There are many options in the game and they can have a significant impact on many things. This guide will help to make the right choices to get to the branch you want and to finally reach the end you desire.
There are many options in the game and it can be confusing as to how to get them. Some of them have a low "% of players did that", which can leave players wondering how to get those choices.
This guide will show you how to follow those paths, even those with low percentages.
I have divided the guide into chapters, as indicated in the game.
This guide will have spoilers, but it is still incomplete. If I post a choice branch that has a missing choice, it is likely that I don't know how to get that choice. I will need some help. Your assistance will be acknowledged!
Before We Begin…
There are many options that have icons next to the branches that you have made. They will impact your stats and relationships.
Your smart choice has made you smarter.
This will decrease your Violence stat.
Oof! You've lost some intelligence because of the dumb choice you made. It's okay to not do it again.
This will increase your Violence stat.
Sometimes violence is needed to get by in life, but it's a good idea not to be TOO violent. Although the choice you made was quite violent, sometimes it's easier than using your brains.
This will reduce your Brains stat.
(Character) has Died
Your choice has caused the death of a character. This character will not be seen again in the story. It's best to avoid it, but sometimes it's inevitable.
(Character) likes you Less
Ooh! It looks like the character doesn’t like you after making a decision. They will likely make it harder for you by refusing assistance or even stopping you.
(Character) likes you More
Seems like your choice has brought you some positive results. They are more likely to help you or make things easier.
Get Rid Of The Cleaning Bot
Weapon: Get the Stick over the Musical Instrument, then use the Stick to Clean Bot. You can enter action mode and use the stick to beat it up.
Fists: Just beat up on the Cleaning Bot! You will take some damage, but you should be able to survive.
Fight – Beat the Squealers!
Escape: Either go home or take the elevator. Poor Tramp…
Kill: Kill Tramp after the Squealers have left.
Spare Don't Kill Tramps
Sin's Entrance Code
Enter the Code – Enter the code. The code is 4098. The keypad can be pressed in the following order: Left, middle and right, right, right and middle, left, right, middle, right, middle, left and left, left, right, left, right, left, right, middle, right, middle, right, middle, right, middle, left.
Destroy – Beat the keypad!
Yes: After speaking with Bolt, offer to help, go to Shay and ask if she requires an assistant. Accept her terms and then return to Bolt.
No: Ignore him after asking for the key to unlock the console room.
Disable: Open the triangular panel at the entrance with a Lever. To disable the lasers, solve the puzzle below. Assuming that the topmost circular O or X is at 12'oclock, and each adjacent circle in clockwise direction is 2 hour ahead (2, 6, 8, 10, 10 -, the answer for each circle from upper left to lowest right is: Black and White in 12, White and 6, White and Black in 8 and 10, White and White in 2, White and 4, White and 6, White and White in 6, White and White in 2, White and 4, White and 6, White and White in 2, White and 6, White and White in 2, White and 6 and White in 2 and then White in 2 and 6.
The next puzzle will require you to choose shapes that make a triangle. The pieces that have sharp, triangular edges are the correct ones. The pieces you are looking for are the ones at the far right, one to the left and two non-purple pieces in the left portion of the console.
Note : This path is unlikely to be possible if the Lever has not been picked up at Shay's Garage.
Cross: Treat it as a platformer to reach the end. The triangle puzzle can be solved without difficulty, but you will need to defeat a lot of tribots).
Killed I think you should already know this. Kill the Tribot Cop
Out of Battery– If you haven’t already, go back Home to get the Pred Toy. Return to Drumer Street, and toss your Pred Toy in the Fountain. Then quickly place it in the Pipe-mail. Wait for the Pred Toy's swelling to stop. Then, quickly use the Apartment Key while the Tribot Cop distracts you.
Open the Manhole
Buttons: You may have noticed 6 buttons with varying numbers of red marks. Simply tap the buttons in a sequential order, starting at 1. It's very simple!
Fall: Get in action and jump up and over the manhole!
Cross– In action mode, carefully cross the mines.
Disable — If you have not already done so, visit Shay to have the Broken Remote Control repaired. You can temporarily disable the mines using the Remote Control now fixed. After you have done so, run across quick!
Fight – Threaten and then attack!
Tricked– Be threatening, then bluff. Pick up the Broken Mine from the ground near the green goo in your sewers where the Squealers were found. Next, go Home to load it up. Return to Drumer Street, and have the Pipe-mail remove the loaded mine.
Fight: Perform the interrogation as normal.
Drugged – Before you begin the interrogation, go back Drumer Street to purchase Hot Juice at a vending machine. You can have the interrogation started by going into the Pharmacy
Machine identify Sin's Pill (. You did get it from Sin's place earlier, right?). Return to Sin's apartment, and pour the Hot Juice onto the glasses (, not the one). Then take Sin's pill. After you give Sin the drink, you can continue the interrogation as normal when you are ready.
Denounce – Denounce Sin.
Forgive: Forgive Sin.
What Happens to Bolt
Killed Kill Bolt before you begin your interrogation of Sin.
Taken Away: Don't kill Bolt or help him before you begin your interrogation with Sin.
Chapter 2 – Graff () First Exam
Excellent Ace the exam. Answers are: Do nothing, 11 and 24, Son-in-law, NOTHING, PU. Friend, 16, 3026 A.R. Youthgain. You gain 2 extra points if you answer quickly.
Good: Pass the exam with a decent score to meet the director's requirements. Mix correct and incorrect answers.
Awful Fail the exam
Chapter 2 – Brok (Interrogation)
Silent: Don't answer all the questions. Don't forget to set the timer. Keep an eye on your HP! Credit to Hedrack.
Silly: Choose silly responses. For example, let's say you are a Dancer.
Normal: Be honest with your answers.
Unexpected: Get crazy with your responses. You're a killer. Say Sin should be killed, and so on.
How to Depict Yourself
Non-Violent – If Wes asks you whether you are a killer, tell him that you are not.
Killer: When Wes asks if you're a killer, say yes.
Chapter 2 – Brok (Escape From Jail)
Cheer Up Sin
Yes – Cheer him up!
No – Or don't.
Escape from Jail
Fight: Keep beating down the sink until R.J. is fed up and opens the cell to you. Knock him out.
Tricked is a long one. Grab the Cat Fur from the drain. Talk to Sin until all options have been exhausted. Then call R.J. to ask Sin to forgive you (, but not). Talk to Sin to see if he has the option to change his room's furniture. Make Sin change his room to a bathroom and click twice on the sink. Sin should call R.J. and inform him that the sink is not working properly. Place cat fur on R.J.'s hat while he fixes the sink.
You'll see quarter circles around the edges of your room after R.J. has been eliminated. To enable them, tap the panel with 3 lines and then click the book icon. Check the book again after it has downloaded. You'll see a pattern similar to the quarter circles you have in your room on page 3. Step on the circles in the following order: (bottom left; top right; bottom right; top left). A new bug icon will appear. Click on it.
The floating disc should be moved to Sin's cell at top. Push against the bars. It will explode and knock down Sin's camera. Do the same for your own. Next, use the floating disc for tapping on your cell's panel. Finally, you're free!
Escape Police Department
Alarm: Just have one Tribot Cop spot you while you're trying escape.
No Alarm Use the Remote Control A (to remember that thing?) to disarm the Tribot Cops and make your escape.
No– Takes longer than 15 minutes.
Yes takes less than 15 minutes.
Chapter 2 – Graff (Science Fair)
Fight – Punch Klay.
Ignore – Don't punch Klay.
Repair – Repair your invention.
Mess Up – Try to sabotage Klay's and Stubots inventions.
Go Nuts: After making a decision to Repair or Mess Up your invention, you can just break everyone else's inventions. Credit to Hedrack.
Run Away– Leave the Slums. Credit to Hedrack.
Fight: Fight the Drone.
Click on the button at the bottom of your screen, near the duck's stand, Pebbles and Pebbles. Click on the pebbles. Credit to Hedrack.
Brok arrived on Time
No: Takes longer than 15 minutes to escape jail
Yes: It takes less than 15 minutes for you to get out of jail
Good – Restore or sabotage Klay or Stubot's experiment.
Awful– This is an automatic branch that you will get if other people's inventions are broken during The Inventions branch. Credit to Hedrack.
Chapter 2 – End Of Day
Truth – Tell Graff the truth about what you have done.
Lie: Lie to Graff about your activities.
Ignore – Don't forget Graff.
Awful: Do not use a bad combination of ingredients. Cat fur and ants are good items to use. You can use whatever you like for the third.
Good: Use a good mix of ingredients. You can get a good combination of Antburger, Helios Energy Drink, and Pampalos Fruit.
Excellent: Use an excellent combination. You can choose from Antburger, Helios Energy Drink or Goat Cheese.
Selfie with Graff
Yes: Ensure that Graff has a good relationship at least 55%. This can be done if you are kind to Graff and attend his science fair promptly.
No: Ensure that Graff has a good relationship at 54% or less Graff is cruel. But would you really like to do that? ?
Fight Against Dee
Won: Fight Dee and win. If she asks you to fight again, do so.
Lost: Have Dee win. You can speed up the process by getting your HP as low as possible on the arena spikes.
Gave Up: Fight Dee and win. If she asks you to fight again, refuse.
Brok Captured: When fighting the Tribots in the Nightmare, place your foot on the triangle panels and wait underneath the cage.
Brok Killed: Have Brok be killed in the nightmare. Stepping on landmines can speed up the process.
Enemies Captured: When fighting the Tribots, you must step on the triangle panels.
Enemies Killed: Destroy the Tribots
Explosion: Step on the landmines around Graff. How could you? !
Save: Carefully navigate the landmines to save Graff.
Run Away: Just run from Graff.
Chapter 3 – Brok (Hacker and Police Department ())
Yes – Gave Trump some Glucosite. This can only be done in Chapter 1 300 Unis are very expensive. However, you can reduce the cost by selling the Cleaning Bot. You can also collect Unis quickly by going to Drumer Street, beating up the Mail-pipe until you get Drones. Kill them all, then pick up the Unis that they drop. Continue the process. You can do this much faster if you skip the action scenes.
No – You didn't give Trump any Glucosite.
Who has Priority
Graff: Choose Graff.
Wes: Choose Wes.
This is only available if Graff falls below the score requirements.
Meet the Director
Front of Hacker's Meet the Director at Hacker's in Hacker Back Streets.
School – Meet the Director at the Center of Concussions. This is only for Graff who has met the score requirements.
Accepted to Help?
Yes Accept her request.
No – Refuse her request.
??? is another 0% branch. Need help?
Accept Accept the Hacker's terms
No Do not accept Hacker’s terms.
This is only available if the Director has refused to grant your request.
Enter Hacker's Place
Disguise Talk to R.J. to explore all options. Do not Threaten him. If you haven’t already, grab the Lever from Shay’s Garage and show it off to him. To get a Rubber Cutter, go back to Hacker Back Streets and use the Pipes on the Pipes. Next, set the Plank on the screen. Next, activate action mode and climb up the clothesline to obtain String. You can now go back to the Dog Statue. It will drop the Wings if you beat it up a bit. Combine the String with Wings to make Attachable Wings. Combine the Attachable Wings and the Pipe Chunk to create a Disguise. Use the Disguise to disguise R.J.
Fight: Enter action mode to beat up R.J.
Pay Accept the Hacker's terms. But where are you going to find all the Unis?
Mission: Find another way.
Beat Up – Beat the Hacker!
This is only available if the Director has requested it.
Given the Chip
Yes: You gave the Director the Chip that she requested.
No: You didn't give the Chip to her or were unable obtain it.
Director's decision for Graff
Reinstated: You have given the Director a chip, Graff has not been keeping up to the score requirements.
Extra Points: You have given the Director a chip. Graff has been following the score requirements.
Chip Not Given You have failed to give Director the chip she requested.
Penetrate Wes' Office
Tricked: There are many buttons on the floor. To fool the Blind Tribot, you must step on them. However, it is important to exhaust all options for conversation on each button. To record "Mister Pork!", you need to step on the button that looks like it has two hands. To record "Please!", click on the button that looks like it is for a Human. To record "Enter", click on the button that looks like an arrow that goes into a square. Finally, press the rightmost button to record your office. What does it tell me? It has granted you access to Wes' office!
Killed: Oh, hum. I'm sure that you already know what to do with this one.
Tricked: Before you enter Wes' office, grab a Flowing Water at the Blind Tribot or the purple Speaker just outside Wes’ door. Talk to Ott when you enter the office. Talk to him about all your options. Offer him some Flowing Water. Tap on the Assistant icon on the desk to change the environment. Click on the Assistant on the desk to activate action mode. Move the chair around the strange circle in middle of the room. Finally, place the Speaker in the circle.
Beat Up – Knock Ott out. Poor guy.
Access Wes' Computer
Puzzles: Lock the door while Ott is out of your room. You don't have to worry if Ott is knocked out. To find a Mess (curtain), go to the Printer. To plug it in, check the Socket beside the printer. Turn on the box to reveal anIdentiKit. From top to bottom, press 2, 3, 1, 3, 3, 1 and then hit Print. To print a picture of Wes, go to the Printer Combine the Hacking Phone with the printed image. To create a Hacking Phone device, use the Hacking phone on the side view. Finally, click on the Holographic Wes icon on the computer screen.
Punched Punch Wes' computer several times. Easy!
Chapter 3 – Graff (Bunker Alone)
Bunker Puzzles Solved
All: Solve all Bunker puzzles
There are four puzzles to solve, one for each room (bottom, center top, and left, and one for each).
Right – Tic Tac Toe
To solve this puzzle, you must make four consecutive rows. Although it's not as easy as it sounds, you can cheat the system. Step on one panel and then go into inventory to find something you can place on the ground, such a Screwdriver on the next panel. Continue doing this in the direction you choose, provided it isn't blocked by the AI. It's easy enough! You'll get your items back, but don't worry.
Left – Tubes
The ball must be brought to the red circle in your blocked-off room. You can change the direction of the ball by pressing buttons. The changes you make will not last forever so you may need to adjust the direction of the ball at any time. The following buttons should be pressed in the order of 1, 2, and 3. 4. is a trap. Do not press it! Once the ball becomes stuck, activate action mode and punch the glass panel near the ball. Next, press 5 quickly to move the ball to the red circle.
Center Top – Scales
There is a number 17 at its bottom. There are also weights of various weights scattered around the scales. First, you will need to collect all of them. One is located in the middle bottom room. You can grab it. There is a green object in the middle of the room between the left and the right rooms. Break the rock to gain another weight. There is a trap in the left room. Click on it to obtain another weight. Another weight is found on the ground in the Tic Tac toe room. The crack is located in the south corner of the same room. To reveal another weight, switch to action mode and jump on the crack. There is a crate in the Scales Room. You can use action mode to jump up onto the wall and collect the weight from the other side. You can then break the crate and find another weight. Now you should have all the weights you need.
What does the 17 symbolise? Take a look at the weights that you have. You will see that they all have flowers with varying numbers of petals. They correspond to the weight of the person. For example, a 8-petal weight would be more than a 3-petal weight. You must put a combination weights on each scale equal to 17. On one side, add 10+6+1 = 17. On the other hand, you can use 8+4+3+2 = 17. Bam!
Center Bottom – Triangles
You may be wondering what the heck is going on with all these triangle sockets. This puzzle can be solved with all the triangular pieces that you have been collecting. The Tubes room contains a hologram showing a triangle. It's almost familiar, doesn’t it? It is telling you to place the triangular pieces in the exact same orientation as the holographic triangular triangle in the sockets.
Some: Solve some of them. 1 is enough. Tic Tac Toe has the fastest method.
None: Just leave, without solving any puzzle.
Chapter 4 – Brok (Murder Investigation)
Dr. Mink's Room
Convince: Ask Dr. Mink to open his doors so you can investigate. Soft Threats could be used, which is more than enough.
Break Break down Dr. Mink’s door!
Kept You kept the broken Cleaning Bot.
Sold to Shay You sold the broken Cleaning Bot in Chapter 1.
Sold to Mink: You sold the broken Cleaning Bot in Chapter 4 to Dr. Mink.
Charge Someone: Perform the investigation normally.
Body Jump: Jump on Dr. Hush's body repeatedly in Dr. Mink’s room to end your investigation.
Chapter 4 Graff – (Bunker with Klay Klay)
Who gets chained
Graff Volunteer to be Chained.
Klay Volunteer Klay to be Chained
Graff Volunteer to be chained before it is too late
Klay: Wait for the timer to finish.
Excellent Be kind to Klay. Chapter 2: Do not punch him.
Bad – Be mean to Klay at the Bunker, but don't punch him or break his inventions in Chapter 2.
Awful Break Klay's invention. Punch Klay. Be mean to Klay in Bunker
Nice Answer questions as if Klay were your friend.
Bad: Klay is not your friend if you answer rude questions
Kill Kill Klay while he is chained up by repeatedly pressing the button.
Yes: Free Klay after the session.
No: Leave the Bunker, but not Klay.
This branch will only appear if Klay is the one being held up.
Excellent (?): You will probably need to do this sound mini-game perfectly, which is extremely difficult.
Good: Do your best with this sound mini-game.
Awful: Don't play this sound mini-game.
Back Home: Perform the trial normally.
Buy – Kill Klay.
This is all about BROK the InvestiGator – Best Choices for Stats and Relationships; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
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