Bloodhunt – Increase FPS Optimize – Edit Config File

Bloodhunt – Increase FPS Optimize – Edit Config File 1 - steamlists.com
Bloodhunt – Increase FPS Optimize – Edit Config File 1 - steamlists.com

This useful guide will help you on how to optimize your FPS in game!

First off make sure you’re on the lowest settings in game and have frame rate smoothing enabled.

Now for the config stuff:

Browse to

\AppData\Local\Tiger\Saved\Config\WindowsNoEditor

Open GameUserSettings.ini and replace everything with

>>>>>>>>>>>>>>>>>>>>>>>>>

[ScalabilityGroups]

sg.ResolutionQuality=100.000000

sg.ViewDistanceQuality=0

sg.AntiAliasingQuality=0

sg.ShadowQuality=0

sg.PostProcessQuality=0

sg.TextureQuality=0

sg.EffectsQuality=0

sg.FoliageQuality=0

sg.ShadingQuality=0

sg.HeightFieldShadowQuality=0

sg.IBLQuality=0

sg.TrueSkyQuality=0

sg.GroundClutterQuality=0

[/script/engine.gameusersettings]

bUseVSync=False

bUseDynamicResolution=False

ResolutionSizeX=1920

ResolutionSizeY=1080

LastUserConfirmedResolutionSizeX=1920

LastUserConfirmedResolutionSizeY=1080

WindowPosX=-1

WindowPosY=-1

FullscreenMode=1

LastConfirmedFullscreenMode=1

PreferredFullscreenMode=1

Version=5

AudioQualityLevel=0

LastConfirmedAudioQualityLevel=0

FrameRateLimit=0.000000

DesiredScreenWidth=1280

bUseDesiredScreenHeight=False

DesiredScreenHeight=720

LastUserConfirmedDesiredScreenWidth=1280

LastUserConfirmedDesiredScreenHeight=720

LastRecommendedScreenWidth=-1.000000

LastRecommendedScreenHeight=-1.000000

LastCPUBenchmarkResult=-1.000000

LastGPUBenchmarkResult=-1.000000

LastGPUBenchmarkMultiplier=1.000000

bUseHDRDisplayOutput=False

HDRDisplayOutputNits=1000

[ShaderPipelineCache.CacheFile]

LastOpened=Tiger

[D3DRHIPreference]

bPreferD3D12InGame=False

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Open Engine.ini and add this after [core.system]

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[/script/engine.renderersettings]

r.MaterialQualityLevel=0

r.Fog=0

r.MotionBlurQuality=0

r.DontLimitOnBattery=1

r.LensFlareQuality=0

r.BloomQuality=0

r.TranslucencyLightingVolumeDim=24

r.LightFunctionQuality=1

r.HighQualityLightMaps=0

r.IndirectLightingCache=1

r.LightMaxDrawDistanceScale=0.5

r.LightCulling.Quality=0

r.DefaultFeature.LightUnits=1

r.RayTracing.Reflections.DirectLighting=0

r.RayTracing.Reflections.EmissiveAndIndirectLighting=0

r.RayTracing.SkyLight=0

r.RayTracing.SkyLight.Denoiser=0

r.RayTracing.SkyLight.EnableTwoSidedGeometry=0

r.RayTracing.SkyLight.MaxRayDistance=0

r.RayTracing.SkyLight.SamplesPerPixel=0

r.RayTracing.SkyLight.Sampling.StopLevel=0

r.RayTracing.StochasticRectLight=0

r.RayTracing.StochasticRectLight.IsTextureImportanceSampling=0

r.RayTracing.StochasticRectLight.SamplesPerPixel=0

r.RayTracing.Translucency.DirectLighting=0

r.RayTracing.Translucency.EmissiveAndIndirectLighting=0

r.RayTracing.Reflections.Shadows=0

r.RayTracing.Shadows.EnableMaterials=0

r.RayTracing.Shadows.EnableTwoSidedGeometry=0

r.RayTracing.Translucency.Shadows=0

r.ReflectionEnvironmentLightmapMixBasedOnRoughness=0

r.ReflectionEnvironmentLightmapMixing=0

r.ReflectionEnvironmentLightmapMixLargestWeight=0

grass.DisableDynamicShadows=1

Landscape.ShadowMapWorldUnitsToTexelFactor=0.5

r.ContactShadows=0

r.DFShadowQuality=0

grass.densityScale=0.1

r.DefaultFeature.Bloom=False

r.DefaultFeature.MotionBlur=False

r.DefaultFeature.LensFlare=False

[/script/engine.engine]

bSmoothFrameRate=true

MinDesiredFrameRate=60

SmoothedFrameRateRange=(LowerBound=(Type=”ERangeBoundTypes::Inclusive”,Value=60),UpperBound=(Type=”ERangeBoundTypes::Exclusive”,Value=144))

MaxPixelShaderAdditiveComplexityCount=128

MaxES2PixelShaderAdditiveComplexityCount=45

TimeBetweenPurgingPendingKillObjects=30

bDisablePhysXHardwareSupport=True

 

Written by EdenFPS

This is all about Bloodhunt – Increase FPS Optimize – Edit Config File; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!


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