Buddy Simulator 1984 – Equip-able Item Guide

Buddy Simulator 1984 – Equip-able Item Guide 1 - steamlists.com
Buddy Simulator 1984 – Equip-able Item Guide 1 - steamlists.com
A guide for items and what they do when you equip them.
The who/when/where is left purposefully somewhat vague to try to keep things as spoiler-free as possible (Some are impossible to avoid due to how they are named, however)

 
 

Preface

Most of this guide is left purposefully vague so as to point you in the right direction without giving away the answer. 
 
This is a work in progress and some are empty as placeholders until I go through and grab the information. 
 
 
 

Day One <Text Adventure>

Picture = It does nothing <Trapdoor> 
 
 
 

Day 1 <Home/The North>

<Buddy>’s Breakfast = Slightly extends the duration of your block <Kitchen> 
 
Coin = Every Party Member gets (+2) damage per basic attack <Tortley> 
 
Rubber Duck = Whenever you befriend an enemy, heal for (+5) Friendship Points <Fountain> 
 
Glass of Water = This is just plain water, but will boost your max Friendship Points by (+10) <Toot> 
 
Toot’s Tonic = Chance to apply the “Dumb & Dizzy” debuff at a random enemy at the start of combat <Toot> (You only get one on Day 2) 
 
Umbrella = Start with the “Good Vibes” buff at start of combat <Toot’s Pub> 
 
Sa = Deal (+5) damage with your basic attack, but deal (+1) damage to a random teammate <Band Quest> 
 
Dead Gwandma = Boost your max Friendship Points by (+20) <Scroobert> 
 
Roller Skates = Your entire party moves faster outside of combat when walking around <Bean> 
 
Can of Pears = Apply the “Awkward Silence” effect to a random enemy at the start of Combat <Bean> 
 
Oats = Chance to apply the “Unconditional Love” effect to a random enemy at the start of combat <Grin> 
 
Key = ??? <Metal Pile> 
 
Battleaxe = ??? <Phoney> 
 
Thing = Does not carry forward to Day 2 <Phoney> 
 
Pinecone = When your friendship meter hits 0, instantly boost back up to full. Lose pinecone on use. <Phoney> 
 
 
 

Day 2 <Home/The North>

Spoiled Breakfast = ???? <Kitchen> 
 
Pristine Apple = All party members heal (+2) at the start of their turn <Well> 
 
Cool Hat = Start with the “Kudos” buff at the start of combat <Morton> 
 
Flask of Unlimited Apple Juice = During your defense, heal (+2) for every attack you perfectly block <Toot> 
 
<Cauldron Soup> = Chance for Rest to heal an extra (+5) Friendship Points <Cauldron> 
 
The Very Berry = You start with the “Positive Attitude” buff at the start of combat <Scroobert> 
 
Sarah’s Running Shoes = Chance to negate half the damage taken when hit <France> 
 
Lemon Pie of the Undead = Your Special Attack’s Cooldown is reset at the start of battle <Rudy> 
 
Severed Tongue = While equipped, you can store up to (4) compliments. <Phoney> 
 
Timmy Quick Figurine = Reduces total cooldown for special attack by 1. <Bean> 
 
Extremely Nice Letter = If equipped, all enemies will take an instant (+8) damage at start of battle. Lose extremely nice letter on use. <Arbor> 
 
Beat Bomb = If a party member leaves with this equipped, deal (+20) damage to your attacker. Lose Beat Bomb on use. <Dejo Bravisa> 
 
A Stick With Extra Length = While equipped, you will always attack first in battle <Grin> 
 
Badge of Ultimate Friendship = Chance to apply the “Butterflies” debuff to a random enemy at the start of combat. <Lloyd> 
 
 
 

Day 2 <<Palchum>Ville>

Pear Cake = Damage performed is doubled, but damage taken is also doubled. <Plapp> 
 
The Dodecahedron = Your attacks do (+12) damage per status effect on this character. <Shape Gang> 
 
Candle of Pure Loneliness = Chance to Apply “Insecure” debuff to a random enemy at the start of combat. (The Waxed Wick) 
 
Gem of Confusing Perspective = Chance to Apply “Existential Crisis” debuff to a random enemy at the start of combat. (Candle of Pure Loneliness => Spotless Gems) 
 
Larpo’s Left Kidney = Extremely small chance to instantly befriend every enemy in combat. Yeah, it’s that powerful. (Gem of Confusing Perspective => Stalefish) 
 
Questionable Black Belt = When Friendship Points drop below 10, the “Emotional Barrier” buff is applied. Used only once per battle. (Larpo’s Left Kidney => Cool Belts) 
 
The Helmet of 7 Spikes = You start with the “Muscle Memory” buff at the start of combat (Questionable Black Belt => Iron Shield) 
 

Written by kmageq

Hope you enjoy the Guide about Buddy Simulator 1984 – Equip-able Item Guide, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


Be the first to comment

Leave a Reply

Your email address will not be published.


*