Barotrauma – Deep Sea Medical Mod Config + All Items/Tools Info

Barotrauma – Deep Sea Medical Mod Config + All Items/Tools Info 1 - steamlists.com
Barotrauma – Deep Sea Medical Mod Config + All Items/Tools Info 1 - steamlists.com

This was made to seperate the full list of stuff in the mod from taking up all the character limit in the mod description.
 
 

Deep Sea Medical

The original mod can be found here:
 
https://steamcommunity.com/sharedfiles/filedetails/?id=2577950156 – [steamcommunity.com] 
 
 
 

Full list of items, functions, and others

Underlined items are important items.
 
 

Medicines

 
Omnizine: is the exact same as the previous morphine, expensive, very good for emergencies.
 
Calomel: aggressive purging agent, clears early stage poisons, the exact same as the calomel from my previous mod, More Medical – [steamcommunity.com] .
 
Heparin: removes the body of any clots caused by proconvertin; causes bleeding on fail.
 
Proconvertin: a coagulant, two doses can cause a blood clot and result in a stroke; heals bleeding faster; guaranteed clot on fail.
 
Concentrated Ants: inspired by SS13’s ants, could make for a funny story, exact same as from More Medical; makes you flop like a fish.
 
Anticide: same as More Medical, cures ants
 
Styptic Powder: cures deep tissue injury, base internal damage, and blunt force trauma
 
Lexaneps Eggs: symbiotic husk eggs, inspired by Huskmod – [steamcommunity.com] ; a blend that prevents you from fully converting to a husk, but provides the benefits of pressure immunity, not being dependent on oxygen, and healing.
 
 

Tools and Stuff

 
Ether tank: an anesthetic used for surgery, stuns after affliction reaches 10%
 
Scalpel: essential for surgery
 
Suture: essential for surgery
 
Tweezers: for extracting bullets
 
Surgical Scissors: used to remove organs
 
Autosurgeon: detailed above
 
Bullet Removal Program: ^^^
 
Organ Removal Program: ^^^
 
Medical Degree: cool cosmetic item you can place.
 
Surgery Implant naxolone is changed to only cure overdoses, the addiction implant is a one use implant that removes all addictions
 
Folding Surgical Table: portable hospital bed, craftable, purchasable everywhere, no slow healing benefit
 
 
Sleepy Pen: traitor item, injects poison inside it without sound, gives 10 second delay to any affliction.
 
 

Bionics and Organs

 
Bionic organs add an affliction called rejection to prevent the use of too many bionic organs, can be cured relatively easy.
 
 
Human Organ: dropped when an organ is removed, also can spawn in the medical cabinet
 
Human Flesh: grants addictions, withdrawals (not overdoses though); deconstructed from human organ
 
Bionic Organ: crafting item for other bionic stuff, can be used as a human organ substitute
 
Bionic Adrenaline Gland: grants small and permanent vigor
 
Bionic Hyperactive Gland: grants the effect of meth permanently, but major organ damage can be caused by drinking ethanol with this installed
 
Bionic Gills: grants oxygen when in water (but not in a vacuum)
 
Bionic Mechanite Gland: grants pressure immunity
 
Bionic Calyxanide Gland: grants husk immunity, somewhat like a vaccine
 
Bionic Blood Transmutator: allows the use of alien blood with no side effects, as the original is changed to be toxic to humans
 
 

Overridden things and changes

 
Diving Mask: overridden to add ether tank usage
 
Hospital Bed: overridden to add surgery-ready affliction when laying down
 
Addictions: overridden to make it so cold turkey is best way to rid of addiction
 
Morphine: changed to give a “stimulated” affliction that has greater effect on critical patients, used to delay inevitable death
 
Fentanyl: same as morphine but more effect, has better effect when not in a critical state
 
Opium: same as morphine, but very small effect
 
Bandage/Plastiseal/Antibiotic Glue: slower healing speed, still same amount of healing, able to heal lacerations and bite wounds
 
Tonic Liquid: ability to cure base internal damage removed
 
Alien Blood: toxic to humans without a blood transmutator
 
Naloxone: only cures overdose, cold turkey is best way to cure addiction, or addiction implant
 
Methamphetamine/Anabolic Steroids/Hyperzine: added addictions, withdrawals, and overdose; causes a good deal of organ damage if drunk
 
Ethanol: added addictions, withdrawals, but not overdose (already handled with drunk affliction), withdrawal is non lethal, but addiction can occur quick.
 
Calyxanide: now cures symbiotic husk infection too
 
Stabilozine: now cures organ rejection, a result of adding bionic organs
 
 

Written by mstrrer

 
 
This is all about Barotrauma – Deep Sea Medical Mod Config + All Items/Tools Info; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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