20 Minutes Till Dawn – Characters & Weapons Upgrades Guide

20 Minutes Till Dawn – Characters & Weapons Upgrades Guide 1 - steamlists.com
20 Minutes Till Dawn – Characters & Weapons Upgrades Guide 1 - steamlists.com

This Guide Will Go Over the Current Different Upgrades
 
Oh well this is my first guide so please do go easy on me
 
Will try to update the guide with new information
 
Need to get good to collect info~
 
 

Characters & Weapons

20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Characters & Weapons - 7A4C584
 
 
Currently there are 7 playable characters
 
You start with Shana, the rest can be unlocked with runes
 
 
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Shana
 
3 HP
 
Skill: Reroll Can re-roll skills once per level up
 
 
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Diamond
 
6 HP
 
Skill: Tanky Starts with high HP pool
 
 
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Scarlett
 
2 HP
 
Skill: Immolate On every 3rd shot, fires a wave of fire that burns enemies for 3 damage/second
 
 
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Hina
 
2 HP
 
Skill: Shadow Clone On right click, dashes in a direction leaving a shadow clone
 
Shadow clone attack nearby enemies, damage of clone is based of bullet damage
 
 
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Spark
 
2 HP
 
Skill: Storm Caller Each bullet have a 50% chance to trigger a lightning strike, it does 5 damage
 
 
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Lilith
 
3 HP
 
Skill: Necromancy Enemies killed summons a spirit, spirit chases nearby enemies and deals 8 damage
 
 
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Abby
 
3 HP
 
Skill: Fan The Hammer On right click, Abby shoots all remaining amount in random directions
 
 
GUNS
 
 
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Currently there is 7 weapons to choose from
 
You start with the Revolver, the rest can be unlocked with runes
 
 
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Revolver
 
Damage: 20
 
Projectiles: 01
 
Reload Time: 1.0
 
Fire Rate: 4.0
 
Max Ammo: 06
 
Pierce: 00
 
 
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Shotgun
 
Damage: 10
 
Projectiles: 04
 
Reload Time: 1.0
 
Fire Rate: 5.0
 
Max Ammo: 02
 
Pierce: 01
 
 
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Crossbow
 
Damage: 20
 
Projectiles: 01
 
Reload Time: 1.0
 
Fire Rate: 4.0
 
Max Ammo: 01
 
Pierce: 01
 
Crossbow gains bonus damage the longer you stand still up to +50%
 
 
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Flame Cannon
 
Damage: 03
 
Projectiles: 01
 
Reload Time: 1.4
 
Fire Rate: 2.5
 
Max Ammo: 12
 
Pierce: 00
 
Ignites Enemies for 3 damage/Second
 
 
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Dual SMGs
 
Damage: 04
 
Projectiles: 01
 
Reload Time: 2.5
 
Fire Rate: 4.0
 
Max Ammo: 32
 
Pierce: 00
 
Dual wield 2 guns, on Shoot effects triggers twice, upgrades apply separately to each gun
 
 
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Batgun
 
Damage: 06
 
Projectiles: 02
 
Reload Time: 1.5
 
Fire Rate: 2.0
 
Max Ammo: 12
 
Pierce: 00
 
Bats fired from gun counts as both bullets and summons, bats chase down enemies
 
 
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Damage: 45
 
Projectiles: 01
 
Reload Time: 1.5
 
Fire Rate: 2.9
 
Max Ammo: 06
 
Pierce: 00
 
Grenades can do self damage, grenades explode on contact with enemies or by itself after a few seconds
 
 
 

Upgrade Trees (Utility)

How to read Skill Tree:
 
First Skill refers to Topmost Icon
 
Second Skill 1 refers to Left Second-row Icon
 
Second Skill 2 refers to Right Second-row Icon
 
Ultimate Skill refers to the Bottom-most Icon
 
 
Take Note: Any negative effects will be UNDERLINED
 
Example: Max HP -1
 
 
Holy Shield Tree
 
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First Skill: Holy Shield
 
– Give the player a shield that blocks 1 hit
 
– Shield has a 2 minute cooldown
 
 
Second Skill 1: Divine Blessing
 
– Increase Reload and Movement speed by 15% while shield is active
 
 
Second Skill 2: Divine Wrath
 
– Random targets an enemy with lighting (22 damage) every second while shield is active
 
 
Ultimate Skill: Stalwart Shield
 
– Reduce shield cooldown by 1 minute
 
 
Health Tree
 
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First Skill: Vitality
 
– Max HP +1
 
 
Second Skill 1: Anger Point
 
– On hit, bullet damage and attack speed increase by 50%
 
– Buff last 15s
 
 
Second Skill 2: Giant
 
– Max HP +2
 
– Player size +50%
 
– Movement speed -16%

 
 
Ultimate Skill: Regeneration
 
– Regen 1HP every 90 seconds
 
 
Magnet Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Utility) - ED6D18B
 
 
First Skill: Magnetism
 
– Pickup Range +30%
 
 
Second Skill 1: Recharge
 
– Pickup Range +20%
 
– Each XP orb pickup has a 10% to refill 1 ammo
 
 
Second Skill 2: Excitement
 
– Pickup Range +20%
 
– After picking up XP orb, Fire rate +35% for 1s
 
 
Ultimate Skill: Watch & Learn
 
– Pickup Range +15%
 
– Vision Range +25%
 
 
Haste Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Utility) - 6B46F05
 
 
First Skill: Haste
 
– Move Speed +20%
 
– Fire Rate +5%
 
 
Second Skill 1: Blazing Speed
 
– Move Speed +10%
 
– Inflict Ignite (3 damage/second) as you run, frequency increase as your move speed increases
 
 
Second Skill 2: Run & Gun
 
– Walk Speed +100%
 
 
Ultimate Skill: In the Wind
 
– Bullet damage and Move Speed +10% every 10 seconds (Max 40%)
 
– Buff resets on damage taken
 
 
Reload Tree
 
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First Skill: Quick Hands
 
– Reload Speed +20%
 
– Fire Rate +5%
 
 
Second Skill 1: Armed & Ready
 
– Reload Speed +10%
 
– Max Ammo +2
 
 
Second Skill 2: Fresh Clip
 
– Reload Speed +5%
 
– Increase Bullet damage +30% for 1 Second after reload
 
 
Ultimate Skill: Kill Clip
 
– Increase Reload Speed by 5% for each kill
 
– Buff Resets after each reload
 
 
 

Upgrade Trees (Offense)

Gunpowder Tree
 
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First Skill: Power Shot
 
– Bullet Damage +25%
 
– Knockback +20%
 
 
Second Skill 1: Splinter
 
– Enemies killed by bullets explode into 3 bullets
 
– These bullets deal 10% base damage
 
 
Second Skill 2: Big Shot
 
– Bullet Damage +35%
 
– Bullet Size +40%
 
– Fire Rate -16%
 
 
Ultimate Skill: Reaper Rounds
 
– Bullet Damage +15%
 
– Piercing +1
 
– Bullets that kill enemies continue to pierce
 
 
Glare Tree
 
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First Skill: Glare
 
– Vision Range +25%
 
– All enemies within your vision range take 5 damage every 2 seconds
 
 
Second Skill 1: Intense Glare
 
– Vision Range +25%
 
– Damage of Glare is doubled
 
 
Second Skill 2: Sight Magic
 
– Vision Range +15%
 
– Damage from Glare is also applied to the on-hit effects of your bullets
 
 
Ultimate Skill: Saccade
 
– Vision Range -16%
 
– Damage of Glare occurs twice as often
 
 
Pryomancy Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Offense) - 7451E5A
 
 
First Skill: Pyro Mage
 
– Bullets have 50% chance to ignite(3 damage/second) enemies on hit
 
 
Second Skill 1: Fire Starter
 
– Launches a Fireball every fourth shot
 
– Fireball inflicts 40 damage on hit and ignites enemies in a large area
 
 
Second Skill 2: Intense Burn
 
– Increase burn damage +35% (From 3 to 5 damage/second)
 
 
Ultimate Skill: Soothing Warmth
 
– Whenever you ignite an enemy, there is a chance to heal 1hp (0.05%)
 
 
Sniper Tree
 
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First Skill: Take Aim
 
– Bullet Speed +30%
 
– Spread -15
 
 
Second Skill 1: Penetration
 
– Bullet Speed +15%
 
– Piercing +1
 
 
Second Skill 2: Sniper
 
– Bullet Speed +25%
 
– Bullet Damage +15%
 
 
Ultimate Skill: Assassin
 
– Bullet Speed +10%
 
– Instant kill enemies below 20% hp
 
 
Double Shot Tree
 
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First Skill: Double Shot
 
– Projectiles +1
 
– Spread +15
 
– Bullet Damage -10%
 
 
Second Skill 1: Fan Fire
 
– Last bullet fires additional 10 bullets that deals 15% of the base bullet damage
 
 
Second Skill 2: Split Fire
 
– Fire 1 bullet behind the player
 
 
Ultimate Skill: Fusillade
 
– Projectile +1
 
– Spread +15
 
– Bullet Damage -10%
 
– Doubles base projectiles
 
 
Gunner Tree
 
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First Skill: Rapid Fire
 
– Fire Rate +25%
 
 
Second Skill 1: Light Bullets
 
– Fire Rate +15%
 
– Max Ammo +1
 
– Bullet Speed +15%
 
 
Second Skill 2: Rubber Bullets
 
– Bullet Bounce +1
 
– Fire Rate +10%
 
– Bullet Damage -10%
 
 
Ultimate Skill: Siege
 
– While Standing Still, 33% chance to not consume ammo while firing
 
 
Electromacy Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Offense) - 46BCBDE
 
 
First Skill: Electro Mage
 
– Every 2nd Shot triggers lighting to hit a nearby enemy
 
– Lightning deals 22 damage
 
 
Second Skill 1: Electro Bug
 
– Summons an electro bug that triggers lightning on 2 nearby enemies
 
 
Second Skill 2: Energized
 
– Each time lightning strikes an enemy, there is a 20% to refill 3 bullets
 
 
Ultimate Skill: Electro Mastery
 
– Increase all Lightning damage by 12
 
– Increase Lightning radius by 75%
 
 
Cryomancy Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Offense) - 5C1CE84
 
 
First Skill: Frost Mage
 
– Bullets have 35% chance to inflict Freeze for 3 Seconds
 
– Boss enemies are Frozen for 0.3 Second
 
 
Second Skill 1: Frostbite
 
– When enemies is afflicted with Freeze, they lose 25% Max HP
 
– Boss enemies only lose 1% Max HP
 
 
Second Skill 2: Ice Shard
 
– On firing last bullet of the magazine, fires 3 additional ice shards that inflict Freeze
 
 
Ultimate Skill: Shatter
 
– Enemies that are Frozen explode when killed
 
– Explosion deals 25% max HP to nearby enemies
 
 
 

Upgrade Trees (Summons)

Ghost Friend Tree
 
 
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First Skill: Ghost Friend
 
– Summons 1 Ghost Friend that shoots 1 piercing 22 damage bullet
 
 
Second Skill 1: Energetic Friends
 
– Increase Summons attack speed +50%
 
 
Second Skill 2: In Sync
 
– Increase Summons damage +15%
 
– Increase Summons attack speed +15%
 
– Friends will fire at where you aim
 
 
Ultimate Skill: Vengeful Ghost
 
– Increase Summons damage +15%
 
– Friends fire 2 projectiles
 
 
Magic Lens Tree
 
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First Skill: Magic Lens
 
– Summons a rotating magic lens
 
– Bullets that pass through the lens gains +30% damage and size
 
– Bonus damage is increased by summons damage
 
 
Second Skill 1: Igniting Lens
 
– Bullets that pass the lens will ignite enemies on hit (3 damage/sec)
 
 
Second Skill 2: Refraction
 
– Bullets that pass the lens gain +2 bounce
 
 
Ultimate Skill: Focal Point
 
– All effects of the lens are doubled
 
– Lens size is halved
 
 
Blade Tree
 
20 Minutes Till Dawn - Characters & Weapons Upgrades Guide - Upgrade Trees (Summons) - E4D7167
 
 
First Skill: Light Weaponry
 
– Summons a magic dagger that seeks enemies
 
– Dagger damage scales off your bullet damage
 
 
Second Skill 1: Heavy Weaponry
 
– Summons a Magic Scythe that orbits player
 
– Scythe damage scales off your bullet damage
 
 
Second Skill 2: Sharpen
 
– Summons Damage +40%
 
 
Ultimate Skill: Dual Wield
 
– Summons a second magic dagger
 
 
Dragon Tamer Tree
 
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First Skill: Dragon Egg
 
– Summons a dragon egg that hatches after 3 minutes
 
 
Second Skill 1: Aged Dragon
 
– Increases Dragon damage by 8 every 60 seconds
 
– Applies to dragon egg
 
 
Second Skill 2: Trained Dragon
 
– Increase Dragon attack speed by 10% every 60 seconds
 
– Applies to dragon egg
 
 
Ultimate Skill: Dragon Bond
 
– Bullets deals additional damage equal to 10% of dragon’s damage
 
 
 

Synergies

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Enemies

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Octopus
 
Basic Melee Enemy
 
 
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Exploder
 
Explodes when near player or killed
 
Audio cue when triggered
 
 
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Octoboss
 
First Boss mob encountered
 
Boss have a colored outline
 
 
Octoboss drops Treasure Chest when killed
 
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For more information look at Loot Tab
 
 
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Centaur
 
Second Boss Mob
 
Spawns with a Rectangular Electric Field
 
Electric Field damages player and constantly shrinks
 
Electric Field despawns after some time, need not defeat boss to despawn
 
 
Centaur drops Tome when killed
 
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For more information look at Loot Tab
 
 
After the Centaur FIght, new enemies will spawn
 
 
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Evil Eye
 
Significantly Tanker for a normal Mob
 
Will Fire a RED projectile for its attack
 
 
After 10mins of Survival, the majority of the octupus mob will be replace with
 
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Worm
 
Worms are a lot tankier and a lot larger but still deals 1 damage to player
 
Melee
 
 
When left with 5 mins left of Survival, a Boss will appear
 
 
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Homunculus
 
This Boss will entrap you in an electrical field same as Centaur
 
It will follow you and fire rotating lasers, laser will have a short indication of its line of fire
 
 
 

Loots

This is where boss loot items are
 
 
Octoboss drops treasure chest
 
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Treasure Chest will drop CHARACTER SPECIFICitems
 
 
Drops For Sanders
 
 
Ascension
 
 
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Adds 3 Halo Pieces to Level Up pool
 
Once all 3 are collected
 
Shana’s halo
 
– Attack Speed +50%
 
– Reload Speed +50%
 
– Vision Range +75%
 
 
Quick Learner
 
 
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Specialise
 
 
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Centaur drops Tomel
 
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Tomes are often two sides buffs, it will significantly buff 1 aspect but nerfs others
 
 
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From left to right the Tomes are:
 
 
Tome of Elasticity
 
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– Bullet Bounce +1
 
– Bullet Damage -25%
 
– Max HP -1

 
 
Tome of Rage
 
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– Fire Rate +66%
 
– Spread +60
 
– Bullet Damage -50%
 
– Knockback -95%

 
– Base Ammo Count is tripled
 
 
Tome of Speed
 
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– Movement Speed +50%
 
– Max HP -1
 
 

Written by Mute

 
 
Hope you enjoy the Guide about 20 Minutes Till Dawn – Characters & Weapons Upgrades Guide, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 


1 Comment

  1. Many thanks for this Guide. Was looking the name of a perkz in particular (in english-game in french here). I’ve found what I wanted and discover a all Guide, well completed and presented nicely. Thanks for the time it took. o`\

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