapon*_only
——————————————————————————————————-
Example = Bot_pistols_only
bot_stop – Bot wont move
——————————————————————————————————-
bot_chatter – Bot cant use radio chat
——————————————————————————————————-
mp_teamname_1 “Name” – Change team name (ct)
mp_teamname_2 “Name” – Change team name (t)
Example: mp_teamname_1 “NaVi”
——————————————————————————————————-
bot_defer_to_human_goals 1 – Will act according to the script
bot_defer_to_human_goals 0 – Wont act according to the script and each of them will dont random job
——————————————————————————————————-
bot_defer_to_human_items 1 – Will pick up bomb
bot_defer_to_human_items 0 – Wont pick the bomb up
——————————————————————————————————-
bot_freeze – bot wont move
——————————————————————————————————-
bot_quota – will show you how many bots you can spawn
——————————————————————————————————-
bot_show_battlefront – Show areas where rushing
bot_crouch 1 – Bot will only crouch
bot_crouch 0 – Bot stops crouching
——————————————————————————————————-
bot_kick – Kick all the bots
bot_kick_*name* – only kick that bot
example – bot_kick_colin

Server command’s

sv_forcepreload 1 – Players will be able to enter the server only after the data is fully loaded
sv_lan 0 – network
sv_lan 1 – lan
sv_vote_allow_in_warmup 0 – Let you vote while warmup
sv_vote_allow_spectators 0 – Let spectator vote
sv_vote_command_delay 1 – Time after which the action will take place
sv_vote_creation_timer 30 – How often can you vote
sv_vote_failure_timer 60 – Time after which you can repeat the vote that failed
sv_vote_issue_kick_allowed 1 – Let players to vote to kick
sv_vote_kick_ban_duration 10 – How long will it take to enter the player who was kicked out (Minutes)
sv_vote_timer_duration 10 – Voting duration
sv_showbullethits 0 – Show bullet’s impact on the map
sv_noclipaccelerate 5 – boost noclip speed
sv_noclipspeed 5 – Noclip speed
sv_specaccelerate 10 – Speed up the spectator
sv_specnoclip 1 – Allow the spectator fly throw the wall’s
sv_specspeed 1 – Spectator speed
sv_unlockedchapters 99 – Allows background rotation
sv_visiblemaxplayers 64 – Max player’s on server
sv_voiceenable 1 – Voice chat on
host_map – Map name
host_sleep *Time* – The amount of time (in ms) to sleep for after each frame
host_workshop_map – Download the latest version of the map and run it
host_timescale 1 – Speeds up server time
host_players_show 2 – This command will set how the playercount is disclosed when your server is queried
mp_roundtime_defuse – Round time bomb (minutes)
mp_roundtime_hostage – Round time hostage map’s (minutes)

Crosshair commands

cl_crosshairgap_usewaeponvalue – The crosshair style depends on the weapon
cl_crosshairsize – Crosshair size
cl_crosshairdot 1 – add center dot
cl_crosshairdot 1 – remove center dot
cl_crosshairthickness – Crosshai thickness
cl_crosshaircolor 0 up tp 5 – Change crosshair color
cl_crosshairstyle 0 up tp 5 – Change crosshair style
cl_crosshairgap _ size – Distances between divisions of sight
cl_crosshair_drawoutline – Outline around the crosshair
cl_crosshair_outlinethickness – Outline thickness
cl_crosshairusealpha 0 or 1 – Crosshair visibility
cl_crosshairalpha ΠΎΡ‚ 0 up to 255 – Crosshair transparency

Bhop

sv_enablebunnyhopping 1;
sv_autobunnyhopping 1;
sv_enablebunnyhopping 1;
sv_staminamax 0;
sv_staminajumpcost 0;
sv_staminalandcost 0;
sv_staminarecoveryrate 0;
sv_airaccelerate 2000;
sv_accelerate_use_weapon_speed 0;
sv_maxvelocity 3500

Fun command’s

!self – Only work on self
!picker – Player chosen by aiming at
!player – All player’s on that server
——————————————————————————————————-
ent_fire !self addoutput “modelscale 1-100” – Make you Fat or tight
“ent_fire !picker sethealth -1” – Kill the player that your aiming at
mp_death_drop_gun 1 – Weapon drops after death
mp_equipment_reset_rounds 1 – Removes equipment from players every round
“ent_create flashbang_projectile” – Spawn flash bang
“ent_create env_spark; ent_fire env_spark StartSpark” – Place sparks
mp_anyone_can_pickup_c4 1 – All the players can get the C4
mp_c4_cannot_be_defused 1 – Cant defuse C4
“ent_create chicken” – Spawn chicken
sv_holiday_mode 1 – Spawn zombie chicken
ent_fire chicken addoutput “modelscale 5” – Chicken size β €β €β €β €β €β €β €β €β €β €β €β €β €β €
mp_default_team_winner_no_objective – 1 – Depends on the Map
mp_default_team_winner_no_objective – 0 – draw
mp_default_team_winner_no_objective – 2 Π’ – T side win’s
mp_default_team_winner_no_objective – 3 CT – Ct side win’s
ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 30 – Plant C4
r_drawparticles 0 – Off the flash bang and smoke effect
ent_fire player addoutput “health -1” – Freeze the player
ent_fire weapon_(*Weapon name*) addoutput “modelscale (*Size*)” – Change weapon size
example = ent_fire weapon_(ak47) addoutput “modelscale (4)”
sv_precacheinfo – Show crooks and their numbers
ent_fire !self addoutput “modelindex 2” – Change the model
ent_fire !picker addoutput “modelscale 0”- change the model your aiming at
fov_cs_debug 120 – Chang the Fov
fov_cs_debug 90 – Default Fov
ent_fire planted_c4 addoutput “modelscale 50” – Big C4 size
ent_fire !self addoutput “modelscale 0.1″ – Small player size
ent_create hostage_entity” //Spawns a hostage – Spawns a hostage
Teleport
First we make a point – “writeip; con_logfile cfg/banned_ip.cfg; getpos_exact; con_logfile .”
To teleport to the point, you must enter – “exec banned_ip”
ent_create prop_exploding_barrel – Explosive barrel spawns
mp_respawn_on_death_ct 1 – Turn on respawn for CT after death
mp_respawn_on_death_t 1 – Turn on respawn for T after death
mp_weapons_allow_heavyassaultsuit 1- Enabling the use of heavy armor
give item_heavyassaultsuit- getting heavy armor with 200 armor
ent_create hegrenade_projectile; ent_fire hegrenade_projectile InitializeSpawnFromWorld” //Drops a HE- spawn grenade with explosion
Create a helicopter – prop_dynamic_create /props_vehicles/helicopter_rescue.mdl
Animations:
ent_fire !picker SetAnimation “2start” – Starts the blades
ent_fire !picker SetAnimation “3ready” – Ready to fly
ent_fire !picker SetAnimation “4lift” – Rising
ent_fire !picker SetAnimation “helicopter_coop_hostagepickup_flyin” – Arrives
Car – prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
Animations:
ent_fire !picker SetAnimation “run” – Rides
prop_dynamic_create maps/de_dust2.bsp – Will spawn the map in the map (crasg cs:go)
weapon_recoil_vel_decay -1 – Super Mega recoil
clear_bombs – Clean the side
sv_regeneration_force_on – Regeneration hp
“ent_teleport player” – Teleport on the crosshair when pressed
debugsystemui – Developer panel
“ent_fire !picker ignite” – Set the player on fire that is on your crosshair
prop_dynamic_create player/custom_player/legacy/tm_leet_variantC.mdl – Spawns Terrorist Model
prop_dynamic_create \ghost\ghost.mdl – Spawn a ghost
prop_dynamic_create \f18\f18.mdl – Spawn the plane
prop_dynamic_create \effects\urban_puddle_model01a.mdl – Spawns a puddle

prop_physics_create props/cs_italy/bananna.mdl;
ent_fire !picker addoutput “CollisionGroup 2”;
ent_fire !picker setparent !activator;
ent_fire !picker setparentattachment grenade0 – Spawn a banana on your belt

give env_screenoverlay;
ent_fire env_screenoverlay addoutput “overlayname1 dev\dev_prisontvoverlay002”;
ent_fire env_screenoverlay startoverlays – Cosmo ranger helmet

ent_create point_broadcastclientcommand; ent_fire point_broadcastclientcommand command “disconnect #SFUI_MainMenu_Vac_Info” ;
ent_fire point_broadcastclientcommand kill – Kick from the server cause VAC – ban

Displays fake drop –
CT –
script ScriptPrintMessageChatAll(” \x9 -wait \x01takes out of the case: \x07 АК-47 | Rattletrap”)
T –
script ScriptPrintMessageChatAll(” \x0A -wait \x01takes out of the case: \x07 АК-47 | Rattletrap”)

Instead of the Rattle, you can write something else, for example β˜… Karambit | Gradient

HUD command’s

cl_radar_scale – Mini map zoom ( 0.25 up to 1)
cl_radar_icon_scale_min – Changes the player’s point on the map ( 0.4 up to 1)
cl_radar_square_with_scoreboard 1 – Radar turns to square when score table opens
cl_radar_square_with_scoreboard 0 – Returns to standard form
cl_radar_rotate 1 – Radar rotate with player’s movement’s
cl_radar_rotate 0 – Radar wont rotate
cl_radar_always_centered 0 – The radar camera moves following the movement of the character
cl_radar_always_centered 1 – The radar camera is stationary
cl_hud_radar_scale – Changes the size of the radar ( 0.8 up to 1.3)
cl_hud_playercount_pos 1 – The panel with the number of players at the bottom.
cl_hud_playercount_pos 0 – The panel with the number of players at the top.

cl_hud_bomb_under_radar 1 – If you got the C4 it is under radar
cl_hud_bomb_under_radar 0 – If you are with C4, it appears at the right edge along with the rest of the weapon
hud_scaling ( 0.5 up to 0.95) – Changes the entire interface along with the radar ( 0.5 up to 0.95)

cl_hud_healthammo_style 1 – Only numbers are displayed in the health and armor panel
cl_hud_healthammo_style 0 – The health and armor panel displays a scale and numbers

cl_showloadout 1 – Weapon icons are displayed
cl_showloadout 0 – Weapon icons are not displayed

HUD Colors

cl_hud_color 0 – grey

cl_hud_color 1 – white

cl_hud_color 2 – Light blue

cl_hud_color 3 – Blue

cl_hud_color 4 – Purple

cl_hud_color 5 – Red

cl_hud_color 6 – Orange

cl_hud_color 7 – Yellow

cl_hud_color 8 – light green

cl_hud_color 9 – Turquoise

cl_hud_color 10 – Pink

cl_righthand 0 – Left hand
cl_righthand 1 – Right hand
viewmodel_presetpos 1 – Normal size of weapon
viewmodel_presetpos 2 – Big size of weapon
viewmodel_presetpos 3 – classic size of weapon

viewmodel_fov 55 – zooming in / out of the weapon model on the screen (minimum value-54,
maximum value 68)

viewmodel_offset_x – 0 position of the weapon and hand on the axis Ρ…
viewmodel_offset_y – 0 position of the weapon and hand on the axis Ρƒ
viewmodel_offset_z – 0 position of the weapon and hand on the axis z

Mouse command’s

sensitivity 2 -Sets the mouse sens
m_customaccel 0 – Disables mouse acceleration
m_customaccel_exponent 0 – Disable acceleration proportional factor measurement
m_customaccel_max 0 – Maximum acceleration proportionality factor
m_customaccel_scale 0.04 – Normal (standard) value of mouse acceleration
m_forward 1 – Sets the sensitivity multiplier for the forward speed of the mouse
m_mouseaccel1 0 – Mouse acceleration in windows, initial threshold (2x movements)
m_mouseaccel2 0 – Mouse acceleration in windows, medium threshold (4x movements)
m_mousespeed 1 – Mouse acceleration factor in Window
m_pitch 0.022 – Mouse inverted (Disabled)
m_rawinput 1 – Direct mouse connection that ignores the control panel settings in the OS
m_side 0.8 – Sets the sensitivity multiplier for mouse movement speed
m_yaw 0.022 – Sets the sensitivity multiplier for the speed of turns left-right

Lunch options

-console β€” Let you to use consul in the game
-novid β€” Remove loading screen while loading the game
-threads 4 β€” forces to use 4 logical processors (thread) (2 threads, then “-threads2”, 6 threads, then “-threads6”)
-refresh 120 β€” the refresh rate of the monitor, if your monitor does not support this frequency, then set the value less;
-noforcemparms β€” disable mouse acceleration in the game (mouse speed will always be the same)
-high β€” launches the game with high priority
-tickrate 128 β€” the recommended value of the network parameter, everyone is familiar with CS 1.6
+cl_cmdrate 128 β€” recommended value of the network parameter
+cl_updaterate 128 β€” recommended value of the network parameter
+rate 128000 β€” recommended value of the network parameter
+ex_interpratio 1 β€” recommended value of the network parameter
-freq “Number” – screen refresh rate, for example 120 (-freq “120”)
+exec “File name” – will automatically launch the configured config
-language english – launching the game in English, it is used if you have steam in Russian, and you want to launch the game in English
-noforcemspd – use mouse speed from windows

Graphic command’s

mat_autoexposure_max 3 – Maximum screen brightness
mat_autoexposure_min 0.5 – minimum screen brightness
mat_colcorrection_forceentitiesclientside;
mat_debug_postprocessing_effects 0 – Don’t show algorithms in quadrants of the screen
mat_disable_bloom 1 – Turn off bloom effect
mat_monitorgamma 2.2 – Gamma (1.6 – light, 2.6 – dark)
mat_queue_mode 2 – Enable multi-core rendering
mat_savechanges – Save video settings
mat_setvideomode 1920 1080 1 – Setting the screen resolution
muzzleflash_light 0 – Disable dynamic (bounced) light from flashes
r_cheapwaterend 0 – Drawing the bottom and water
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_drawtracers_firstperson 1
r_dynamic 0 – Dynamic object highlights

Bind

 

Numpad

kp_end – key “1”
kp_downarrow – key “2”
kp_pgdn – key “3”
kp_leftarrow – key “4”
kp_5 – key “5”
kp_rightarrow – key “6”
kp_home – key “7”
kp_uparrow – key “8”
kp_pgup – key “9”
kp_ins – key “0”
kp_slash – key “/”
kp_multiply – key “*”
kp_minus – key “-”
kp_plus – key “+”
kp_enter – key “Enter”
kp_del – key “.”

Binds for arrows

uparrow – Upper arrow
downarrow – Bottom arrow
leftarrow – Left arrow
rightarrow – Right arrow

PAD Binds

home – key “home”
ins – key “insert”
del – key “delete”
end – key “end”
pgup – key “page up”
pgdn – key “page down”

How to kick your self on mm

1 – Write this on consul “status”
2 – the write “callvote kick *Your steam id*”
3 – Voting starts to kick you

How to run danger zone

 

If you play offline

1 – game_type 6; game_mode 0; map dz_blacksite – Launch from the lobby
2 – game_type 6; game_mode 0; changelevel dz_blacksite – Run if you are on a map of another mode

Hope you enjoy the Guide about Counter-Strike: Global Offensive – CS:GO consul command, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


Be the first to comment

Leave a Reply

Your email address will not be published.


*