Barotrauma – List of All Stationary Weapons – Stats – IDs in Game Guide

Barotrauma – List of All Stationary Weapons – Stats – IDs in Game Guide 1 - steamlists.com
Barotrauma – List of All Stationary Weapons – Stats – IDs in Game Guide 1 - steamlists.com

Full guide about stationary weapons, their stats, IDs and more.

Foreword & Notable Info

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Foreword & Notable Info - 26F9326

All information were taken from game code (v0.14.6.0)

I have collected almost all info about stationary weapons and there’s gonna be more than Railgun, Coilgun, Pulsegun and Chaingun! Enjoy!

Please don’t forget that almost all monsters have resistance against some afflictions.

Coilgun

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - B2C1854

Required Operating Skill: Weapons – 50

Light Range – 25m

Reload – 0.25s

Rotation Speed (Unskilled) – 1 | Rotation Speed (Skilled) – 8

Spring Stiffness (Unskilled) – 2 | Spring Stiffness (Skilled) – 50

Spring Damping (Unskilled) – 0.5 | Spring Damping (Skilled) – 10

Power Consumption – 1000kW

Loader

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - CE2E2B1

Ammunition

Coilgun Ammunition Box

ID: coilgunammobox

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - B6D38A7

Ammo Capacity – 200 (-0.5% per shot)

Structure Damage – 10

Items Damage – 10

Armor Penetration (Resistance Ignoring) – 25%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - A57A2B9Lacerations – 15

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 10C290BBleeding – 1

Piercing Ammunition box

ID: coilgunammoboxpiercing

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - AC78688

Ammo Capacity – 149 (-0.67% per shot)

Structure Damage – 10

Items Damage – 10

Armor Penetration (Resistance Ignoring) – 80%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - A57A2B9Lacerations – 8

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 10C290BBleeding – 1.5

Exploding Ammunition Box

ID: coilgunammoboxexplosive

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 3E68DD1

Ammo Capacity – 75 (-1.33% per shot)

Structure Damage – 10

Items Damage – 10

Armor Penetration (Resistance Ignoring) – 25%

Explosion Radius – 3m

Explosion Structure Damage – 5

Explosion Item Damage – 10

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - A57A2B9Lacerations – 8

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 10C290BBleeding – 1

Physicorium Ammunition Box

ID: physicoriumammobox

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 5D583B8

Ammo Capacity – 200 (-0.5% per shot)

Structure Damage – 10

Items Damage – 10

Armor Penetration (Resistance Ignoring) – 25%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - A57A2B9Lacerations – 28

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 10C290BBleeding – 1

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Coilgun - 9FC2DA6Stun – 2 (Probability – 20%)

Railgun

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - F48243D

Required Operating Skill: Weapons – 50

Light Range – 20m~

Reload – 5s

Rotation Speed (Unskilled) – 1 | Rotation Speed (Skilled) – 8

Spring Stiffness (Unskilled) – 2 | Spring Stiffness (Skilled) – 50 (Gun Braking)

Spring Damping (Unskilled) – 0.5 | Spring Damping (Skilled) – 10 (Bounce when aim limit is reached)

Power Consumption – 16000kW

Loader

Shell Capacity – 5

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 83F76CA

*You can put Grenades, Explosives and 40mm grenades in all shells except canister shell.

Ammunition

Railgun Shell

ID: railgunshell

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 556A10C

Structure Damage – 55

Items Damage – 55

Armor Penetration (Resistance Ignoring) – 60%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - A57A2B9Lacerations – 250

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 10C290BBleeding – 50

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 9FC2DA6Stun – 15

Canister Shell

ID: railguncanistershell

*Acts like a shotgun and shoots 11 pellets

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 11EB0E0

*Per pellet

Structure Damage – 15

Items Damage – 15

Armor Penetration (Resistance Ignoring) – 20%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 56CDFCFGunshot Wound – 70

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 10C290BBleeding – 3

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 9FC2DA6Stun – 2

Nuclear Shell

ID: nuclearshell

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - F6A93D8

*Stats on impact

Structure Damage – 75

Items Damage – 75

Armor Penetration (Resistance Ignoring) – 60%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - A57A2B9Lacerations – 250

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 10C290BBleeding – 50

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 9FC2DA6Stun – 15

*Stats on explosion

Radius – 10m

EMP Radius – 30m

EMP Strength – 2.5

Structure Damage – 1000

Items Damage – 1000

Kinetic Force – 50

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 599FA46Radiation Sickness – 100

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 1017F4DBurn – 300

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - FE22DB3Deep Tissue Injury – 600

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 9FC2DA6Stun – 20

Physicorium Shell

ID: alienshell

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 253694A

Structure Damage – 200

Items Damage – 200

Armor Penetration (Resistance Ignoring) – 60%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - A57A2B9Lacerations – 600

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 10C290BBleeding – 50

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Railgun - 9FC2DA6Stun – 15

Chaingun

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 792BB51

Required Operating Skill: Weapons – 50

Light Range – 25m

Reload – 0.1s

Rotation Speed (Unskilled) – 1 | Rotation Speed (Skilled) – 1

Spring Stiffness (Unskilled) – 2 | Spring Stiffness (Skilled) – 50 (Gun Braking)

Spring Damping (Unskilled) – 0.5 | Spring Damping (Skilled) – 10 (Bounce when aim limit is reached)

Power Consumption – 400kW

Chaingun Loader

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 689820C

Ammunition

Chaingun Ammunition Box

ID: chaingunammobox

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - EC8574C

Ammo Capacity – 149 shots (-0.67% per shot)

Continuous Firing Time – 20s~

Spread – 11.5

Structure Damage – 12

Items Damage – 12

Armor Penetration (Resistance Ignoring) – 35%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 56CDFCFGunshot Wound – 16

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 10C290BBleeding – 4

Physicorium Chaingun Ammunition Box

ID: chaingunammoboxphysicorium

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 1E2B042

Ammo Capacity – 149 shots

Continuous Firing Time – 20s~

Spread – 11.5

Structure Damage – 18

Items Damage – 18

Armor Penetration (Resistance Ignoring) – 35%

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 56CDFCFGunshot Wound – 24

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 10C290BBleeding – 4

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Chaingun - 9FC2DA6Stun – 2 (Probability – 10%)

Pulse Laser

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 870305C

Required Operating Skill: Weapons – 50

Light Range – 25m

Reload – 0.25s

Rotation Speed (Unskilled) – 1 | Rotation Speed (Skilled) – 8

Spring Stiffness (Unskilled) – 2 | Spring Stiffness (Skilled) – 50 (Gun Braking)

Spring Damping (Unskilled) – 0.5 | Spring Damping (Skilled) – 10 (Bounce when aim limit is reached)

Power Consumption – 1000kW

Pulse Laser Loader

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 92FE208

Ammunition

Pulse Laser Fuel Box

ID: pulselaserammobox

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - FDE90A3

Ammo Capacity – 44 shots

Continuous Firing Time – 1m~

Structure Damage – 25

Items Damage – 25

Armor Penetration (Resistance Ignoring) – 100%

*On Impact

Structure Damage – 25

Items Damage – 25

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 1017F4DBurn – 40

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 9FC2DA6Stun – 0.4

*From Explosion

Range – 1.5m

Structure Damage – 25

Items Damage – 25

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - FE22DB3Deep Tissue Injury – 30

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 1017F4DBurn – 30

Pulse Tri-Laser Fuel Box

ID: pulselaserammoboxtrilaser

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - F4EF75D

Ammo Capacity – 28 shots (84 If Counting Triple Shot)

Continuous Firing Time – 36s~

Structure Damage – 15

Items Damage – 15

Armor Penetration (Resistance Ignoring) – 100%

*On Impact

Structure Damage – 15

Items Damage – 15

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 1017F4DBurn – 33

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 9FC2DA6Stun – 0.2

*From Explosion

Range – 1.5m

Structure Damage – 15

Items Damage – 15

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - FE22DB3Deep Tissue Injury – 25

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Pulse Laser - 1017F4DBurn – 25

Depth Charges

Depth Charge Loader

Capacity – 1 Charge

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 821CE27

Depth Charge Tube

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 7E8FF73

Ammunition

*Depth Charges can detonate on impact from Seafloor, Monster or a Submarine.

*All Depth Charge Shells can be loaded with explosives, grenades and 40mm grenades.

Depth Charge Shell

ID: depthchargeshell

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 41BD782

Structure Damage – 1

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - EF3FAFDBlunt Force Trauma – 10

Nuclear Depth Charge Shell

ID: nucleardepthcharge

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 7CE424D

*On Impact

Structure Damage – 1

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - EF3FAFDBlunt Force Trauma – 10

*From Explosion

Range – 10m

Structure Damage – 1000

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 1017F4DBurn – 300

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 599FA46Radiation Sickness – 100

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - FE22DB3Deep Tissue Injury – 400

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 9FC2DA6Stun – 20

Depth Decoy Shell

ID: depthdecoyshell

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 60531E8

Distraction Range – 150m

Distraction Duration – 30s

Structure Damage – 1

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - EF3FAFDBlunt Force Trauma – 10

Nuclear Depth Decoy Shell

ID: nucleardepthdecoy

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 60531E8

Distraction Range – 150m

Distraction Duration – 20s

*On Impact

Structure Damage – 1

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - EF3FAFDBlunt Force Trauma – 10

*From Explosion

Range – 10m

Structure Damage – 1000

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 1017F4DBurn – 300

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 599FA46Radiation Sickness – 100

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - FE22DB3Deep Tissue Injury – 400

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Depth Charges - 9FC2DA6Stun – 20

Electrical Discharge Coil

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Electrical Discharge Coil - C16B7DF

Duration – 0.25s

Power Consumption – 10000kW

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Electrical Discharge Coil - 9FC2DA6Stun – 8

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Electrical Discharge Coil - 1017F4DBurn – 10

Alien Discharge Coil

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Discharge Coil - BC5F9C5

*Spawns in Alien Ruins

Range – 5m

Range multiplier in walls – 5x

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Discharge Coil - 1017F4DBurn – 10

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Discharge Coil - 9FC2DA6Stun – 1

Alien Turret

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Turret - 81996E2

*Spawns in Alien Ruins

Description: N/A

Ammunition

Alien Projectile

ID: alienturretammo

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Turret - 8108263

Structure Damage – N/A

Items Damage – N/A

*On Impact

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Turret - E3BE31EPsychosis – 5

*From Explosion

Range – 3m

Barotrauma - List of All Stationary Weapons - Stats - IDs in Game Guide - Alien Turret - FE22DB3Deep Tissue Injury – 10

Written by Cr1t1cal

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